tag:blogger.com,1999:blog-6162314467762792782.post8066807131083120912..comments2024-03-28T23:14:06.156-04:00Comments on The CRPG Addict: Wasteland: We Who Were Living Are Now DyingCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger18125tag:blogger.com,1999:blog-6162314467762792782.post-20242361736545016762016-12-25T12:28:57.050-05:002016-12-25T12:28:57.050-05:00I was reading your post on Wasteland's combat ...I was reading your post on Wasteland's combat and must say it would've been nice at the end to know about the "V" key business. I was absolutely swamped by enemies in the Cochise Base using the escape key to heal, to the point that I left one character outside the base to use for healing. Sure made it interesting getting them back inside to pull the levers, I must say.Chris Brownhttps://www.blogger.com/profile/07285541266393893605noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-35545845158209130672016-02-07T17:02:31.882-05:002016-02-07T17:02:31.882-05:00There were a couple of maps that felt overly comba...There were a couple of maps that felt overly combat-heavy, but I agree with your point overall. I mind simple combat less when it's at least quick.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5843210358384483572016-02-05T20:36:02.008-05:002016-02-05T20:36:02.008-05:00There are lots of valid criticisms of Wasteland...There are lots of valid criticisms of Wasteland's combat here, and I agree that it is pretty simple. I find I mostly focus on easy and repetitive questions about what group to target and whether it warrants a single, burst, or auto.<br /><br />But I think it's also worth mentioning that Wasteland does a pretty good job of not giving you too much combat. I've recently read through your coverage of Bard's Tale II and Might & Magic II and was reminded about how many endless swarms of enemies get thrown at you.<br /><br />Wasteland's combat is simple, but I think it does a great job of giving you close to the right amount of it. Having replayed it multiple times, I've never felt bogged down in combat (as long as I increase the combat message scroll speed). It's well paced, it allows you to focus on the game world, and I think that's part of the reason I return to it more than other games of the era.asimpkinsnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-35880953464456489352016-02-02T01:03:01.090-05:002016-02-02T01:03:01.090-05:00We guess would be expense cuts. In 1989, there wer...We guess would be expense cuts. In 1989, there were first signs of Communism ending (with first Polish free elections, and later there was whole Berlin wall stuff and USSR dissolution), so less reason to create a new weapon. ;)KarbonKittynoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-40868001825691945242016-02-01T19:36:38.423-05:002016-02-01T19:36:38.423-05:00So... we're in 2016 and there's still no M...So... we're in 2016 and there's still no M1989A1? Why?!Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-44479385062508004722016-02-01T08:57:46.882-05:002016-02-01T08:57:46.882-05:00Heh, I've noticed something with that weapons ...Heh, I've noticed something with that weapons that is worth posting here again (after posting on previous Wastelands post).<br /><br />M1911A1 is, as you've noticed, the real designation of an existing firearm (have you used it, by chance?) - it's also the only _real_ one used in the game, as long as your list is exhaustive. But all the other have something in common; they are modeled after real designations, but more 'advanced': Mac 10 became Mac 17, M16 became M17 and M19, AK-74 became AK-97, and even M1989A1 seems to be modeled after M1911, but much newer (four-digit designations were quite common in late nineteenth and early twentieth century, and they were denoting the year in which particular weapon was created; M1911 was created in 1911, of course).<br /><br />So it seems that every other weapon got an upgrade, but M1911A1 is still going strong. ;)KarbonKittynoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-26608682399812146912015-11-01T00:24:57.120-04:002015-11-01T00:24:57.120-04:00"Even though my character kills the enemies, ..."Even though my character kills the enemies, they manage to get in one attack."<br /><br />Because all ranged combat happens simultaneously.<br /><br />Melee combat follows. The speed attribute influences the order of melee attacks.Matthewnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-83817358216854957452011-11-16T00:14:24.416-05:002011-11-16T00:14:24.416-05:00Kennon, I took the time to explore Project Darwin ...Kennon, I took the time to explore Project Darwin and do the Finster's mind puzzles, and I'll talk about them in tomorrow's posting. I agree it was worth seeing, although I guess the entire base only served to give me a security pass, which is why it wasn't terribly necessary.<br /><br />Daniel, thanks for posting! I didn't figure out macros until the end, but I was just able to use them to speed up a combat with a foe with thousands of hit points, so thanks for reminding me.<br /><br />'Nym, I talk in the final rating posting (tomorrow) about how it would be interesting to play the game again with different skills and a different approach. I agree with you.