tag:blogger.com,1999:blog-6162314467762792782.post6645719028687143531..comments2024-03-28T15:25:30.216-04:00Comments on The CRPG Addict: Game 391: Legends of Valour (1992)CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger133125tag:blogger.com,1999:blog-6162314467762792782.post-79101423234481951562021-08-22T19:35:23.559-04:002021-08-22T19:35:23.559-04:00@Buck
"You could just as well make the argume...@Buck<br />"You could just as well make the argument that slow travel is unviable is later Elder Scrolls games, as doing so exposes the world as the little theme park it is."<br /><br />Eh. Sorry, but I honestly can't say I follow your logic. The whole point of slow travel is exploring the world. You're traversing it to find stuff and experiencing its content, not to get a sense of scale. It's when the world is literally devoid of content that there is no incentive to explore it. That's why the wilderness between towns in Arena and Daggerfall is little more than a novelty, something that it's only there for the sake of it. Its presence doesn't hurt, but a smaller world (or "theme park") with actual content would provide an actual reason to slow travel.<br /><br />@Martin<br />Sure. As long as the world has actual content and it's not super monotonous.cyan-birdhttps://www.blogger.com/profile/09877642186239966068noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-2119722446837024472020-12-24T09:00:56.189-05:002020-12-24T09:00:56.189-05:00I was thinking all the way through your posts that...I was thinking all the way through your posts that this was a very clear precursor to Elder Scrolls: Arena, and then your second last paragraph made that clear.SEO Learning center & backlink strategyhttps://saukrit.comnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-82804654837014109932020-12-12T12:25:22.396-05:002020-12-12T12:25:22.396-05:00Personally, I found Might&Magic 6 to be the ga...Personally, I found Might&Magic 6 to be the game that strikes the best balance in terms world scale vs. content density. If only the world itself made more sense.poster formerly known as VKhttps://www.blogger.com/profile/09766031949641666286noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24922497022135714162020-12-12T11:24:00.744-05:002020-12-12T11:24:00.744-05:00Daggerfall/Arena's "huge world plus fast ...Daggerfall/Arena's "huge world plus fast travel" is the ideal solution what I tend to think of as the "Ultima 6 problem".<br /><br />In Ultima 4 and 5, Britannia feels <em>big</em>, because settlements very obviously exist at a different map scale to the wilderness. (The thing where LB and Blackthorn's palaces occupy more space than the towne of Britain is a bit of a weirdness, but it's bearable.)<br /><br />In Ultima 6, you get this nice, seamless, smoothly realized world... where everything is at the same apparent map scale, so Britannia feels <em>tiny</em> compared to how it feels in U4/U5.Martinnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5234100470360008872020-12-12T05:29:09.009-05:002020-12-12T05:29:09.009-05:00DF's large world is generic, but luckily the g...DF's large world is generic, but luckily the game has more to offer than that. Different guilds, large and complex dungeons (most of them are generic, but the main quest dungeons are not), an interesting spell crafting system, ok combat, good character development, OK interaction with NPCs and plenty of lore and world building. It's closer to Morrowind than to Fate, I think.Didiernoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-26270538910217427092020-12-12T04:52:09.246-05:002020-12-12T04:52:09.246-05:00It adds a sense of scale, and I think that was all...It adds a sense of scale, and I think that was all that it was intended to do. But hey, if you want to walk from a village to the next on in an hour, you can. You could just as well make the argument that slow travel is unviable is later Elder Scrolls games, as doing so exposes the world as the little theme park it is.