tag:blogger.com,1999:blog-6162314467762792782.post6657647854228078715..comments2024-03-29T02:34:55.592-04:00Comments on The CRPG Addict: Here, Have Another Post on TyrannCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger36125tag:blogger.com,1999:blog-6162314467762792782.post-18760560374253678232016-08-08T20:45:53.180-04:002016-08-08T20:45:53.180-04:00Not an RPG, but Ninja Giden (sp?). Platformer wher...Not an RPG, but Ninja Giden (sp?). Platformer where normally when you die you go back to the start of the stage, except in the final stage which kicks you back to the start of that world. However, it tracks which form of the final boss you are on (it has three). So if you play normally when you run out of lives you have to replay the whole world, but can beat one form of the boss, die, and then start at that same form. If you use save states you have to do so three forms in one go.Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-22224645158906918732016-05-24T05:21:10.749-04:002016-05-24T05:21:10.749-04:00"trappe" isn't French for "trap..."trappe" isn't French for "trap", but rather "pit". Typically, it's a false floor that swivels under the weight of a person, causing the unfortunate to fall into a pit.<br />The mice don't "die" (at least in the original, French, ORIC version of Tyrann), they "disappear into a hole", i.e. scurry in the crack of the false floor - which adventurers wouldn't otherwise notice it since it's probably only a few mm wide.<br />And the "trappe" is multiple uses, since once people fall, the false floor swivels back in position above their heads.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-76552602985444602602016-01-19T21:35:35.664-05:002016-01-19T21:35:35.664-05:00Uh... so, if YOU were the one who set off the trap...Uh... so, if YOU were the one who set off the trap, would the trap remain active as well; as in, it's a self-reset trap or something like a persistent trap?<br /><br />If not, why would the mouse set off the trap and it still remains active? Is there, like, small mini-traps meant for mice set beside all the other human-sized traps?Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31957006492978961572016-01-19T16:08:04.856-05:002016-01-19T16:08:04.856-05:00Sorry, I'm confusing things even more: the mou...Sorry, I'm confusing things even more: the mouse DOES set off the trap--as in, the mouse gets killed by it--but the trap still remains active. Once the party steps on it, in contrast, it disappears.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-61806939792023226722016-01-19T16:07:13.726-05:002016-01-19T16:07:13.726-05:00No, I wasn't clear. The mouse here doesn't...No, I wasn't clear. The mouse here doesn't set off the trap, either. It just alerts you that it's there.<br /><br />Nonetheless, most traps in this game CAN be avoided by skirting around them, and nothing but traps ever appear in trap squares, so I wouldn't call the mouse useless as long as you're making a paper map. You just annotate the trap square and skirt it.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-40316547604371145792016-01-19T13:53:27.089-05:002016-01-19T13:53:27.089-05:00The "white mouse" (souris blanche) turns...<i>The "white mouse" (souris blanche) turns out to be a trap-detection device. It runs one square ahead of the party and triggers any traps it finds, dying in the process. I've never seen anything quite like it in an RPG.</i><br /><br />There was the canary in <i>Secret of the Silver Blades</i> which acted similarly in terms of detecting the trap. Unfortunately the canary didn't <i>disarm</i> the poison gas clouds, so your only choice was to march through them anyway. Which made buying the canaries a heck of a lot less useful than the mice seem to be here.<br />Benhttps://www.blogger.com/profile/01633618048971764059noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-84602835966149590162016-01-18T22:00:07.730-05:002016-01-18T22:00:07.730-05:00Whoa. I got you the 1st time but yeah. XDWhoa. I got you the 1st time but yeah. XDKenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-66121412257494953012016-01-18T19:11:24.303-05:002016-01-18T19:11:24.303-05:00Yeah but I'll bet the Internet has turned to s...Yeah but I'll bet the Internet has turned to shite and blogging about games'll be a b*tch.<br /><br />By the way, anybody beat this game yet?<br />http://fallout.wikia.com/wiki/Grognak_%26_the_Ruby_RuinsKenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-41757055541376707152016-01-18T19:04:15.031-05:002016-01-18T19:04:15.031-05:00I can only assume that's what led to the frien...I can only assume that's what led to the friendly dungeon-dwelling mouse families in 199X in Earthbound.DSimonhttps://www.blogger.com/profile/15335087757977697983noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-85913392805169322762016-01-18T15:59:33.980-05:002016-01-18T15:59:33.980-05:00I can only assume that's what led to the frien...I can only assume that's what led to the friendly dungeon-dwelling mouse families in 199X in Earthbound.DSimonhttps://www.blogger.com/profile/15335087757977697983noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-67120185844375223232016-01-18T13:30:00.223-05:002016-01-18T13:30:00.223-05:00You're kind-of right, Peter. The disk version ...You're kind-of right, Peter. The disk version I have has the complete game, but I was wrong about the "Level 11" bit above. Once I hit Level 11 for real, a lot of stuff happened and the game fundamentally changed. I'll talk about that coming up.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5413151956035712102016-01-18T13:28:44.791-05:002016-01-18T13:28:44.791-05:00You know, I've thought about that and mostly r...You know, I've thought about that and mostly rejected it because I think it would be too jarring to offer GIMLET ratings on games 25 years newer than the ones I'm currently playing on the blog. Right now, my spreadsheet of ratings shows the slow evolution of games from the earliest proto-RPGs, and I don't want to suddenly jump forward a quarter century. I'd rather see how it continues to evolve and be surprised when I get to 2015 naturally. Does that make sense?