Pages
Saturday, April 10, 2010
Game 13: Wizardry II (1982)
24 comments:
I welcome all comments about the material in this blog, and I generally do not censor them. However, please follow these rules:
1. DO NOT COMMENT ANONYMOUSLY. If you do not want to log in or cannot log in with a Google Account, choose the "Name/URL" option and type a name (you can leave the URL blank). If that doesn't work, use the "Anonymous" option but put your name of choice at the top of the entry.
2. Do not link to any commercial entities, including Kickstarter campaigns, unless they're directly relevant to the material in the associated blog posting. (For instance, that GOG is selling the particular game I'm playing is relevant; that Steam is having a sale this week on other games is not.) This also includes user names that link to advertising.
3. Please avoid profanity and vulgar language. I don't want my blog flagged by too many filters. I will delete comments containing profanity on a case-by-case basis.
4. I appreciate if you use ROT13 for explicit spoilers for the current game and upcoming games. Please at least mention "ROT13" in the comment so we don't get a lot of replies saying "what is that gibberish?"
5. Comments on my blog are not a place for slurs against any race, sex, sexual orientation, nationality, religion, or mental or physical disability. I will delete these on a case-by-case basis depending on my interpretation of what constitutes a "slur."
Blogger has a way of "eating" comments, so I highly recommend that you copy your words to the clipboard before submitting, just in case.
I read all comments, no matter how old the entry. So do many of my subscribers. Reader comments on "old" games continue to supplement our understanding of them. As such, all comment threads on this blog are live and active unless I specifically turn them off. There is no such thing as "necro-posting" on this blog, and thus no need to use that term.
I will delete any comments that simply point out typos. If you want to use the commenting system to alert me to them, great, I appreciate it, but there's no reason to leave such comments preserved for posterity.
I'm sorry for any difficulty commenting. I turn moderation on and off and "word verification" on and off frequently depending on the volume of spam I'm receiving. I only use either when spam gets out of control, so I appreciate your patience with both moderation tools.
It's astonishing to think that Wiz II requires you to import characters from your last game, but then if they die, you're expected to start all over again..?!?! Wow.
ReplyDeleteI assume you made a backup copy of your character disk before importing them though right? :-)
Enjoying the blog.
Ever thought about writing a book on this subject? By the time you're nearing the end of your quest (yes pun intended), you'll have ample material from which to develop a book.
Your writing is certainly strong enough.
Hey, first post here, just want to say I love what you are doing and enjoy reading your posts :). I find older games have something that you cannot find in some newer ones today with over-bloated budgets and special effects. You can sense the personal effort that went into them, whereas today games are more akin to an assembly line where everyone has one monotonous, repetitive task and no attachment to the final product. Even the difficulty of these old games are hilarious when compared to how easy games are made now.
ReplyDeleteAnyways, just wanted to give you some support and to say keep on blogging. Keep up the good work!
Jon, thanks for the encouragement and for visiting. I'm glad you find it interesting.
ReplyDeleteAndrew, I appreciate the suggestion, but it seems to me that blog form--rather than a book--is already the perfect medium via which to convey this material. I will think about it, though. I'm certainly glad that you think my writing is good enough for publication.
Oh, and to answer your other question: I have backups only in the sense that I backup my computer regularly. But I didn't make any specific to the game because I didn't realize at the time that it was going to delete my characters from Wizardry I during the import.
ReplyDeleteI noticed something you said in this post that you had stated earlier about Wizardry, about characters being permanently dead. Maybe I'm just misunderstanding what you mean, but that's not true at all. If your entire party gets wiped out at once in the dungeon, yeah, you're screwed unless you have other characters to go down and salvage them. But if you have even one character left, you can bring the dead ones back to town and get them resurrected at the Temple of Cant. There are also a couple of spells that have a chance of resurrecting them (albeit lesser than the Temple). Now, if you try to bring them back & fail TWICE in a row, then yeah, you're talking permanent death. But I spent years playing this game, and I rarely saw that happen. Maybe your characters' vitality was too low?
ReplyDeleteOoh, I bet I just figured it out - you were playing the DOS port which has a significant bug: when leveling up on the Apple version, your stats usually went up (with an occasional loss), while on the DOS version, your stats were just as likely (if not more so) to go down, which could certainly lead to some crappy characters & lots of untimely death. I understand you have to follow your own rules, but maybe some day download an Apple IIe emulator, and give that version a go!
Rattmice, you're definitely right about that. When my characters leveled, I gained stats about half the time and lost stats about half the time. I ended the game with some stats in the single digits. That was a BUG? Dammit.
ReplyDeleteLose stats when character has level it,s some sort of tradition wizardry like games. As example, in "Elminage Gothic" older characters frequently lose theirs vitality and gain intellect and piety.
DeleteDefinitely strangely if this "tradition" come from BUG :\
It's not a bug. The older your characters are, the more likely they'll lose stats instead of gaining them. Don't spend too much time in the inn!