<br /><br />How much you get out of that depends on the player. It's a little too generic for my tastes (at least some major roads would have been nice), but I had fun playing it, and it wouldn't have been the same with a smaller world.Buckhttps://www.blogger.com/profile/07270991090065636515noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-4714836785481665712020-12-11T21:45:34.679-05:002020-12-11T21:45:34.679-05:00Daggerfall's always seemed like one of those g...Daggerfall's always seemed like one of those games where there's a lot of potential, but the actual execution falls flat. Sure, you have a realistically sized world, but when you can cut out 99% of it and effectively lose nothing, does it really do anything but serve as a talking point? Nothing in the game actually makes use of it, and all it really does for the player is make slow travel completely unviable as a way of getting from place to placeTwibathttps://www.blogger.com/profile/11872080022551062309noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-76423740694168985172020-12-11T10:32:25.336-05:002020-12-11T10:32:25.336-05:00FWIW, in both Daggerfall and Arena you can bug NPC...FWIW, in both Daggerfall and Arena you can bug NPCs in town until they mark the building on the map. It can take a while if your Personality is too low, and you have to keep trying different NPCs--you can't keep asking the same one.<br /><br />I never understood the appeal of Daggerfall's huge world. It's big, sure, but it's empty. All you're missing by using fast travel is miles of mostly-flat terrain and little tree sprites.Alexhttps://www.blogger.com/profile/14025511634630902101noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-86306546058043219282020-12-11T10:03:31.725-05:002020-12-11T10:03:31.725-05:00I immediately made the associations between this g...I immediately made the associations between this game and Daggerfall, but ... not in a good way? I was very late to the game but gave Daggerfall a shot a couple of years ago, and my experience of that game was primarily the distilled essence of being lost. There may be a lot of medieval realism to finding your way through a sprawling city to an unlabeled building, having to stop half a dozen times to ask people if you've gone far enough or too far as you try to triangulate, but that realism did not make for fun gameplay for me.<br /><br />I did walk between towns once, partly because I got pretty badly lost and then assumed I was closer to the next one, but had no idea just how long it would take. To steal a line: another supposedly fun thing I'll never do again.Quirkzhttps://www.blogger.com/profile/16409671254311123117noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-15638547342769021872020-12-10T17:31:57.558-05:002020-12-10T17:31:57.558-05:00Someone walked through the Daggerfall map from eas...Someone walked through the Daggerfall map from east to west in just under 70 hours, so it is possible.<br /><br />https://howbigisthemap.com/daggerfall-walk-across-the-map-part-0/Buckhttps://www.blogger.com/profile/07270991090065636515noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-49291361618050123162020-12-10T17:00:44.868-05:002020-12-10T17:00:44.868-05:00Boroth, thanks for your answer. I think I never tr...Boroth, thanks for your answer. I think I never tried walking around outside, based on my experience with Arena.Didiernoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-11634387781891859452020-12-10T15:27:52.140-05:002020-12-10T15:27:52.140-05:00In Daggerfall, with enough patience it is possible...In Daggerfall, with enough patience it is possible to travel between settlements manually in the wilderness. I had to do it a couple times (with the 6 times speed debug option) when fast travelling was fatal due to disease.Borothnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-86857277671248043022020-12-10T14:34:31.432-05:002020-12-10T14:34:31.432-05:00Is playing without fast travel an option in DF? In...Is playing without fast travel an option in DF? In Arena you can leave cities on foot, but I think you can't ever reach another city unless you use fast travel. Come to think of it, Arena's world is probably the largest RPG world that is entirely optional.Didiernoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-75922538023363267062020-12-10T13:50:28.749-05:002020-12-10T13:50:28.749-05:00Not really, most of DF's content is optional a...Not really, most of DF's content is optional and fast travel exists. DF's main questline can be reasonably completed in 25-30 hours. Of course, if you play without fast travel, that time would easily stretch tenfold.poster formerly known as VKhttps://www.blogger.com/profile/09766031949641666286noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-50256835201311056642020-12-09T10:38:21.511-05:002020-12-09T10:38:21.511-05:00Go with Skyrim. It's a great example on how th...Go with Skyrim. It's a great example on how the classic crpg gameplay is adapting to modern interfaces (well, once you mod it so it does not have the pretty awful vanilla interface if you may) and gameplay. Risingson Carloshttps://www.blogger.com/profile/08915480026187953569noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-25207848687984355202020-12-08T17:41:56.329-05:002020-12-08T17:41:56.329-05:00@Pedro, that's Realms of Arkania: Star Trail f...