tag:blogger.com,1999:blog-6162314467762792782.post6304520543073041247..comments2024-03-28T08:13:14.395-04:00Comments on The CRPG Addict: WarWizard: Still Priming the PumpCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger33125tag:blogger.com,1999:blog-6162314467762792782.post-74559958073258679462022-02-01T03:12:43.804-05:002022-02-01T03:12:43.804-05:00For people reading this thread, in the Addict'...For people reading this thread, in the Addict's next post he finds that the disappearing keys are not because of data modification, but because of a weird interface design that hides keys in a semi-hidden submenu. I'm not sure that's actually better, but at least it's not irrevocable.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-49232265299122945432022-01-26T20:52:30.460-05:002022-01-26T20:52:30.460-05:00I agree; irrevocable modification has been a probl...I agree; irrevocable modification has been a problem. <i>Starflight</i> was another, I believe. However, in all such cases, the game could be restored from the original download file. We've yet to meet a game that was irrevocably altered in the .zip file. However, I don't think that's the case here. I think perhaps there are other bugs that might preclude me from finishing the game, but not that the freshly installed game is using someone else's world state.<br /><br />I downloaded the version I'm playing from the archive of the official site, and VER SET does work for me, so I'm not sure how to account for some of my commenters' experiences. CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48369938706498919372022-01-26T20:49:26.768-05:002022-01-26T20:49:26.768-05:00Or they're just empty chests. This would hardl...Or they're just empty chests. This would hardly be the first game to get the player all excited about a chest only to let him down with no loot.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5943524666553242932022-01-26T20:48:42.013-05:002022-01-26T20:48:42.013-05:00Southeast, I mean.Southeast, I mean.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-89615194112185651042022-01-26T20:48:19.704-05:002022-01-26T20:48:19.704-05:00I found that, but it's WAY to the southwest. I...I found that, but it's WAY to the southwest. It's hard to imagine that's what the duke was talking about. Also, a jungle isn't the same thing as a swamp. CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-81458285764329824452022-01-26T20:47:35.957-05:002022-01-26T20:47:35.957-05:00I guess my "sneaking regard" is limited ...I guess my "sneaking regard" is limited for those games where I have some faith that all the fighting WILL eventually pay off. I haven't developed that here.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-62896090768270148142022-01-20T04:59:01.326-05:002022-01-20T04:59:01.326-05:00Irrevocable modification of game data as Jeearr me...Irrevocable modification of game data as Jeearr mentions was a thing for Wizardry 1 as well, at least for the Apple version disks circulating on the internet. Chester played the DOS version, which had a clean master available.<br /><br />(It's documented on Data-Driven Gamer's blog entries on the game.)Reiskahttps://www.blogger.com/profile/09444824451578560746noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-38121291168614987962022-01-20T00:59:34.030-05:002022-01-20T00:59:34.030-05:00Also this post provides ABUNDANT evidence for the ...Also this post provides ABUNDANT evidence for the theory "no one ever did an end-to-end playtest".James Nealhttps://www.blogger.com/profile/16402554691802940518noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-80351569455145330302022-01-19T11:44:20.000-05:002022-01-19T11:44:20.000-05:00Please, take my key!
Sorry sir, I have to murder y...Please, take my key!<br />Sorry sir, I have to murder you first. Unless you'd like to step outside? No? OK then ...Danhttps://www.blogger.com/profile/17469733830517678716noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56170960983188146622022-01-19T07:20:52.637-05:002022-01-19T07:20:52.637-05:00Fair enough, but I'd hesitate to call that &qu...Fair enough, but I'd hesitate to call that "relatively common". More to the point, the reason why these games did that (low amount of disk space and compatibility with one-drive systems) don't apply to a 1993 game on a hard disk.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-1260130003617940872022-01-19T06:28:41.477-05:002022-01-19T06:28:41.477-05:00The original Bard's Tale saved the shop's ...The original Bard's Tale saved the shop's inventory as a world save. So if more than one person was playing the game, they'd see the stuff that the other player sold too.<br /><br />And I know I've played a copy of Phantasie that had some of the world map and some of the city inventories already accessed.Drawdenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-76135420337539718892022-01-19T03:14:44.691-05:002022-01-19T03:14:44.691-05:00This kind of irrevocable modification was specific...This kind of irrevocable modification was specifically mentioned in the blog posts about Wasteland, so it has come up before here.<br /><br />I don't think that was a case of distributing an already played game, but any game that does this has the potential for this to happen.<br /><br />Nothing happened when Chester played Ultima III, because he played that through with a single party and never re-started. If you restart, things like chests and ships left on the world map persist.<br />Jeearrhttps://www.blogger.com/profile/05233320295907517418noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-28154867344196414772022-01-19T02:37:33.732-05:002022-01-19T02:37:33.732-05:00No it was not. Wherever did you get that idea? Why...No it was not. Wherever did you get that idea? Why do you think it hasn't come up before in this blog, considering how many 1980s games it has covered?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-64959064850294570052022-01-18T22:27:05.946-05:002022-01-18T22:27:05.946-05:00"I say, I say, Clerics, defenestrate him!&quo..."I say, I say, Clerics, defenestrate him!" Bruce Brenneisehttps://www.blogger.com/profile/11322005049442981571noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-70108727836651495172022-01-18T19:27:09.233-05:002022-01-18T19:27:09.233-05:00"Cannot search inhabited rooms!"
