If anyone knows how to wield a sword with "fierocity" (or, indeed, what "fierocity" means), please comment. |
Released 1986 for Apple II and Commodore 64, 1987 for DOS
If anyone knows how to wield a sword with "fierocity" (or, indeed, what "fierocity" means), please comment. |
I welcome all comments about the material in this blog, and I generally do not censor them. However, please follow these rules:
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I read all comments, no matter how old the entry. So do many of my subscribers. Reader comments on "old" games continue to supplement our understanding of them. As such, all comment threads on this blog are live and active unless I specifically turn them off. There is no such thing as "necro-posting" on this blog, and thus no need to use that term.
I will delete any comments that simply point out typos. If you want to use the commenting system to alert me to them, great, I appreciate it, but there's no reason to leave such comments preserved for posterity.
I'm sorry for any difficulty commenting. I turn moderation on and off and "word verification" on and off frequently depending on the volume of spam I'm receiving. I only use either when spam gets out of control, so I appreciate your patience with both moderation tools.
Thanks for ploughing through this one. I think someone said previously that your site is the only internet source of detailed information on some of these older games and your posts / summaries are really good. I really enjoy reading your pages. Hopefully Starflight will be a more enjoyable game to play.
ReplyDeleteI'm in the planning process for an old style CRPG of my own and I'm finding your site and pointers about what worked well and didn't work so well a great source of information.
Keep up the great work.
Sorry dude, I love your blog, but I just have to poke fun at the irony: you make overwrought fun of the game for misspelling "ferocity", and then immediately, like three sentences later, misspell "here" as "hear".
ReplyDeleteThe lesson is, don't make fun of other peoples' spelling :)
Yeah, my blog isn't written by a development team that should have given it several levels of proofreading before commercial release, though.
ReplyDeleteACRIN1: No problem. It went fast enough that I'm glad I took the time to finish it. Your statement about my blog being the only place to find information on some of these games is both accurate and surprising. You'd think every game, no matter how bad (and "Shard of Spring" isn't really a "bad" game at all) would have some dedicated fan community, but apparently not. If it wasn't for this one guy named Andrew Shultz who seems to love writing walkthroughs for old CRPGs, there would be virtually nothing on this one. Glad I can contribute.
ReplyDeleteIf it weren't for the ultra-lame encounter-every-33-moves design, and the difficulty in finding a place to train, i would have given this game a try.
ReplyDeleteAgain, kudos for giving a very good idea of how these old games are to play.
RPCcodex.net has lots of Let's Play articles, some of which feature games as old as this, but the emphasis is too much on screenshots and humour that is only funny for someone within a very narrow range of geekness, and too little on game mechanics and the "feel" of the games.
Given that this game came out in the 1980s, I think you're being a little harsh on some of those scores.
ReplyDeleteJay, I realize you're new, so take a look at what I say about the GIMLET in the Wasteland posting here:
Deletehttp://crpgaddict.blogspot.com/2011/11/wasteland-final-rating.html
Fierocity has the best deals in town on new and used Pontiacs.
ReplyDeleteAudible laughter was produced.
DeleteShard of Spring and Demon's Winter are on GOG.com now!
ReplyDelete