tag:blogger.com,1999:blog-6162314467762792782.post8489392978159926234..comments2024-03-28T20:51:01.807-04:00Comments on The CRPG Addict: Game 121: Moria (1975)CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger56125tag:blogger.com,1999:blog-6162314467762792782.post-41420913985591478232021-06-27T00:19:44.523-04:002021-06-27T00:19:44.523-04:00No. I guess I expected him to reply to this commen...No. I guess I expected him to reply to this comment or contact me. I should reach out to him proactively.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-29386339536048589852021-06-26T23:22:07.721-04:002021-06-26T23:22:07.721-04:00Hello Chet. Did you get the chance to talk to the ...Hello Chet. Did you get the chance to talk to the authors? It would be exciting if you did.iorihttps://www.blogger.com/profile/15825471406613372261noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-50496103710866778392021-02-15T12:19:25.280-05:002021-02-15T12:19:25.280-05:00Hi, Jim! I'd be happy to hear your insights, a...Hi, Jim! I'd be happy to hear your insights, and to talk in general about designing games for PLATO. You can always reach me at crpgaddict@gmail.com.<br /><br />--Chet BolingbrokeCRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-75131845209419201122021-02-14T23:27:04.821-05:002021-02-14T23:27:04.821-05:00Interesting, just happened upon this site and woul...Interesting, just happened upon this site and would like to get in touch with the writer of this article. Dunc and I may have some in-sights for you.<br /><br />Thanks<br /><br />Jim Battin<br /><br />Dood Willy Srhttps://www.blogger.com/profile/14459340536424269324noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-1358434885522467732018-05-20T18:36:54.550-04:002018-05-20T18:36:54.550-04:00Capital WAXD goes through doors in dnd from 1975 (...Capital WAXD goes through doors in dnd from 1975 (also on PLATO, and the second earliest surviving CRPG after pedit5)The Ban Manhttps://www.blogger.com/profile/03667662840464734222noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-87689750212024874492018-05-15T15:03:49.641-04:002018-05-15T15:03:49.641-04:00This article made me want to try this game. I got ...This article made me want to try this game. I got my login and everything, but when I type "moria" and then hit DATA it kicks me back to the lesson menu :(Anonymoushttps://www.blogger.com/profile/13675280004907099195noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-71512400977974976172017-04-18T01:00:57.149-04:002017-04-18T01:00:57.149-04:00I "completed" Moria recently - by findin...I "completed" Moria recently - by finding the Reaper's Ring, which was the goal I set for myself - and thought I'd drop over here to leave some comments. It took me about 8 months of solid playing, so you made the right call as far as abandoning this one after 6 hours.<br /><br />* Getting a Score of 100 for any stat should be doable within a character's lifespan. My last character had a Valor of 90 when I finished, and he was around 50 years old. I don't think characters start dying of old age until they hit 100.<br /><br />* The string feature isn't all that useful, as it doesn't work between dungeon levels. It also gets "cut" occasionally by monsters. The ability to set a camp and then teleport to it from your guild is much better, especially in conjunction with the wizard's ability to teleport back to town. You can also find amulets that give that same ability to members of the other guilds.<br /><br />* The Light spell allows you to see secret doors.<br /><br />* Regarding the Reaper's Ring, it did start on Level 1, and it does drop a level and transport to a random dungeon every time it's discovered. From what I read in the game's note files, it was restarted on Level 1 when the game was launched on Cyber1 in 2001. I found the Ring on Level 50, tucked away in an area that was only accessible with a Passwall spell.<br /><br />* The Reaper's Ring isn't that impressive - it just gives you 100,000 points and knocks five years off your age before it disappears. Given that my character spent forty years of his life looking for the bloody thing, he should be pretty pissed off.<br /><br />* Gold does eventually stop being useful, at least in a single-player game. The rewards get very large on the deeper levels, and once you've become a Guild Master and bought all of the best weapons and armour (as well as spares for your heir, just in case) there's not much else to do with it except store it in the bank. In multi-player you could always gift it to other players, or use it to bail fellow guild members out of prison.