"..."Cannot search inhabited rooms!"<br /><br />"Huh. Well, then. Cleric, Other Cleric, throw Sir Geoffrey Longswordington over there out the third-story window, THEN we can search his room!"Snorbhttps://www.blogger.com/profile/03931889157053355508noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-55357034848429823662022-01-18T18:59:29.149-05:002022-01-18T18:59:29.149-05:00Irrevocably modifying game data with no easy way t...Irrevocably modifying game data with no easy way to reset it was actually relatively common all the way until about the late 1980s -- the assumption was that you could do a reset by recopying the original floppy disks. Games that do this include Apple ][ Wizardry, the original Wasteland, and Ultima before IV.<br /><br />Developers MOSTLY stopped doing this long before they stopped providing games on piles of floppy disks.<br />Jeearrhttps://www.blogger.com/profile/05233320295907517418noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48624656948696644022022-01-18T18:51:39.741-05:002022-01-18T18:51:39.741-05:00Assuming that there's a full version of the Am...Assuming that there's a full version of the Amiga original, does that version have the same issue? Might be a bug relating to the version everyone's played being a port.MorpheusKitamihttps://www.blogger.com/profile/16591271981112642781noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-58944960200106306342022-01-18T18:00:00.171-05:002022-01-18T18:00:00.171-05:00>I tend to mentally divide them into two groups...>I tend to mentally divide them into two groups: those I have to force myself to play and those I have to force myself to stop playing when it's time to go to bed.<br /><br />Interesting, for my own chronological play I was thinking about the games in kind of this way but I came up with a three tier system: <br /><br />(1) Games that are fun and I would play them even if I weren't doing a chronogaming blog<br /><br />(2) Games that I might stop playing if I weren't doing the blog, but I do have a reasonable amount of fun with them and when I finish it I feel good<br /><br />(3) Games that I would absolutely not play if it weren't for the blog; I force myself to play them and when I finish them I feel only relief and some annoyance that I forced myself to play them.Kurisuhttps://www.blogger.com/profile/00132568197501054206noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-49295220729359937452022-01-18T17:56:47.112-05:002022-01-18T17:56:47.112-05:00The crash on creating a new game is most likely du...The crash on creating a new game is most likely due to it expecting to find "xcopy" available but it isn't available in DOSBox. Other downloads provide a version of xcopy in the root folder of the game so that is does not crash. Or you can place your own flavor of xcopy in there.LanHawkhttps://www.blogger.com/profile/11073207178889909708noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-10964434095719391312022-01-18T17:23:29.006-05:002022-01-18T17:23:29.006-05:00Well it strikes me that irrevocably modifying save...Well it strikes me that irrevocably modifying saved games is so unusual that a programmer could only do that on purpose (on grounds of making a "truly dynamic world" or something like that), but IF that were the case they would have advertised it as such. This is kind of like how certain Roguelikes save data when you die, so that in a later game you can get attacked by the ghost of your former character.<br /><br />So it seems much more likely to me that the game is just buggy; the other explanation is just extremely unlikely. It's a small development team, they probably didn't have a lot of resources for testing.Radianthttps://www.blogger.com/profile/03866535042372152723noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-67151087116918058532022-01-18T17:03:01.817-05:002022-01-18T17:03:01.817-05:00That is the shareware version. Also, the SET VER w...That is the shareware version. Also, the SET VER workaround doesn't work, it crashes when creating a new game - though that's possibly an emulation issue. But you can see that the data files are copied to the savegame, and the original data files are not modified. Creating a new game over an existing one deletes the old files. So I don't think it has anything to do with versions on the internet being irrevocably modified.Buckhttps://www.blogger.com/profile/07270991090065636515noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12240832783832292292022-01-18T15:57:51.956-05:002022-01-18T15:57:51.956-05:00I played this a bit after the last post. There'...I played this a bit after the last post. There's a dungeon called 'Alor' in one jungle area to the SE with some minotaur statues outside. In the other jungle area below (in the very bottom SE corner) there's a temple called 'Kalor-Kun'. I didn't completely explore either because paths are blocked by stationary enemies.<br /><br />I was hoping this would be a 'Disciples of Steel'-type hidden gem, but this game is a real chore to play. I also don't understand the magic system: So you can only ever have five spells memorized and need to go to inn every time to recharge? Anyways, combat and leveling are so tedious that I won't be playing any further.SKCarrhttps://www.blogger.com/profile/00009474726039053601noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-71871946596183139302022-01-18T14:28:36.592-05:002022-01-18T14:28:36.592-05:00Regarding the theory that all versions of this gam...Regarding the theory that all versions of this game on the internet have been played in a way that irrevocably modifies the game: the below link is the archive of the official website; clearly this has to be a good version. If that still doesn't work, well, that means the game is buggy.<br /><br />https://web.archive.org/web/20050317093624/http://www.bradmcquaid.com/WarWizard.htm<br />Radianthttps://www.blogger.com/profile/03866535042372152723noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-3971708156200201792022-01-18T13:51:31.982-05:002022-01-18T13:51:31.982-05:00The fact that you're encountering so many empt...The fact that you're encountering so many empty chests (including one situation where you're supposed to get an essential item) does lend credence to the theory that changes are made to the world, not just the saves, though...El despertandohttps://www.blogger.com/profile/12760941024574852525noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-6080463414745901532022-01-18T12:12:44.143-05:002022-01-18T12:12:44.143-05:00I'm the opposite of Chet - I like the early pa...I'm the opposite of Chet - I like the early parts of CRPGs the best, and finish only the best ones.Gerry Quinnhttps://www.blogger.com/profile/04078394659680797175noreply@blogger.com