tag:blogger.com,1999:blog-6162314467762792782.post5908660345044209853..comments2024-03-29T02:34:55.592-04:00Comments on The CRPG Addict: Hard Nova: Hard StartCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger60125tag:blogger.com,1999:blog-6162314467762792782.post-57223254059568420682015-12-16T15:26:50.681-05:002015-12-16T15:26:50.681-05:00Went foward a bit to see what year we are at: End ...Went foward a bit to see what year we are at: End of 1987.<br /><br />Artelius Nutty space RPG from Nichibutsu featuring Star Raiders style battles.<br /><br />Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12486594271657762952015-12-16T15:23:27.435-05:002015-12-16T15:23:27.435-05:00Square's first console RPG, Cleopatra no Mahou...Square's first console RPG, Cleopatra no Mahou, is a bit of a disaster. It serves as a painful reminder that not every Square game was designed by Hironobu Sakaguchi. Cleopatra is actually an unsuccessful attempt to meld an RPG with the Japanese menu based adventure game. Grinding becomes much more tedious that normal when you are required to select a "move" option from the menu every time want to take a step forward.<br /><br />Ehhh, I can see why you don't want to play every console RPG, most of the NES ones would drive you mad. <br /><br />Arabian Dream Scheherazade/Magic of Scheherazade: You have a part of TWELVE characters in it!?<br /><br />Digitial Devil Story: Megami Tensei: The first game in an RPG series that is still coming out with sequels today. That would make it the second longest running console RPG series of all time after Dragon Quest, and only a bit behind Ultima (If you count it as still ongoing). <br /><br />SWAT: Seems to be an RPG about a swat team? <br /><br />Zoids: An RPG about mechanical dinosaurs. <br /><br />Hoshi no Miru Hito: A wildly ambitious science fiction RPG. <br /><br />Ultima: Exodus: Based on Ultima III<br /><br />Momotarou Densetsu: Dragon Quest knock-off.<br /><br />Sword of Kalin: Actually translated into English! <br /><br />Minelvaton Saga: It seems 1987-1988 had a TON of these things. <br /><br />Indora no Hikari<br />Haja no Fuuin<br /><br />....OK, I REALLY get why you don't want to open the console can of worms. Let me know if you want me to watch the relevant episodes of Chrontendo for any of them and see if they had English releases, and if they fit your definition of an RPG. (My girlfriend is visiting her family, and I'm done classes for the semester, and don't have enough time to do many reactions before I go see mine, so I've got more time free. As demonstrated by this lunch break).Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-1761922114762931982015-12-16T15:09:04.654-05:002015-12-16T15:09:04.654-05:00Hardcore Gaming 101 places the first Japanese RPG ...Hardcore Gaming 101 places the first Japanese RPG as Dragon Lair from 1981 for the PC-8001 and FM-7. https://www.youtube.com/watch?v=BKEkjA0sGpECanageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24902843743917631222015-12-16T15:07:53.162-05:002015-12-16T15:07:53.162-05:00Oh, also 1986:
The Legend of Zelda 2 - Link no Bo...Oh, also 1986: <br />The Legend of Zelda 2 - Link no Bouken/Zelda 2 - The Adventures of Link<br />[...]The sequel adds some RPG elements - experience points, spells, random monster attacks, villages, NPCs that request your assistance - while removing the money and shops.[...]<br /><br />1987:<br />Dragon Quest II/Dragon Warrior II<br />The inevitable sequel to Chunsoft/Enix's suprsise hit of 1986, Dragon Quest II was an even bigger success, selling around 2 and a half million copies in Japan. Later games would sell even more, resulting in DQ becoming perhaps the biggest video game franchise in Japan. In the 1987 the concept of a sequel to a video game was still a little fuzzy; video games with actual plots being a recent development. Unlike Zelda 2, DQ II is everything you could want in a sequel. It fixed many of the frustrating things in the first DQ, and then improved and expanded upon the things in DQ that made that first game so unique. The major change is the increase of the number of characters from one to three and that multiple enemies are faced in each battle. This makes DQ II's battles require a bit more strategy, as you need to decide which monsters to attack first, how many characters to use offensively versus for support, and whether you want to spend valuable magic points on offensive spells to soften enemies up. Magic plays a much bigger role in this game, but still feels underpowered. There are no really powerful offensive magic spells; the closest DQ II comes to a Nuke spell is Explodet, which does decent damage, but misses with alarming freuency (hitting 1 or 0 enemies out of 3 or 4 is not uncommon).