tag:blogger.com,1999:blog-6162314467762792782.post6631713591139978001..comments2024-03-19T06:03:57.317-04:00Comments on The CRPG Addict: It Should Have Been an RPGCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger89125tag:blogger.com,1999:blog-6162314467762792782.post-58406297700308504302022-05-25T23:07:48.779-04:002022-05-25T23:07:48.779-04:00I get that. That's why I enjoy pure action gam...I get that. That's why I enjoy pure action games on the console now and then.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-61687347863604991062022-05-25T22:16:55.736-04:002022-05-25T22:16:55.736-04:00Being in grad school, stressed about if I was maki...Being in grad school, stressed about if I was making the right choices finishing my degree and living apart from my partner, if I was taking my research in the right direction... When I relaxed I just wanted a game I could experience without the feeling of making the right choice. I can just relax and enjoy the ride, explore some regions, so some side quests and chill. Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-6518173553491453832022-05-23T00:59:03.688-04:002022-05-23T00:59:03.688-04:00I don't know why you're trying not to comm...I don't know why you're trying not to comment on old posts. I miss your comments on NEW posts, but if you're not going to just skip ahead, I'd rather have you comment on old posts than not at all.<br /><br />I get what you're saying here, but to some degree, you have to have faith that the developers have created a satisfying enough experience no matter what you choose. I've rarely played a AAA modern game that didn't.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-28564259830608549512022-05-22T15:25:16.196-04:002022-05-22T15:25:16.196-04:00"I've said repeatedly that actual "r..."I've said repeatedly that actual "role-playing" and "choices" aren't a necessary part of a definition of an RPG, which is true, but they are perhaps part of the definition of a modern RPG, and the lack of any meaningful input into the direction of the story really makes this game's genre clear."<br /><br />This is part of the reason I played less modern RPGs in grad school; The whole "your choices MATTER" thing just made them too stressful as I was worried something I did in hour 3 would come back to haunt me in hour 30 and I'd have to start over. I've done more JRPG and Tactical RPG playing as a result. (I finished Fire Emblem: Path of Radiance recently after first starting it when new). <br /><br />(Trying not to comment too much on these old posts, but that felt worth saying)Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-34017632337951984252019-08-28T15:08:44.082-04:002019-08-28T15:08:44.082-04:00Interesting post about RDR2. I'm still on the...Interesting post about RDR2. I'm still on the side that I don't want too much realism in my games...even though I do like good immersion. I may be in the minority here. However, the idea of modeling the animal and social behavior is fascinating from the programming side of my brain.<br /><br />You mentioned wishing some games were an RPG, and I can understand the feeling. I was a big fan of MicroProse games back in the day. I played Pirates (awesome!), Gunship, Airborne Ranger, and F-19 on the C64. When I look back, I notice that most of them were simulations with some story development that give you a taste of some RPG without being a true RPG. Pirates gave a taste of open world in the sense that you could choose what to do and build a reputation. The other true SIMS still gave you that feeling of progression as you advanced and accomplished each mission. I could see them actually making very interesting RPGS, since no one has really touched the modern military world in my experience (very limited, so I could be wrong). <br /><br />Wing Commander is another franchise that I would love to see as a CRPG. It gave you some agency over the story sometimes, but not much. Definitely no character development/inventory (a tad in WC3+). Privateer series probably came the closest with it's more open world/quest format. It still needed character creation/development. Of course, this may happen if Chris Robert ever gets his vaporware, Star Citizen, off the ground. I'm not holding my breath.<br /><br />BoardGameNuthttps://www.blogger.com/profile/03573162816708652568noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24405804114436891832018-12-06T11:08:57.066-05:002018-12-06T11:08:57.066-05:00I agree, especially with regard to Infinite (Booke...I agree, especially with regard to Infinite (Booker is a vastly more developed character than either of his predecessors.) I've been told that Ken Levine said in an interview that the form of a largely on-rails shooter was necessary for the narrative that he wanted to convey (I haven't been able to find this interview myself.) Judson Cohanhttps://www.blogger.com/profile/09448606866530432131noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-42359228500253198982018-11-30T13:58:23.426-05:002018-11-30T13:58:23.426-05:00I would love if they had been pure first person ad...I would love if they had been