tag:blogger.com,1999:blog-6162314467762792782.post5251624621479262392..comments2024-03-28T08:17:48.059-04:00Comments on The CRPG Addict: Game 402: Theseus and the Minotaur (1982)CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger47125tag:blogger.com,1999:blog-6162314467762792782.post-83048543041053477432024-01-26T11:32:30.699-05:002024-01-26T11:32:30.699-05:00I discovered some interesting things about the gam...I discovered some interesting things about the game looking through the source code:<br /><br />- You can recover health by waiting turns during the first 100 to 300 turns, depending on labyrinth's difficulty (complexity, secret doors and halls of mirrors).<br /><br />- You lose 1 health point every five turns after 300 to 500 turns, depending on labyrinth's difficulty.<br /><br />- There are 10 snakes (they don't move) and 9 moving monsters in every labyrinth. The moving monsters are 1 minotaur, 1 female minotaur, 6 young minotaurs, and 1 old "something" that is invisible due to a bug. The last monster doesn't attack, he says random messages (like the magic word) when you are next to him, and you lose 40 points if you kill him.<br /><br />- Each monster (except snakes and minotaur) gives you a weapon better than your fists (1d8 damage). The bugged monster gives you a cane (2d8 damage), the young minotaurs a thigh bone (3d8 damage), and the female minotaur a rolling pin (4d8 damage).<br /><br />- The magic word gives you the best weapon, the magic sword (5d8 damage), and you can say it a second time (and no more) to restore your health 100%.<br /><br />- The maximum (impossible) score obtainable is: 1000 for labyrinth's difficulty, 600 for recovering Ariadne from the minotaur by killing him when he steals her from you, 500 for leaving the labyrinth with Ariadne, 100 for your health, 160 for killing the minotaur, 120 for killing the female minotaur, 300 (50x6) for killing the young minotaurs and 200 (20x10) for killing the snakes. Total 2980, but you lose 1 point for every 5 turns played.Exploradorrpghttps://www.blogger.com/profile/17491422055928443184noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-62122829493720515512021-02-22T21:30:26.494-05:002021-02-22T21:30:26.494-05:00Morrowind is an interesting game, but it is seriou...Morrowind is an interesting game, but it is seriously broken in a lot of ways. Like its sequels, it's a better base for modding than it is a game in its own right. It's very much a "make your own fun" game, in the sense that its most annoying qualities can be averted by a player who understands the mechanics well, but such a player will also not face a lot of challenge unless they intentionally choose to avoid the game's more cheesy exploits.stepped pyramidsnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-44059317652106147572021-02-20T06:17:03.340-05:002021-02-20T06:17:03.340-05:00Zebulon? Aren't zebu cattle? HahaZebulon? Aren't zebu cattle? HahaP-Tux7https://www.blogger.com/profile/03201162995038006540noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-3196272048238901422021-02-16T13:29:17.201-05:002021-02-16T13:29:17.201-05:00On the levitation point, I just replayed Morrowind...On the levitation point, I just replayed Morrowind, and I have to point out that while levitation is fun, it's also _extremely_ broken. There's a (non-engine) reason that the DLCs force it off for all the final areas - it makes any melee enemies and really most outdoor exploration into a complete triviality. Ianhttps://www.blogger.com/profile/02820538967423341664noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-540946424187874592021-02-16T12:51:28.379-05:002021-02-16T12:51:28.379-05:00No, I just got teleported directly to his lair by ...No, I just got teleported directly to his lair by my thief failing a "Teleport" trap. But Kyle told his story before on my <i>Wizardry</i> entry, so that's probably what you remember.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-21014300220447311912021-02-16T12:07:52.512-05:002021-02-16T12:07:52.512-05:00My apologies. Reading this again is sounds snarky...My apologies. Reading this again is sounds snarky but it was just meant as a joke. Maybe I should have said "what else would the Minotaur do with the humans" or something like that.Ken Brubakernoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-65834312480520475672021-02-16T08:42:53.894-05:002021-02-16T08:42:53.894-05:00So she can serve mankind in a pie, of course. Wha...So she can serve mankind in a pie, of course. What did you think the Minotaur did with the humans?Ken Brubakernoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-58033357004967852802021-02-15T20:07:53.288-05:002021-02-15T20:07:53.288-05:00To me it sounds like a decent way to get rainy day...To me it sounds like a decent way to get rainy day entries for when life gets in the wayTwibathttps://www.blogger.com/profile/11872080022551062309noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-20660296468601918772021-02-15T19:09:40.752-05:002021-02-15T19:09:40.752-05:00I'd give my left hand and eye to see that.I'd give my left hand and eye to see that.Null Nullnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-4815460751092476772021-02-15T17:24:05.711-05:002021-02-15T17:24:05.711-05:00That sounds like a bad idea.That sounds like a bad idea.Kishhttps://www.blogger.com/profile/11456086726407491007noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-80234399204127689732021-02-15T16:20:02.160-05:002021-02-15T16:20:02.160-05:00Didn't the Addict also encounter a friendly Ve...Didn't the Addict also encounter a friendly Vecna?Tipihttps://www.blogger.com/profile/11416637333851125884noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-55825558244676067602021-02-15T15:06:32.619-05:002021-02-15T15:06:32.619-05:00That was just me being sloppy. Thanks for pointing...That was just me being sloppy. Thanks for pointing it out.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-79528402571618978092021-02-15T14:09:34.029-05:002021-02-15T14:09:34.029-05:00The credits of the game (and Skyrim's as I see...The credits of the game (and Skyrim's as I see) refer to him as Bruce Nesmith. Is he the same person?Nestnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56300640155807910922021-02-15T12:17:39.174-05:002021-02-15T12:17:39.174-05:00Or write.