<br /><br />* There's a secret fifth dungeon called The Ocean. It's underwater, and you can't survive in there without Magic Gills. It doesn't kill you instantly, you just lose Vitality with every step. There's no reason to go in there though, it just has a few different monsters. The Reaper's Ring apparently never shows up in it either. The way to find it is to go to the far north-west of the Wilderness and cast a Passwall through the north or east wall.<br /><br />In a way you were right about the game being too easy - after a while combat becomes pretty much a foregone conclusion as long as you're patient. The real obstacle is the game's size, which makes searching for the Ring rather onerous. I was lucky enough to find a map that would alert me to the presence of stairs, which made descending the dungeons a lot quicker. I had to descend to level 50 of all four to find the Ring, but with the map I could just "lawn-mow" through the 6x6 blocks and get down there in a matter of hours. All told, it wasn't really 8 months well spent, but at least I have the satisfaction of having beaten it.Nathan P. Mahneyhttps://www.blogger.com/profile/01184246437497081701noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-45431771650084710592015-12-23T20:02:12.670-05:002015-12-23T20:02:12.670-05:00I would say they did continue to develop from main...I would say they did continue to develop from mainframes to BBS's to muds to mmorpgs.Jonesyhttps://www.blogger.com/profile/10646365932452250447noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12556388504734569882015-03-18T11:15:39.679-04:002015-03-18T11:15:39.679-04:00@Deuce - It's rare to find a woman who doesn&#...@Deuce - It's rare to find a woman who doesn't look at gaming with disgust. I don't even bother trying to explain anything gaming-related to my wife. <br /><br />But you found one who not only plays Roguelikes, but knows more about them than you do? Damn, that girl was a keeper. Paulnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-27981793802650696492014-07-17T10:43:34.319-04:002014-07-17T10:43:34.319-04:00No problem. It's more of a request than a rule...No problem. It's more of a request than a rule.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56706220895160717762014-07-17T08:24:24.555-04:002014-07-17T08:24:24.555-04:00OK,didn't see the don;t use "Anonymous&qu...OK,didn't see the don;t use "Anonymous" post until after I posted.dereknoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-38130568264047976062014-07-17T08:21:57.964-04:002014-07-17T08:21:57.964-04:00Late for this but. If you go on the cyber1 network...Late for this but. If you go on the cyber1 network into either vavatar or zavatar, you will find plenty of programmers and players from way back when to answer questions and provide insight I suppose.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-30483663935885444682013-11-21T01:48:13.708-05:002013-11-21T01:48:13.708-05:00Huh, I was just reading about the trick they use t...Huh, I was just reading about the trick they use to make those dungeons. At least, what i assume is the trick. You write a random dungeon generator, then use a set seed instead of a random one (So you always get the same sequence of 'random' numbers in the same order.) Then you get 'random' levels that are the same each time. Elite uses the same trick to generate universes. Today Dwarf Fortress uses a similar trick, so that users can share worlds with one another. Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-82435830365741510642013-11-11T14:29:40.391-05:002013-11-11T14:29:40.391-05:00I thought the original Neverwinter Nights started ...I thought the original Neverwinter Nights started on prodigy before it was on aol.UbAhhttps://www.blogger.com/profile/13447678457902055799noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-27843226252206562062013-11-11T14:23:34.221-05:002013-11-11T14:23:34.221-05:00I too was anticipating Moria (the roguelike) on un...I too was anticipating Moria (the roguelike) on unix when I saw the title.UbAhhttps://www.blogger.com/profile/13447678457902055799noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-36132610751281991122013-11-10T13:25:19.361-05:002013-11-10T13:25:19.361-05:00I probably didn't highlight it, but those mons...I probably didn't highlight it, but those monster categories were listed all the way back in the first extant PLATO RPG, "pedit5" or <i>The Dungeon</i>, which listed them as "evil men," "goblin-types," "monstrous animals," "undead," and "mythical creatures." So I'm guessing that <i>The Dungeon</i> was influenced by D&D, <i>The Game of Dungeons</i> was influenced by <i>The Dungeon</i>, and <i>Moria</i> was influenced by <i>The Game of Dungeons</i>.