pure first person adventure games based on digging up hints. It reminded me so much of an older adventure called "Morpheus".Risingson Carloshttps://www.blogger.com/profile/08915480026187953569noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-18170781514973389532018-11-29T06:40:33.294-05:002018-11-29T06:40:33.294-05:00I've been splitting my gaming time over the pa...I've been splitting my gaming time over the past month or so between this game and Ultima IV. I'm on Chapter IV and I've really enjoyed it so far. The little role playing touches really make the game world feel alive for me, i.e taking a day off from the outlaw grind to go fishing or help around the camp, enjoying a prime rib and a shot of whiskey after a successful score, or freshening up with a haircut and some new duds before going out with Ms. Linton (ain't touching the Grizzly Adams beard though!).<br /><br />I like the plot and the scripted missions more than you seem to from your post, but I do think the story is less interesting than the first, less from any dip in writing quality and more from just telling a less "dramatic" tale I believe. While I think it's fairly more complex than the last game, I would also appreciate some more RPG elements as you said, as I can't think of many games that wouldn't benefit from a few more byzantine walls of statistics! I've been mainly doing side stuff where it feels character appropriate to do so, but I think I'm going to save a lot of it for the post-game free roam. All in all an awesome game though, but I took a break today to catch up on some Ultima IV, gotta go to one of those posts to talk about it now! :)Anonymoushttps://www.blogger.com/profile/08819573618555454233noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-92117978362281676392018-11-28T08:27:52.335-05:002018-11-28T08:27:52.335-05:00"I disagress, my excellency" (Civ II blu..."I disagress, my excellency" (Civ II blurb)<br />Yes, you can go in AC_ Odyssey or Witcher 3 to every place you want. But there you will find 1 missions, with 1 up to 3 endings. The mission does not really change much when something in the world happens in a different way. They are not procedural generated, but handmade. And of course there are EXCELLENT handmade missions like in Witcher 3 - but playing these fells more like an adventure.<br />Of course, the beste way is to mix GOOD DESIGNED handmade and GOOD DESIGNEDED procedural missions together ...strategonhttps://www.blogger.com/profile/05077008980055448594noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-34968012155218624692018-11-28T08:11:02.069-05:002018-11-28T08:11:02.069-05:00So your definition of CRPG is "the freedom of...So your definition of CRPG is "the freedom of a chracater to do what he wants, exploring what he wants etc." Assassin's Creed: Odyssey has this, along with many other modern AAA open-world games. Though I agree Daggerfall is an excellent CRPG; even "better" than Morrowind in a lot of ways mechanically.<br /><br />You could argue that many (like Far Cry or GTA Online) modern games aren't "meant" to be played as CRPGs and/or are hybrids of other genres (shooter, Ubisoft-style action-open-world). They include CRPG elements to enhance user "engagement" in the gameplay loop, but aren't generally marketed to the CRPG crowd (that includes everything from Diablo to Elder Scrolls to Pool of Radiance and beyond). Again, AC:Odyssey is a good example of a game with CRPG mechanics tacked on to increase value.<br /><br />But as Chet said, you'd have to twist your definition of CRPG obscenely to exclude these games, and in the process do it arbitrarily to the point that you might even exclude CRPGs that pre-date the Elder Scrolls series. I think it's best to just accept that games are CRPGs, even if it's just a shallow attempt to promote user engagement rather than an attempt to create a CRPG. It's less arbitrary that way, and there's no risk of excluding the origins of the genre :)GamerAimnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-17399899661085274232018-11-28T05:01:21.651-05:002018-11-28T05:01:21.651-05:00@ GamerAim: The Elder Scrolls surely are. Though I...@ GamerAim: The Elder Scrolls surely are. Though I didn't like Skyrim & Oblivion, they are CRPGs - the freedom of a chracater to do what he wants, exploring what he wants etc.. Daggerfall was the best conceptual CRPG of the lot. strategonhttps://www.blogger.com/profile/05077008980055448594noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-25074694770984837602018-11-27T14:13:26.190-05:002018-11-27T14:13:26.190-05:00Especially when Stone Soup and their ilk qualify a...Especially when Stone Soup and their ilk qualify as modern...Unknownhttps://www.blogger.com/profile/10192177511156934669noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-41290364627713158022018-11-26T19:13:46.462-05:002018-11-26T19:13:46.462-05:00On topic:
