AutoDuel
Date Started: 12 March 2010
United States
Origin Systems (developer and publisher)
Released 1985 for Apple II, Commodore 64, and Atari 8-bit; 1987 for DOS and Atari ST; 1988 for Amiga and MacintoshDate Started: 12 March 2010
I was really excited when I saw AutoDuel coming up on the list. I remembered playing it on my Commodore 64 over 20 years ago. I was looking forward to the ultra-tactical combat involving dozens of vehicles, in which you would pull your 24-person bus alongside the outlaw gang's tractor trailer unit, unload a volley of rifles, and then board it. Meanwhile, you'd accelerate your reinforced pickup truck to ramming speed and plow down the enemy's motorcycles. Good times.
Except, I realized soon after loading the game, that wasn't AutoDuel. That was Roadwar 2000. And come to think of it, it wasn't a CRPG anyway, so I don't know why I would have thought it was on the CRPG list. AutoDuel, it turns out, I've never seen.
The main splash screen nearly knocked me out of my chair. Lord British and Chuckles?! It turns out that AutoDuel is an Origin systems game, published sometime between Ultima III and Ultima IV. Based on a board game by Steve Jackson called Car Wars, it exists in a post-apocalyptic American northeast in which roving gangs of bandits prowl the highways in souped-up armed and armored vehicles. You start as an amateur car warrior buying and outfitting your first vehicle, and slowly improving your skills, fame, vehicles, and finances through random combat, arena duels, and courier missions.
You begin in New York City. Like any good CRPG, there are a number of places to visit: a truck stop to buy armor and get a bus to another city, an assembly yard to buy and outfit your vehicle, a salvage yard to sell salvaged goods, a garage to repair and store your car, a weapons shop to buy weapon upgrades, a chapter of the American AutoDuel Association where you can get missions, Joe's Bar for drinks and rumors, the Gold Cross for healing and clone-making (more below), the FBI for God know's what, and an arena where you can fight duels.
You start with hardly any cash, so generally you go to the arena where, on "amateur night," they will give you a car temporarily. Defeat four enemies and you win about $1500, enough when combined with your starting cash to buy your first vehicle.
Controls are with the mouse or keyboard. I found the keyboard counter-intuitive and the mouse only slightly less so. The main problem with AutoDuel is that the battles are frelling impossible. It took me four tries to win in the arena. Then I was killed almost immediately upon purchasing my first car.
Combat is based partly on statistics, including your scores for driving and marksmanship, but also partly on arcade-style hand dexterity. Unfortunately, I'm not very quick, apparently. But I don't think it's just me. The game screen isn't very big, and you don't really see enemy vehicles until you're practically on top of them. At that point, it's all too easy to accidentally run into them, destroying your armor and whatever weapon happens to be mounted at the impact point.
What makes the difficulty annoying is that AutoDuel is yet another game with permanent death. You can save your progress, but when it reloads it deletes your saved game. The only way around this is to visit the Gold Cross and purchase a clone who will take over for you if you happen to die. But they're awfully expensive.
After dying probably 10 times I decided that the problem was I didn't have enough cash to outfit a good car. Prompted by a hint in the game manual, I took a bus to Atlantic City, where after playing blackjack for a good two hours of real time, I had about $16,000. (I was about to say that this qualifies as the first mini-game in a CRPG, but actually I suppose the Ultima TIE fighter battle takes that prize.) With this, I returned to NYC and outfitted a van with armor and several different weapons.
I had enough left to buy a clone but forgot to do so. I hit the open road, fought and won a couple of battles and then encountered a hotrod which in about two seconds obliterated my rear armor and killed me.

My six hours is up, and I'm tossing in the towel. I know I'm opening myself up to accusations of half-assing two games in a row, but AutoDuel was about the least fun I've ever had with a CRPG--and to be honest, I'd debate applying that label to this game. In any event, I can't find any evidence that there's a main quest or a way to "win" AutoDuel, so all it's doing is keeping me from The Bard's Tale. [Edit: As commenters have pointed out, there is a way to win. Later, I did.]
If you want another point of view, this YouTube poster has loaded a five minute video along with a couple of paragraphs of gushing commentary. The video shows him winning the first arena duel, buying his first car, and heading out on the open road. I sympathize with one of his commentors, who says, "i like it [but] 2 hours later i cant do anything but die & die again."
At least I got to hone my blackjack skills.
****
Further reading: Unsatisfied with this brief coverage? I don't blame you. It was early in my blog, and I didn't have much of a work ethic. Six years later, I revisited the game and won. Read my updated coverage.
****
Further reading: Unsatisfied with this brief coverage? I don't blame you. It was early in my blog, and I didn't have much of a work ethic. Six years later, I revisited the game and won. Read my updated coverage.