DeleteThe IBM-PC version (it was not a "DOS" version because it did not run on DOS) of Wiz II lagged way, way, way behind the Apple II version. It was evenutally released well into the 80s, I think. The wait was awful. When it came out it was terribly slow--lots of disk reads. And it was a disappointment as a game because it ruins the balance with special super-powerful items. That said, it's not very hard to beat if you come at it as a true Wizardry I veteran rather than one who blundered into a win.
ReplyDeleteTouche, anonymous.
ReplyDeleteI notice that they didn't name the game Wizardry II but rather just called it Wizardry and then 'Scenario #2' in the subtitle. So instead of a proper sequel I imagine that this game was intended as an extension or addon to the original game, kinda like how you get a ton of adventure books for pen and paper RPGs. The same with W3 as well, not a proper sequel but another scenario pack, so to say.
ReplyDeletePerhaps that was the original intention and when the series later expanded even more they started numbering them as full sequels instead of expansion campaigns. Or perhaps I am just rambling.
No, I don't think you're rambling. Since they didn't update anything about the interface, I think you have a good point.
ReplyDelete+1 for a possible book, it would be EPIC! Enjoying the blog as you can see so much :)
ReplyDeleteAnd you shouldn't wait to reach later stages of the project to do it, you could release a yearly book or something like that :D
Have you checked for example the very recently released Graphic Guide to Classic Adventure Games by HG101 ? or Gamespite 's Quarterlys ? They rock! And I think your book would be like a "biography" of PC Rpgs :D
Everyone keeps encouraging me to write a book, despite that you can get all of my material on the blog for free. Do you really all want to take the CRPG Addict to the beach?
ReplyDeleteEven with all the material written, putting it together in book form, editing it, getting permissions for certain images, etc., would take far more time than I have time for. Maybe I'll put out a call for a co-author at some future point.
Though your writing is much better than mine, I would be down for helping you. From comments of yours it seams you also have more things published than I do, as I only have the one book "Dirty Sign Language".
ReplyDeleteRegardless I think it would be fun putting this together and with the material you already have we could probably get a contract without a finished manuscript.
I appreciate it, UbAh. I'll think about it. In another comment thread, someone had a good idea about the layout.
ReplyDeleteOddly, I'm now getting an add in the Blogger design console that says: "Turn your blog into a book! Blog2Print from SharedBook turns your blog into a soft cover or hard cover book. You pick the cover, add an optional dedication, then preview and you're done. Prices start at $14.95."
Somehow I think a good book would take more effort than that.
Yea, there are a lot of scam publishing companies that prey on peoples desire to fulfill fantasies of being published. Basically any "publishing" company that asks you for money instead of offering you money is probably a scam.
ReplyDeleteThis is more of a public service announcement for the internet at large, as I don't think you would fall for something like that.
Hell any kind of work where they ask you for money to start off is probably a scam. So pay attention kids, this is a safety tip from your dirty uncle UbAh.
(commenting on old post I know)
ReplyDeleteI just finished Wiz1 last night and loaded up Wiz2 (playing the SNES version), and the game imported all my characters as Level 1. Dungeon level 1 seems to be balanced for level 1 characters, so this looks like the first significant change between the SNES and PC versions of the games.
I agree that my brief look at it makes it look exactly the same as Wiz 1 so would also give it the same score. I think I'll leave it for a bit and play something else first...
They exchanged Wiz2 for Wiz3.
DeleteYeah wiz2 is only really theoretically possible to beat without cheating. Having to restart all over again in wiz1 just to delve into wiz2 is ridiculous. And in the DOS version at least you fail resurrects at least half the time so lost characters hapen constantly. Also in wiz2 there are a ton more unwinnable random encounters where you get slaughtered so death is far more common. Furthermroe there are a number of items that just flat out kill/ashes/lost your character if you use them and theres no hint that they might do so. Lets not forget the foolish rule that losts's everyone if you teleport into rock/off the side of the map. All in all you'd have to restart the game a million times over before you were lucky enough to win or grind yourself up to level 50 slowly and carefully and test invoke all items on lvl 1s. So yeah, I copied my save files and restarted liberally. After finishing it I can concur that yeah it is just wiz1 with some new levels and items.
ReplyDeleteThanks for helping to validate my choice to abandon it. But if I had to do it again, I would allow myself to backup my saves.
DeleteI've never played these, but i think your choice to give this the same rating as Wizardry I is wrong headed...more for the fact that it is unplayable on its own than anything else. Wizardry may have had problems, but being unable to play it after your party dies wasn't one...
ReplyDeleteYes, you are correct. That was me being lazy.
DeleteThe search for the rating of Wizardry among the blog articles was driving me crazy until I realized it's in the "all rankings" spreadsheet on the sidebar. Hahaha!
ReplyDelete