|The devil will do me in.|
I just came off a spate of intense work that prevented me from making much progress with Wizardry V, but I'm ready to sit down this weekend and finish it up.
In the meantime, I have a question that will betray how little I've been keeping up on the latest news and trends in computer games.
Do I understand correctly that Diablo III requires players who are playing even the single-player game to be permanently logged into Blizzard's servers? This seems so ridiculous that I feel like I must be missing something, but every site I read seems to confirm it. If you don't have an Internet connection at the moment, you can't play the game? At all?
Given the nature of my blog, this naturally worries me a lot. I'm already going to miss out on the classic MUDs and first MMORPGs, including the first Neverwinter Nights and Ultima Online, but I was prepared to accept that. If Blizzard's approach to copyright security takes hold, though, I'll miss out on single-player games, too (I doubt Blizzard's servers will still be supporting the game in 2032). Is there any suggestion that Blizzard will remove the login restriction as the game ages?
I suppose it's silly for me to be thinking so far ahead, but if other developers pick up on this trend, it sounds like my blog is going to reach a point in which great old games are simply no longer playable.