tag:blogger.com,1999:blog-6162314467762792782.post3904998816190147922..comments2024-03-29T02:34:55.592-04:00Comments on The CRPG Addict: Rings of Zilfin: An Easy Game (Except for Poison)CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger20125tag:blogger.com,1999:blog-6162314467762792782.post-38879262278645972762020-12-08T23:11:05.736-05:002020-12-08T23:11:05.736-05:00Might and magic II (at least the msx version) made...Might and magic II (at least the msx version) made poisoned characters to lose half of their health every time the party rested. It was doable for early adventures without cure poison. Would just have to spend more first aid spells.Ron Jeremyhttps://www.blogger.com/profile/04515767056865267083noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-42642543747092258152015-02-27T19:23:58.849-05:002015-02-27T19:23:58.849-05:00Most of the game I played have had poison do minim...Most of the game I played have had poison do minimal damage over time, so I do not find it vmuch of a problem. What I hate is confusion: It distorts your controls and causes your characters to kill each other, leading to death through no fault of your own.KBbtGSnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-8189218928360134822015-02-27T16:38:49.698-05:002015-02-27T16:38:49.698-05:00I agree that these are better systems. My objectio...I agree that these are better systems. My objection to poison is mostly about the instant or extremely rapid deaths that occur in games like <i>Wizardry</i>, <i>Ultima IV</i>, and the Gold Box titles.<br /><br /><i>Fallout's</i> radiation sickness is kind of like "poison," but well done in that you suffer negative effects without instantly keeling over.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-17437114486129713702015-02-23T11:05:46.669-05:002015-02-23T11:05:46.669-05:00I've seen a number of good approaches to poiso...I've seen a number of good approaches to poison/disease:<br /><br />ADoM uses a relatively slow DoT for poison, you can usually get to a healer or heal yourself fast enough to survive one hit worth of poison, posion stacks though, so while the first posion hit might be irritating, successive get more and more deadly.<br /><br />Another approach, which ADoM uses for 'sickness' is reducing your max health till the sickness is healed. <br /><br />Another approach is having poison remove benefits of 'resting'Tristan Gallhttps://www.blogger.com/profile/16769219573533545742noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-6088576778942790212015-02-22T14:41:52.805-05:002015-02-22T14:41:52.805-05:00I think that poison can work quite well, as long a...I think that poison can work quite well, as long as it's used as a damage-over-time (DOT). Cure works instantly, otherwise you have a 10-30% change (depending on constitution) each turn for the poison to wear off. It might kill you, but it's not automatic death. Humbabanoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-37153247077714094522012-06-30T16:23:34.006-04:002012-06-30T16:23:34.006-04:00I don't know if it has been mentioned, but Rin...I don't know if it has been mentioned, but Rings of Zilfin was made by the same guy who made the Magic Candle games.<br />Now that I have actually played Magic Candle I can see the similarities.PetrusOctavianusnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-26410157184217947422012-06-30T15:02:18.448-04:002012-06-30T15:02:18.448-04:00It was the first time I'd seen my blog referen...It was the first time I'd seen my blog referenced on another RPG site, and I was probably a little too sensitive. I've had to develop a much thicker skin since then.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-8446493576774379672012-06-30T12:50:20.812-04:002012-06-30T12:50:20.812-04:00I just skimmed over the forum thread you linked to...I just skimmed over the forum thread you linked to. It's funny how 'the friendly bashing of a fellow nerd' stopped after you bothered the leave a few comments back then. It never ceases to amaze me how judgmental online people can get about someone's life or motives.Giuseppenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-65240319306233481702011-10-03T02:23:26.558-04:002011-10-03T02:23:26.558-04:00Also liked the idea you have to carry and import a...Also liked the idea you have to carry and import all the pantaloons throughout the games.Chosen Onehttp://www.facebook.com/Linnalanoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-54187683720807508422011-10-02T18:12:01.579-04:002011-10-02T18:12:01.579-04:00Ha! I remember that! I loved that little bit. Brea...Ha! I remember that! I loved that little bit. Breaking the fourth wall is forgivable when done with wit and when not done too often.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-18718539538216489282011-10-02T15:01:53.585-04:002011-10-02T15:01:53.585-04:00Breaking the fourth wall:
in BG the all so great p...Breaking the fourth wall:<br />in BG the all so great pantaloons. to get the last one in Throne of bhaal? you need to make a deal with the young adventure party who then try to kill you and gets destroyed. Then loads their game and this time goes for the peaceful solution.Chosen Onehttp://www.facebook.com/Linnalanoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-715350157606319602011-07-10T23:37:05.212-04:002011-07-10T23:37:05.212-04:00No, only games that had a DOS/PC release.No, only games that had a DOS/PC release.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-62038015105150900882011-07-04T10:06:54.973-04:002011-07-04T10:06:54.973-04:00|{P}|sez:
