tag:blogger.com,1999:blog-6162314467762792782.post825657097547932777..comments2024-03-28T23:14:06.156-04:00Comments on The CRPG Addict: Knightmare: Almost AwakeCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger27125tag:blogger.com,1999:blog-6162314467762792782.post-35096271901975199182016-12-03T03:39:58.561-05:002016-12-03T03:39:58.561-05:00Most games it would be (as Canageek stated) "...Most games it would be (as Canageek stated) "the first set of non-random gear once you reach combatin the main game", but roguelikes and such its the cash it gives you to buy the equipment. Basically its the point at which the game expects you to take charge of it and not the other way around. So its very much a judgement call for many games. And it can vary. I've been replaying Dragon Age: Origins and starting equipment can change by origin and class giving multiple possible starting equipment so that needs to be taken into account as well.Honor Sharpehttps://www.blogger.com/profile/02992100501425422093noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-61298225114669246672016-12-02T13:55:38.494-05:002016-12-02T13:55:38.494-05:00I'd say the first set of non-random gear you g...I'd say the first set of non-random gear you get once you reach combat in in the main game. (I.e. if there is a scene where you play as someone else, or get your gear stolen that doesn't count). Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-64455724985853740992016-12-01T09:10:12.101-05:002016-12-01T09:10:12.101-05:00If you're including chainmail as starting armo...If you're including chainmail as starting armor I would say the armor you get in the first x hours of play.Bakuielhttps://www.blogger.com/profile/06708554023018591850noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-29375836706567444222016-12-01T07:31:53.851-05:002016-12-01T07:31:53.851-05:00Given the item progression in RPGs is necessarily ...Given the item progression in RPGs is necessarily linear, starting equipment is just the lowest tier equipment, no matter how it's obtained. VKnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-91945380445991270522016-12-01T06:25:10.442-05:002016-12-01T06:25:10.442-05:00Many roguelikes and similar games give you cash in...Many roguelikes and similar games give you cash instead of equipment and make you buy your own supplies for your first trip into the field.waretaringonoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-52902957549541309652016-12-01T01:16:50.828-05:002016-12-01T01:16:50.828-05:00Do you count all the equipment you obtain before t...Do you count all the equipment you obtain before the first time your equipment is relevant (eg 'Open the chest in your room, it contains your sword and a piece of armor'), or does it have to be pre-equipped on booting up the game?Tristan Gallhttps://www.blogger.com/profile/16769219573533545742noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-88605854129705557752016-12-01T00:27:50.661-05:002016-12-01T00:27:50.661-05:00Hmmm... the problem is where you draw the line for...Hmmm... the problem is where you draw the line for starting equipment? Your initial inventory (often empty), what you find in your first room/dungeon/city, what you find in the first x minutes/hours of playing...? You'd need to define your cutoff point.Andreas Matternhttps://www.blogger.com/profile/09354645637567670994noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-74962809956616005842016-11-30T14:48:49.088-05:002016-11-30T14:48:49.088-05:00It's comments like this that get me thinking a...It's comments like this that get me thinking about pie charts for starting equipment across all RPGs. Might not take long to compile actually.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-20149653281537842282016-11-30T13:55:42.373-05:002016-11-30T13:55:42.373-05:00Yeah, much like Eternal Darkness, when your sanity...Yeah, much like Eternal Darkness, when your sanity got low, would do things like pretend your controller was disconnected, or that your memory card got erased. It's probably the same kind of thing here.<br />Anonymoushttps://www.blogger.com/profile/10155410179950267253noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-60768413950645799612016-11-29T19:33:19.188-05:002016-11-29T19:33:19.188-05:00If we include JRPGs, Chain Mail would be a startin...If we include JRPGs, Chain Mail would be a starting equipment for... well... about 50% of role-playing games.<br /><br />For JRPGs alone, the standard starting equipment would be: Wooden Sword + Cloth Armor.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-30412434518695691412016-11-29T18:18:49.554-05:002016-11-29T18:18:49.554-05:00Hear me out, but I think there's actually some...Hear me out, but I think there's actually something very elegant and game designer-y in these sorts of secret button puzzles.<br /><br />When they're done right, they work <i>only</i> because of the limited, repeating tileset. The very few walls repeat over and over again until the player has them totally memorized; when you've seen a wall hundreds of times, even a very small variation stands out. It makes the player feel clever for noticing, turns a limitation into an advantage, and does both on a subconscious level.<br /><br />Of course, when they're <i>not</i> done right...A. Freednoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-82253473550147632712016-11-29T17:22:46.255-05:002016-11-29T17:22:46.255-05:00The Eye of the Beholder series has a good number o...The Eye of the Beholder series has a good number of "concealed buttons", but they're not *very* concealed. They're always obvious if you're looking for a concealed button and only liable to being missed if you're not.GregThttps://www.blogger.com/profile/01532920274312703426noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-46392367080098569342016-11-29T11:41:05.836-05:002016-11-29T11:41:05.836-05:00The Guru Medi... oh, right.