<br /><br />Anyway, I don't play as many modern games as you might think, and when I do, it's almost always console games, in which I look for slightly different things.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-50276355007171946532016-01-18T11:22:41.061-05:002016-01-18T11:22:41.061-05:00But we'd probably have a lot of time to play o...But we'd probably have a lot of time to play on our hands in the vaults...Andreas Matternhttps://www.blogger.com/profile/09354645637567670994noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-35269707826907990872016-01-18T07:08:44.633-05:002016-01-18T07:08:44.633-05:00I've been reading this blog and been entertain...I've been reading this blog and been entertained by it for the last couple of years.<br />What you can do to increase the number of posts is something that I'm very interested in and that is: Why not just give a GIMLET on any of the new RPGs that you play, like dragon age, skyrim, fallout (did you play pillars of eternity?).<br />I'd be very interested to see how these ones score.Robnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-3011783212549765572016-01-18T04:35:22.088-05:002016-01-18T04:35:22.088-05:00Even one single posting a week would be great. Thi...Even one single posting a week would be great. This blog is so much effort and work, it is increadble that you keep it for nearly 6 years already. <br /><br />Even strange french wire frame RPGs sound interesting in your despription.<br />Anonymoushttps://www.blogger.com/profile/09738114456633195515noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-759405835924420872016-01-18T01:35:24.548-05:002016-01-18T01:35:24.548-05:00There's also the possibility of total nuclear ...There's also the possibility of total nuclear fallout where we'd all be either living in vaults or eking our a squalid living in a radioactive wasteland in the future.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-66120685850155825042016-01-18T01:34:08.573-05:002016-01-18T01:34:08.573-05:00Yeah, I don't think you should have a schedule...Yeah, I don't think you should have a schedule like that too.<br /><br />Do whatever you want. Writing, like playing games, sucks when it becomes an obligation instead of enjoyment.<br /><br />What if you get bogged down by work again? What if you had to move again? Stuff like this happens, man. And when it does, we really want you to put those in priorities. And your missus too.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-26832825828052673042016-01-18T01:28:52.408-05:002016-01-18T01:28:52.408-05:00I was imagining a happier ending... one where the ...I was imagining a happier ending... one where the mouse finds another mouse of opposite gender and they set up a little, but fast growing, colony of dungeon mice.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-30602363020589884222016-01-17T18:07:09.454-05:002016-01-17T18:07:09.454-05:00Two times a week is the perfect solution. Konterma...Two times a week is the perfect solution. Kontermann Has spoken.CarlKontermannhttps://www.blogger.com/profile/11997389997776963523noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-29027793163178553602016-01-17T09:59:07.249-05:002016-01-17T09:59:07.249-05:00Stress? Why do you feel obliged to post on a regul...Stress? Why do you feel obliged to post on a regular basis at all? We enjoy your blog no matter what.<br />And it's much better when you write without feeling compelled to it.<br />Funnier, too :-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31481154423256179182016-01-16T21:07:24.627-05:002016-01-16T21:07:24.627-05:00According to this fan site, you're right about...According to this fan site, you're right about "soft metal": it should lower effectiveness of enemy attacks.<br /><br />http://callmekenneth.pagesperso-orange.fr/edito,fr,112,9.html<br /><br />(Navigate using the Précédente / Suivante links on the bottom of each page.)<br /><br />Regarding the "Side B" thing -- I think you're working with an incomplete version of the game. The downloads here have two disk images, labeled "Side A" and "Side B".<br /><br />http://cpcrulez.fr/GamesTest/tyrann.htmPeternoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-27659045284228429122016-01-16T20:30:51.405-05:002016-01-16T20:30:51.405-05:00Twice a week should be often enough to keep people...Twice a week should be often enough to keep people checking for blog updates. Going back and reading the treasure trove of past posts is enough to get people hooked. We want you to be able to focus on the right mix of quality/quantity, rather than constantly being under the gun to meet your self-imposed schedule.Davenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-17963277908503182072016-01-16T18:14:23.799-05:002016-01-16T18:14:23.799-05:00I do think this is the first game in which saving ...I do think this is the first game in which saving and reloading is somehow necessary to advance the game (or even changes anything about the game).CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-74624331321492931182016-01-16T18:13:50.594-05:002016-01-16T18:13:50.594-05:00Yes, once you activate the mouse, you don't he...Yes, once you activate the mouse, you don't hear anything about it again until it triggers a trap and dies.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-22676683983429110282016-01-16T18:13:24.984-05:002016-01-16T18:13:24.984-05:00I was actually referring to your first thought. I ...I was actually referring to your first thought. I did wonder if it was a kind of "passwall" spell, but nothing happens if you cast it outside of combat.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.com