@Pedro, that's Realms of Arkania: Star Trail from 1994. The dynamics of free movements there is very janky, especially when turning, as if the engine was lifted from a racing game. But there's one chest on one map that's inaccessible with grid movement.poster formerly known as VKhttps://www.blogger.com/profile/09766031949641666286noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-38014889573848542732020-12-08T11:33:43.113-05:002020-12-08T11:33:43.113-05:00Wasn't there a game around this time that was ...Wasn't there a game around this time that was effectively grid based but allowed for "free movement"? Maybe Stonekeep?Pedro Q.https://www.blogger.com/profile/03572150497835442981noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-58827859626644275902020-12-08T10:29:22.282-05:002020-12-08T10:29:22.282-05:00And even being a PC & RPG guy, I'd pick th...And even being a PC & RPG guy, I'd pick the Amiga 1200 as the best reasonably priced non-console gaming system for 1992-1994 or even 1995.<br /><br />My take is that the Amiga was still the king of the 2D arcade game until, most probably, the success of the EA Sports franchises on the PCPedro Q.https://www.blogger.com/profile/03572150497835442981noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-63369793179050566332020-12-08T09:56:39.710-05:002020-12-08T09:56:39.710-05:00Will Daggerfall beat Fate Gates of Dawn as the gam...Will Daggerfall beat Fate Gates of Dawn as the game that needs more hours to complete? :DPedro Q.https://www.blogger.com/profile/03572150497835442981noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-75032180413359357162020-12-06T13:09:49.773-05:002020-12-06T13:09:49.773-05:00I, too, would love a special topic on Nietzsche an...I, too, would love a special topic on Nietzsche and the RPG. I've studied him a few times, but like sand through the fingers of my brain, he always seems to slip from my grasp.Quirkzhttps://www.blogger.com/profile/16409671254311123117noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-47976340672397036892020-12-06T08:00:07.602-05:002020-12-06T08:00:07.602-05:00I'm guessing, based on the genre and the year ...I'm guessing, based on the genre and the year (and the buff PC portrait), this is a reference to the opening of the Conan the Barbarian movie, which started with that exact quote from Nietzsche.Null Nullnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-69164974923551985902020-12-05T13:03:02.426-05:002020-12-05T13:03:02.426-05:00I agree that if you're going to read the Witch...I agree that if you're going to read the Witcher books, do so before playing the game, but don't skip the game because you don't have time to read the books. Maybe I'm in the minority, but I much prefer the game to the books. Likewise, not having read the books is not a good reason to play Skyrim instead of Witcher 3.<br /><br />Put another way, if you want to get the most out of the game, read the books first. If you're looking for a game to play, don't let the fact that you haven't read the books keep you away.Danielhttps://www.blogger.com/profile/08236674968994362673noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-28551629093879702772020-12-05T11:55:32.651-05:002020-12-05T11:55:32.651-05:00actually, the unappatizing meal in the lower right...actually, the unappatizing meal in the lower right corner looks more like a pâté with a bay and two leaves of holly stuck on topAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-14605123298162537412020-12-05T10:31:17.390-05:002020-12-05T10:31:17.390-05:00Secret weapons of the Luftwaffe and Alpha Centauri...Secret weapons of the Luftwaffe and Alpha Centauri have great manuals too. I agree, I also enjoyed greatly reading them.Laerteshttps://www.blogger.com/profile/03189425293036224646noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-85227558418689784662020-12-04T17:13:57.806-05:002020-12-04T17:13:57.806-05:00I haven't played Witcher3 yet. I've read ...I haven't played Witcher3 yet. I've read the books and played 1 & 2. Played MW, Oblivion & Skyrim. I would recommend you play the Skyrim total conversion Enderal. Huge city to explore and better quests and dungeons than the base game.Anonymoushttps://www.blogger.com/profile/09190132365520793515noreply@blogger.com