Still, there's an intriguing possib...Or write.<br /><br />Still, there's an intriguing possibility here. Some week this summer when I'm off from work and have nothing else to do, I should see how many games I can burn through in a single week, sleeping as little as possible. CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-42303136689139303232021-02-15T03:41:23.694-05:002021-02-15T03:41:23.694-05:00Encountering a friendly Werdna sounds like the sta...Encountering a friendly Werdna sounds like the start of a fantastic twist ending.Alexhttps://www.blogger.com/profile/14025511634630902101noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-37536107301911063072021-02-15T00:23:30.133-05:002021-02-15T00:23:30.133-05:00You aren't kidding when you say "any enem...You aren't kidding when you say "any enemy". The very first time I reached level 10 in the original Wizardry, I encountered a "friendly Werdna". I (and the friend with whom I was playing) thought that was so hilarious we left without fighting, only to discover this put us in a walking dead scenario because there is no way to escape the dungeon without the amulet you get from killing Werdna.Kyle Haighthttps://www.blogger.com/profile/14608497826478356055noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-73671824469995760512021-02-15T00:16:38.884-05:002021-02-15T00:16:38.884-05:00If there are 80 games and you average 2.1 hours pe...If there are 80 games and you average 2.1 hours per game, you'll be done in a week as long as you don't take any breaks to eat and sleep.Kyle Haighthttps://www.blogger.com/profile/14608497826478356055noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5428089894882658112021-02-14T22:20:03.533-05:002021-02-14T22:20:03.533-05:00I remember coming up with some house rules to make...I remember coming up with some house rules to make it more D&Dish, but I forget what they were.Matt Weinerhttps://www.blogger.com/profile/15731711604182232484noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-83153042847939592842021-02-14T17:10:14.874-05:002021-02-14T17:10:14.874-05:00I guess you could argue the real name is "The...I guess you could argue the real name is "Theseus and the Minotaur Game", since they seemed intent on clarifying the fact it is a game on the title screen.<br /><br />Now excuse me, I'm off to go play Skyrim Game.<br /><br />Dungyhttps://www.blogger.com/profile/12199751859534712567noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-50960980843465741942021-02-14T15:24:10.617-05:002021-02-14T15:24:10.617-05:00Turning around, walking out, and getting a screen ...Turning around, walking out, and getting a screen that says "You have won!" really does a lot to eliminate "patience" as a requirement to finish a game.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56664737572275009062021-02-14T15:16:54.832-05:002021-02-14T15:16:54.832-05:00We haven't seen the next game yet, so for all ...We haven't seen the next game yet, so for all you know, those things DO come back. In particular, "survival mode" in <i>Fallout 4</i> got such positive feedback that I have hopes they'll implement something like that, or at least give the player the option to turn off quest markers.<br /><br />"Complex spellmaking" hit its zenith in <i>Oblivion</i>, not <i>Morrowind</i>. As for exotic locales, I still have hope that either the next or a future edition will be set in Akavir. And while I agree that <i>Morrowind</i> was the apex of worldbuilding, I still think it was better in the next two games than 90% of RPG titles out there.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-1002614526540659882021-02-14T15:13:30.239-05:002021-02-14T15:13:30.239-05:00mitch's interpretation of what I meant is corr...mitch's interpretation of what I meant is correct. "Tops" means "is greater than," so "nothing else tops a 1" means "nothing else is greater than a [score of] 1."CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-20990799594859072722021-02-14T15:12:13.503-05:002021-02-14T15:12:13.503-05:00I'm not sure I agree 100% with your math.I'm not sure I agree 100% with your math.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12542934943974285252021-02-14T11:06:06.508-05:002021-02-14T11:06:06.508-05:00It...absolutely does. Buttotaur!!It...absolutely does. Buttotaur!!PK Thunderhttps://www.blogger.com/profile/14416777230563913195noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-15676865781320266622021-02-14T08:46:56.379-05:002021-02-14T08:46:56.379-05:00I'm no native speaker myself, but "nothin...I'm no native speaker myself, but "nothing else tops a 1" would mean "nothing else > 1".<br />If you use *at* instead of *a*, you could say it the other way around: "everything else tops at 1" -> "everything else ≤ 1" (although I'm not sure if that could be read as "everything else == 1", which would be something else and have a higher sum than 9).mitchnoreply@blogger.com