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-20301536757630199252013-11-10T12:55:22.564-05:002013-11-10T12:55:22.564-05:00Another apparent first for Moria, and something Ou...Another apparent first for Moria, and something Oubliette apparently copied from it, is the monster types. That probably seems like a minor thing, but I think it's kind of interesting in that, like I said in a comment on the Oubliette post, D&D 3E years later not only used monster types but used many of the same names for them (animal, elemental, humanoid, undead)... though, again, I'm not claiming D&D 3E actually took the idea from Moria or Oubliette; it's certainly a concept that could be arrived at independently. (Though now I'm kind of wondering if any of the D&D 3E designers went to UIUC...)Jalen Wandererhttps://www.blogger.com/profile/00973042209003357278noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-44815152191427309162013-11-09T14:29:21.666-05:002013-11-09T14:29:21.666-05:00I kind of poked at it recently via Abandonware and...I kind of poked at it recently via Abandonware and couldn't get into it. That just means I couldn't get into it, not that it's bad.Anonymoushttps://www.blogger.com/profile/00715105712066395402noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-20099092128766639602013-11-09T00:40:12.575-05:002013-11-09T00:40:12.575-05:00Very enjoyable read. I'm studying CS at UIUC r...Very enjoyable read. I'm studying CS at UIUC right now. There's PLATO stuff everywhere. These aren't the accomplishments that are emphasized, howver :)Blumpyhttps://www.blogger.com/profile/01170503699016111647noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-30317692857122426322013-11-08T21:58:24.010-05:002013-11-08T21:58:24.010-05:00Ouch. Well, I suspected my love for the game may ...Ouch. Well, I suspected my love for the game may mostly be nostalgia. Ah well, I can live with that. Hopefully you get some degree of satisfaction from it.<br /><br />-BelatedGamerAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-75792887689789838192013-11-08T16:43:19.947-05:002013-11-08T16:43:19.947-05:00When I played Faerghail back in the days on the ST...When I played Faerghail back in the days on the ST, I felt it was extremely average and little more than a Bard's Tale clone. Very repetitive is what stuck in my mind.trudodyrnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48003096815147572482013-11-08T16:26:13.628-05:002013-11-08T16:26:13.628-05:00I'm trying to find the relevant e-mail or post...I'm trying to find the relevant e-mail or post, but I'm pretty sure I heard from a PLATO developer at one point who said that, yes, at the beginning, games weren't allowed, which is why the first known RPG ('m119h") and pedit5 were ultimately deleted. Later, the attitude seems to have been well, at least they're learning how to program. Everything created after 1975 seems to have survived fairly well.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-42295181939375054102013-11-08T16:23:49.113-05:002013-11-08T16:23:49.113-05:00There does seem to be very little to distinguish R...There does seem to be very little to distinguish RPG from MUD on these early mainframes.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5894642347376496952013-11-08T16:23:07.937-05:002013-11-08T16:23:07.937-05:00Well....I'm not sure you're going to like ...Well....I'm not sure you're going to like my first post. That doesn't mean it won't get better.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-3509946049237409242013-11-08T14:44:56.996-05:002013-11-08T14:44:56.996-05:00I'm just excited we've finally reached Fae...I'm just excited we've finally reached Faerghail! I remember this game being amazing, I can still hum the intro music to this day. Of course, that was on the Amiga, so the DOS version may not have it. Either way, it's hopefully as good as I remember.<br /><br />-BelatedGamerAnonymousnoreply@blogger.com