- Majik (1991)
- Antkill (1992)
- Bob's Dragon Hunt (1992)
- Crystal Deception (1992)
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Saturday, November 7, 2020
BRIEF: Majik (1991)
23 comments:
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Good lord what are those graphics.
ReplyDeleteStill better than ASCII :p
DeleteAt least with ASCII graphics, you can look at the screen without having your eyes swim...
DeleteE-mail incoming. The short version is that if the full versions are still out there, only mail-order buyers might still be in possession of them -- the surviving eveloper looked ME up wondering if I might have a copy, since I had documented the game. But you have better questions than I did, so your conversation might be able to go a little further.
ReplyDeleteSomeone who owns a copy badly needs to put the game up on archive.org; it may already be permanently lost to history, along with most of Neurosport's software.
DeleteSo much for 'what happens in Texas stays in Texas'.
ReplyDeleteI'd say the "up in the air" slot comes from D&D and is used for Ioun Stones, floating gems that originate from the books of Jack Vance and that give a wide scale of benefits.
ReplyDeleteAs I recall, MUDs also have that slot. For the sake of history and development, you may want to do a BRIEF on e.g. DikuMUD, one of the more popular and widespread ones.
Just wanted to write exactly that. I think that's where these slots come from.
DeleteYup, exactly, I think this also carries over to gold box games and is the reason you can only equip a single Ioun stone at a time in games that have them. "Weird gem that orbits me and gives me magic powers" is a singular slot akin to "head" or "body armor"
DeleteGood luck getting a BBS door game to work without installing BBS software and registering the game. Besides, DikuMUD without players is an empty, windswept place pointless to explore. It wasn't so much a game as a chat system and primitive form of Skinner box. If you weren't having huge drama with the people on the system and banning them, you were doing it wrong.
DeleteDikuMUD is not a BBS door game; it is very easy to find functional MUDs that can be played via either your webbrowser or the standard Telnet client.
DeleteIt would be interesting to see Chet's view on a MUD's mechanics, and that works fine on an empty or mostly-empty sever. I don't see how the online drama (that numerous online communities generate) helps with that.
I never got that feel from Omega - I always thought 'up in the air' was just inventory management. Ioun stones were very specific things - though they do appear in DnD, or at least Order of the Stick's version.
DeleteHow does a ration of invisibility work? You become invisible when you eat it, or you have to choose between eating it as a ration or wielding it to become invisible?
Maybe you can just smell it somewhere :)
With every MUD that I've thought about joining, they seem like such small tight-knit communities that I'd feel like a stranger crashing somebody else's party. The roleplay heavy ones especially tend to demand a lot of commitment up-front before you've even begun playing.
DeleteGerry is right. "Up in the air" doesn't literally mean that, as in an ioun stone. It's just a way of managing inventory. Most roguelikes require you to remove an item from your pack directly to a hand. But this game, Omega, and Quest for the Unicorn have a single "limbo" inventory slot where an item can be temporarily placed with out actually dropping it on the ground. It would make sense if the convention came from MUDs, as I haven't played any of them except the offline MicroMUD.
DeleteIn EOTB, it's the 'mouse cursor slot'.
DeleteThere's also an equivalent in Skyrim, which allows you circumvent the encumbrance system if you're nimble enough.
DeleteTo me, it makes real-world sense to set something aside for a moment without intending to get rid of it while reorganizing your inventory. Think about packing a suitcase, you might set something aside on the bed so you can put it in a better place later; just because it's not in the suitcase doesn't mean you're not taking it.
DeleteI Love this blog
ReplyDeleteI assumed the "up in the air" slot came about because it's a lazy bypass to some otherwise complex coding issues. I remember doing something similar back in high school in a couple of programs because moving everything relevant through a single variable was easier than designing an interface that could parse in a more contextual way.
ReplyDeleteThere is a Windows game also called "Majik" that looks suspiciously similar to this, but is much more polished and does not look like it was made by the same author given your notes. It's a turn-based, tile-based roguelike with line of sight. It would be interesting if you bump into it, as I'm unable to find any trace of it online (!).
ReplyDeleteYou actually own Crystal Deception? I've been trying to find it and Mr. Kemp doesn't seem to have it anymore. He told me it and the source for all of the games might be on his old computers but none of it's turned up yet.
ReplyDeleteNo, I don't have it. I didn't realize it would be hard to find.
DeleteOh, well. Thanks, anyway. I'll let you know if I receive any news from Mr. Kemp, if you're interested.
Delete