The graphics for this game remind me of ...|{P}|sez:<br />The graphics for this game remind me of those calculator games that were getting big back then, though probably modified for a PC release.<br /><br />You can pretty much draw a line in the sand after 1985 with graphics getting better as proven by the Nintendo game system release. Much better graphics after that, though by then I had given up on computers and games (except for some brief trips to the Arcade at the mall) and taken up skateboarding.<br /><br />Anything with a "stick man" is probably a calculator game, which makes me wonder, where were the beeper/pager games?<br /><br />Also, do you plan to play all the calculator RPGs too? There's probably not that many...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-43137792025495891342010-09-01T00:01:37.738-04:002010-09-01T00:01:37.738-04:00WCG: You summarized my basic problem with poision ...WCG: You summarized my basic problem with poision perfectly: "Either it's deadly, if you don't know a 'cure poison' spell, or it's completely inconsequential, if you do." Thus, Ethan's suggestion of having poison limit actions is a good one. In D&D games based on the 3rd edition, like Icewind Dale II and Neverwinter Nights, I think that's what poisoning does: it saps your statistics and makes you weaker, but it doesn't affect your hit points or kill you. This makes it more interesting and challenging.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-10623498173528880862010-08-31T08:57:54.734-04:002010-08-31T08:57:54.734-04:00Regarding poison, I think the problem is that it i...Regarding poison, I think the problem is that it is over-used. I think there are probably some interesting ways to use the concept of poison, like if rather than doing damage it limited actions. Or it could be a plot device, your character defeats the Mid-Boss, but is poisoned during the fight, now He/She has a limited amount of time to quest for the cure before [consequence] happens!King Lysandushttps://www.blogger.com/profile/18010340842310779497noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-53547286985764089792010-08-30T11:58:32.788-04:002010-08-30T11:58:32.788-04:00Hey, you can't please everyone. Personally, I ...Hey, you can't please everyone. Personally, I love your posts.<br /><br />Regarding poison, I'm sure it seems logical to game developers, but I don't think it works in practice. Either it's deadly, if you don't know a "cure poison" spell or have a potion, or it's completely inconsequential, if you do.<br /><br />No matter what, I don't see how you could make poison FUN. Well, maybe if you know about the poison ahead of time and must find a clever way to avoid it? In that case, you'd never actually BE poisoned. It would just be an obstacle to be overcome.Bill Garthrighthttps://www.blogger.com/profile/08552459555883204060noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-16705187217038548792010-08-29T12:21:08.996-04:002010-08-29T12:21:08.996-04:00Breaking the fourth wall can work well sometimes, ...Breaking the fourth wall can work well sometimes, though.<br /><br />"Bondari reloads," anyone?Abideminoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24621626056731870982010-08-29T00:11:38.121-04:002010-08-29T00:11:38.121-04:00Calibrator: you just gave me an idea for a "s...Calibrator: you just gave me an idea for a "special topic" post down the road: breaking the fourth wall. "Ultima II" is surely the worst offender, but there are lots of other little examples from throughout CRPG history. Next time I find a game that does this particularly egregiously, I'll write an entry about it.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-66980231018176870252010-08-28T11:06:23.994-04:002010-08-28T11:06:23.994-04:00It really surprises me when people choose to be so...It really surprises me when people choose to be so negative. It had never occurred to me that you may have children, and if you had, I didn't imagine you were ignoring them to maintain this blog. Such is the danger of having anything with a bit of popularity...someone is always going to have to try and knock it down. Keep up the good work!Marknoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-35319019177147315112010-08-28T01:21:21.128-04:002010-08-28T01:21:21.128-04:00Long post -> Great read! I always was curious a...Long post -> Great read! I always was curious about that game and it really seems to be as simple as reviewers wrote back then.<br /><br />Interestingly, the original Apple II version uses The Graphics Magician to draw the graphics (don't know if the conversions use it, too).<br />This early games middleware was commonly used for drawing more or less still pictures for graphics adventures which may explain why the world isn't overly detailed.<br />It was extremely popular at the time as the companies/authors didn't need to pay royalties...<br /><br />The monk statement "SSI Forever!" is possibly the worst I've ever seen in a game. Things like that break the game immersion immediately and thoroughly. What to expect next? "Go Eagles!" or "Slap that biatch!"?Calibratornoreply@blogger.com