https://www.mcsweeneys.net/articles/the...On topic:<br /><br />https://www.mcsweeneys.net/articles/the-complete-guide-to-taking-a-shit-in-red-dead-redemption-2<br /><br />Posidoniusnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48930607426273187772018-11-26T17:17:02.775-05:002018-11-26T17:17:02.775-05:00Kenny, I'd direct you to my spreadsheet of gam...Kenny, I'd direct you to my spreadsheet of games I've won in the sidebar. <i>Ultima III</i> is the clear winner in terms of the actual rating, although <i>Wizardry</i> arguably had a greater impact.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-70350734446908556772018-11-26T17:09:51.079-05:002018-11-26T17:09:51.079-05:00I appreciate you taking the time to comment, but y...I appreciate you taking the time to comment, but your argument is the exact thing that I'm always arguing against. "Computer role-playing games" are not called such because you play a role. You play a role in almost every game. They're called such because they adopt the mechanics of tabletop RPGs, including attributes, equipment, and combat. It's these elements to which I am addicted and not the general concept of "role-playing," although I do enjoy it when a game does it well.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-32297065300463894832018-11-26T17:07:38.291-05:002018-11-26T17:07:38.291-05:00Yeah, I agree, Petri. To me, the scripted missions...Yeah, I agree, Petri. To me, the scripted missions are the least interesting part of the game. I finished it the other night, and I'm enjoying the postgame open-world exploration a lot more than than the "plot."CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-16451117635533299582018-11-26T17:06:25.835-05:002018-11-26T17:06:25.835-05:00Yes, it's very "western-ish," I gran...Yes, it's very "western-ish," I grant you. But it also has robots and mutants and energy weapons. I'd like to play a true western RPG and not just one that evokes some western themes.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-18637713014570959672018-11-26T17:05:09.728-05:002018-11-26T17:05:09.728-05:00I think the only way you can say that no modern ga...I think the only way you can say that no modern game qualifies as an RPG is to put too many restrictions on what constitutes an RPG.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-33861567454280754452018-11-26T16:23:07.233-05:002018-11-26T16:23:07.233-05:00I've even played some RPGs that I wish added m...I've even played some RPGs that I wish added more RPG depth, although that's probably true of a lot of console RPGs.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-3113847009646750252018-11-26T08:39:46.654-05:002018-11-26T08:39:46.654-05:00You've got things like Pillars of Eternity and...You've got things like <i>Pillars of Eternity</i> and <i>Torment: Tides of Numenera</i>, but those are explicit in their retro inspirations, so may not count as "modern" to you.<br /><br /><i>Divinity: Original Sin</i> and its sequel probably do count; although the Infinity Engine games are a clear inspiration, I think <i>D:OS</i> moves beyond nostalgia into something new.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56650221237607420612018-11-26T08:31:22.970-05:002018-11-26T08:31:22.970-05:00There is the Wild of Arms series too, but is a j-r...There is the Wild of Arms series too, but is a j-rpg with cience elements.Manisanhttps://www.blogger.com/profile/05182150248613013023noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24269814191646498242018-11-26T07:45:07.980-05:002018-11-26T07:45:07.980-05:00I'm curious what games you DO consider CRPGs? ...I'm curious what games you DO consider CRPGs? Is it only late-90s games, isometric, from certain publishers? I've seen fans of the first two Fallout games refuse to call Star Wars: Knights of the Old Republic a CRPG because it didn't contain enough elements they liked from Fallout, a series that came relatively late in the CRPG life cycle.GamerAimnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-54209147718928743712018-11-26T01:43:18.779-05:002018-11-26T01:43:18.779-05:00A very interesting topic. Nowadays, modern games l...A very interesting topic. Nowadays, modern games like Assassins Creed Odyssey "import" RPG elements, but it's more a façade. To be honest, I could not name a single "modern" game which could qualify as a RPG, not even Witcher 3.strategonhttps://www.blogger.com/profile/05077008980055448594noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-75716898375213573352018-11-25T21:37:45.740-05:002018-11-25T21:37:45.740-05:00Well, Elder Scrolls games (as well as Bethesda'...Well, Elder Scrolls games (as well as Bethesda's Fallout sequels) have been gradually removing gameplay depth in their latest iterations, too...JarlFrankhttps://www.blogger.com/profile/08139422412722665286noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-51054649333162324622018-11-25T18:27:36.892-05:002018-11-25T18:27:36.892-05:00This is true in the sense that both Wizardry and Z...This is true in the sense that both Wizardry and Zork were attempts to adapt PnP roleplaying games, albeit with wildly different approaches. Zork was trying to adapt the 'improvisational problem solving' that PnP games excel at but which cRPGs are not well suited for.GBhttps://www.blogger.com/profile/15031332983375940560noreply@blogger.com