Date Started: 12 June 2023
- Music 4 Voice
- Honeycomb
- Point of Sale
- Orbs Adventure
- IBM - COCO
- Civil War
- List Utilities
- Break-in Coco III
- Labyrinth Master
- Color Car Action
As soon as this combat is over, the game will end. |
As soon as this combat is over, the game will end. |
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Speaking of Monsters and Magic (game 477 in your numbering), I can't find it on your master list. What I can find is the similarly named Monsters & Magic (game 448) but that's a completely different game.
ReplyDeleteWhile I was checking that, I also noticed that Castlevania 2 (game 446) is listed as unplayed.
Thanks. I fixed things.
DeleteWell, you also had the option to rent the games from Egghead and make unauthorized copies... *whistles innocently*
ReplyDeleteThe adventures have been thoroughly catalogued from T&D. There are quite a few of them (77), including Police Cadet 1 through 5 and The Cavern of the “Oh No!”
ReplyDeleteI have one coming for 1982, not sure yet if I should be dreading it, but even the rubbish has been fun this year somehow.
The rubbish games usually generate fun reviews. There is less to say about a well-designed game.
DeleteThat is very true, the older stubs of games, mostly from before 1990 are truly fascinating! I love to see them in action when you all and the Addict play through them. And even better... I can play them vicariously through your blogs!
DeleteAs the idiot who documented every one of those games, I can tell you disk mags typically included at least one text adventure every month. I've spent years documenting them, and haven't even scratched the surface. RPGs are a much rarer beast.
DeleteThe game at least looks charming, bonus points for being thorough with the diskmag-titles...
ReplyDeleteThis may sound surprising, but that was actually legal in some countries. There were actual shops since the 80s copying cassettes, and then diskettes, into the 90s.
DeleteImagine getting this disk as a kid and being greeted with stuff like "Point of Sale"
ReplyDeleteMaybe it was better than it sounds?
DeleteI have to wonder if any other RPGs were coming out for the TRS-89 CoCo in 1989, let alone Sierra or Interplay/Electronic Arts titles. The choice between a games magazine subscription or two AAA games per year would probably be a harder one for DOS/Atari ST/Amiga gamers, but I get the feeling that CoCo owners would have to choose between a games magazine subscription or... 0 games per year.
ReplyDeletePoint taken. I should have picked games for the same platform. For $70, you could have gotten Paladin's Legacy and The Seventh Link, both released the same year.
DeleteBut I admit they're not exactly "AAA" games.
DeleteClearly inspired by Ultima I, with the right hand side of the map being almost identical to a rotated version of the left hand side.
ReplyDeleteThat skeleton really looks like it's being mugged. And the minotaur looks like it just found two cents lying on the floor.
I'm trying to see what you're talking about with the Ultima comparison, but I can't.
DeleteIn Ultima 1, there were 4 continents, but I recall recently reading a comment pointing out that they were all rotations (and maybe flips?) of one proto-continent, with some variations overlaid on each. Probably to save memory...
DeleteYes, the shape of the map reminded me of that discussion. Here, everything including the exits lines up except for the small part in the upper right. I'm pretty sure it has little to do with saving memory in this case.
DeleteOh, got it. This isn't my day for reading comprehension, it seems. You said "map," but for some reason, I was thinking "game window."
DeleteWhat's a T&D game? Google says Truth or Dare, which I am having a hard time connecting to Night of the Ninja.
ReplyDeleteRe-read the first paragraph.
Delete