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-28116925585608044962011-11-15T18:35:35.643-05:002011-11-15T18:35:35.643-05:00"...but it doesn't make a lot of sense wh...<i>"...but it doesn't make a lot of sense when my enemies are friars and nuns."</i><br /><br />All the residents of Guardian Citadel wear power armor, whether it shows on their artwork or not. GC is an early predecessor to Brotherhood of Steel.<br /><br />One of my favorite gaming experiences was conquering the Citadel immediately after Quartz. This is possible, though it takes all the anti-tank weapons possible to find at that point.<br /><br />As for the weapons, the meaningful skills are Brawling 2 for early game (it does more damage AND gives more xp than pistols, level 2 gives you an extra attack), assault rifle for midgame and energy weapons for the late game. One character should have anti-tank skill (two if you want to play safe).<br /><br />Medic is a waste of points IMO, Doctor is strictly better and becomes available as soon as you begin to seriously need it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-64122673441929315132011-11-15T16:33:23.246-05:002011-11-15T16:33:23.246-05:00Sounds like a few people will be disappointed in y...Sounds like a few people will be disappointed in your won posting and post-mortum.I'm guessing a midrange score?Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-65894369315108000252011-11-15T03:53:15.618-05:002011-11-15T03:53:15.618-05:00Now that you've won, I suppose this doesn'...Now that you've won, I suppose this doesn't matter, but I believe you can create macros. So I would go somewhere safe (like an abandoned building) and record a macro of me holding down escape for 30 seconds. Replaying the macro was instantaneous, so every time I pressed the key to run the macro, 30 seconds of escapes would flash by in a fraction of a second.<br /><br />-Daniel Ryan (first post, btw)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-21258117243724543222011-11-15T02:56:40.192-05:002011-11-15T02:56:40.192-05:00I suppose if you already won the game you won'...I suppose if you already won the game you won't be too excited about playing more of it, but did you ever find Finster's Mind?Kennonhttps://www.blogger.com/profile/06466198271785482476noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-55859418064358416342011-11-15T02:18:13.741-05:002011-11-15T02:18:13.741-05:00Giauz, actually, no. Your commments didn't mak...Giauz, actually, no. Your commments didn't make any sense. But as you'll see tomorrow, I messed up so much on my way to the end, that I just assumed I overlooked what you were talking about.<br /><br />'Nym, you have to hold down ESC to make time pass. But it also increases random encounters. I found that if you hold down V instead, you get no random encounters but time still passes.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-16550348435295009142011-11-15T02:08:49.560-05:002011-11-15T02:08:49.560-05:00Talking about healing up between combat situations...Talking about healing up between combat situations... For some reason pressing ESC or whichever key it was to speed up time never worked for me and, as is said in this blog entry, waiting to heal up takes forever. I there some trick to it, or some hidden DOSBox config I have overlooked?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-46171020935806320672011-11-15T02:06:16.559-05:002011-11-15T02:06:16.559-05:00What how did half-hour turn into hal-hout. Damn b...What how did half-hour turn into hal-hout. Damn bugs or insomnia.<br /><br />- GiauzAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-41411709481022370802011-11-15T02:04:17.276-05:002011-11-15T02:04:17.276-05:00Awesome. But I know next to nothing about this ga...Awesome. But I know next to nothing about this game and only about a hal-hout worth of playing like a doofus. So, considering you thought I was giving you hints, was I close to the solution(s)?<br /><br />- GiauzAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-2621154584154816252011-11-15T01:40:41.347-05:002011-11-15T01:40:41.347-05:00Giauz, I appreciate you trying to give me hints. I...Giauz, I appreciate you trying to give me hints. I was actually only moments away from winning when I posted this, but I didn't know it at the time. "Won!" posting coming tomorrow.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-44291604554590895912011-11-15T00:31:52.397-05:002011-11-15T00:31:52.397-05:00So, what's with these computers you speak of? ...So, what's with these computers you speak of? Do they just have the worst UI ever or what (I mean they don't say "type password" or "must insert access keycard" or anything you could ask an NPC)?<br /><br />For right now explore as much as you can before you have to GtHOoD! Though this may not apply if money is scarce right now and that is the only way to restock on supplies at this point.<br /><br />Hmmm... Can you start a dialogue with a robot? Surely, they might provide a hint as to the purpose and functions of their own base.<br /><br />Hope this gets the stuck-near-the-end-of-the-game-solving-juices flowing.<br /><br />- GiauzAnonymousnoreply@blogger.com