I definitely recall s...The Guru Medi... oh, right.<br /><br />I definitely recall some funky wall buttons in the EotB games, because I played a lot of Dungeon Hack - which used those resources - and encountered a great variance of them. Even all the way back with Dungeon Master, though, you occasionally got some microscopic bad boys. It's not so annoying if they're just concealing bonus treasure and it's a reward for the sharp-eyed, but it's a bit much when that button is required for progress.Mentohttps://www.blogger.com/profile/12666135395522594894noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48743755013587321372016-11-29T10:14:47.510-05:002016-11-29T10:14:47.510-05:00I should've taken a screenshot before I presse...I should've taken a screenshot before I pressed the skull. I agree that it doesn't look so bad once it's depressed, but until then it looks like every other skull on the wall.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-91027128630061046422016-11-29T10:13:17.224-05:002016-11-29T10:13:17.224-05:00Thanks, Quido. I've been avoiding looking at ...Thanks, Quido. I've been avoiding looking at your sheet, although I can close with one button that I originally couldn't find. CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-83954487940903332842016-11-29T10:12:05.580-05:002016-11-29T10:12:05.580-05:00Because I moderate comments, nobody knows that oth...Because I moderate comments, nobody knows that other people have already commented on the topic until I post them all at once. CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-25119970961819657712016-11-29T09:30:42.958-05:002016-11-29T09:30:42.958-05:00Wow 5 separate posts explaining the Guru Meditatio...Wow 5 separate posts explaining the Guru Meditation error again. Since the reference was already made clear when it came up during Captive, I believe the Addict was wondering why it was appearing (completely without context) in this game.Brenthttps://www.blogger.com/profile/07650899016493335364noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-60429194096047462732016-11-29T09:21:21.942-05:002016-11-29T09:21:21.942-05:00Fortunately, I had been hoarding miscellaneous jun...<i>Fortunately, I had been hoarding miscellaneous junk and was able to use items dropped on the floor to map the teleporter system.</i><br /><br />God, that sucks. I hate games that reward doing this. "I might need that later. Better keep it!" and before you know it your inventory is a cluttered mess. <br /><br />LOL Guru Meditation. Now there's an oldschool reference.Harlandnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-78512247691735740822016-11-29T08:41:13.110-05:002016-11-29T08:41:13.110-05:00I keep my fingers crossed for you. The last quest ...I keep my fingers crossed for you. The last quest is a way longer and tougher than the first three together.. Regarding the staves/wands you have a complete list of them at the last excel-sheet, which I had sent you.. QuidoQuidonoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5916033063407930872016-11-29T07:59:30.961-05:002016-11-29T07:59:30.961-05:00After taking advantage of the Amiga Forever offer ...After taking advantage of the Amiga Forever offer linked in a previous comment I'm currently playing along with this after first finishing the game back in '91. Have just finished Quest 2 but am now dreading the 'no-waltzing' fights in Quest 3. Buried at the back of my mind was a miserable memory of frantic mouse clicking to do combat healing, looks like I'm about to run into it again. Wonder if I can get the emulator to run at 50% speed to make up for my older and slower reactions...Bagaboneshttps://www.blogger.com/profile/04111644211046190704noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-7555189450194662462016-11-29T07:31:06.606-05:002016-11-29T07:31:06.606-05:00The Guru Meditation 'thing' is, roughly th...The Guru Meditation 'thing' is, roughly the Amiga equivalent of joking about ctrl+alt+del in an ms-dos game, or a "Blue screen of Death",even.Older setup in WinUAE using Kickstart1.2 would mean Guru Meditation every time it crashes, and with Kickstart1.3 the box would read "Software Failure" instead. Just ignore :) And I'm sorry for being incoherent but I'm having a bad cold :(Guffawnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-46870587728158636682016-11-29T05:53:58.744-05:002016-11-29T05:53:58.744-05:00The 'Guru meditation' error is Amiga's...The 'Guru meditation' error is Amiga's OS error-handling, similar to the better-known Blue Screen of Death in Windows. There is no context in the game where it makes sense though.<br /><br />I remember being mystified when I turned on my television one day to see that error flashing across the screen. Apparently my local station still used Amigas in the early 2000's to broadcast cable.Raifieldhttps://www.blogger.com/profile/08478524519453417677noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-40483273355314165362016-11-29T05:51:50.690-05:002016-11-29T05:51:50.690-05:00That Guru Meditation thing is in the style of an A...That Guru Meditation thing is in the style of an Amiga system error, except that error would occur along the very top of the screen, not a section within it. I assume either they replicated the style for their own error message, or it's supposed to be an homage or obscure joke.BonusWavePilothttp://bonuswave.digitalnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-49801884191191942982016-11-29T05:09:33.845-05:002016-11-29T05:09:33.845-05:00"This nonsense comes up now and then here, ju..."This nonsense comes up now and then here, just like it did in Captive. No idea what it's going on about."<br /><br />I think it's supposed to be a joke about the Amiga's crash message: https://en.wikipedia.org/wiki/Guru_MeditationZardashttps://www.blogger.com/profile/11856007425128087340noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-22506699439210054692016-11-29T03:53:16.140-05:002016-11-29T03:53:16.140-05:00I don't think the skull button is that bad. To...I don't think the skull button is that bad. To me it seems fairly well highlighted with the deep shadows around it. Also, reminds me of the locked doors in DOOM.kanttarellihttps://www.blogger.com/profile/00234970256331473947noreply@blogger.com