<br /><br />Esper Dream:<br />Konami's first RPG was released three weeks after Draqon Quest II, and while it pales next to Enix's title, it is an intriguing game which can be appreciated by English speaking gamers thanks to an unoffical translation. Esper Dream is an action RPG in which enemies are visible on the overworld, but still uses a separate battle screen, similar to Ultima III. [...]<br /><br />Deep Dungeon II: Yuushi no MonshouCanageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-84584081438163729442015-12-16T14:53:45.252-05:002015-12-16T14:53:45.252-05:00From Chrontendo: "Hydlide Special -- The firs...From Chrontendo: "Hydlide Special -- The first Japanese RPG, a port of a 1985 MSX game. While some folks refer to Black Onyx as the first Japanese RPG, that game was designed by an American, and was intended to closely mimic the style of such games as Wizardry. Hydlide took Ultima 3, simplified the gameplay, improved the graphics, removed many of the RPG-ish elements, such as character classes and most of the stats, and made all the characters looks short and stubby. Hydlide is virtually unplayalbe by today's standards, and was eclipsed by the superior and enormously popular Dragon Quest, but it was the first of its kind."<br /><br />So Hydlide was on a Japanese computer system, the MSX, and you've probably missed Black Onyx, which was designed by an American. <br /><br />Dr. Sparkle's post on Dragon Warrior also mentions a previous Japanese computer RPG named Dragon Slayer you might want to look into. <br /><br />"Dragon Quest<br /><br />[Level 19? Don't even think about going into that castle yet, boy.]<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />Duh. What else could it be? While there had been several prior RPGs released in Japan for the PC-88 and MSX computers (Dragon Slayer, Black Onyx, Hydlide), it was DQ that really laid down the rules for Japanese RPGs. The basic gameplay and plot of DQ was derived from Richard Garriot's Ultima III: Exodus, yet DQ manages to feel completely different than existing American RPG video games. Yuji Horii, Akira Toriyama and Chunsoft manage to create a game that would appeal to the typical Japanese anime fan, rather than the 16-sided die crowd. Their effort paid off: Dragon Quest would sell a million and a half copies, and future entries in the series would rack up even more impressive sales."<br /><br />Possible RPG: Valkyrie no Bouken (I'll have to rewatch Chrontendo 9 to check; Reply to this comment and I'll do so and see if it fits your criteria). It apparently borrows heavily from Ultima 3, so it might. <br /><br />Here is one you should probably know about:<br />Deep Dungeon (1986)<br /><br />RPG's are still relatively rare on the Famicom, even as RPG elements are becoming increasingly common. The first in a series of four games, Humming Bird Soft's Deep Dungeon is a straight up US style first-person RPG ala Wizardry. Taking place entirely inside a single dungeon, you control a lone adventurer who battles monsters one at a time, turn-based style. While not getting lost in the labyrinthine dungeon (hint: break out the pencil and graph paper for this one), your hero rummages through piles of trash looking for valuables. While RPGs don't really get any more basic than this, Deep Dungeon will please fans of old-school dungeon crawling action.Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-27258706393387266092015-02-10T13:35:44.072-05:002015-02-10T13:35:44.072-05:00Crazy thought, but if you got a red and a green co...Crazy thought, but if you got a red and a green color filter, you could probably use them to determine which dots were which. Would still be a little awkward, but easier than guessing...tlhonmeyhttps://www.blogger.com/profile/03256644187305759072noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-86960906615950023992015-01-31T13:51:50.722-05:002015-01-31T13:51:50.722-05:00Anonymous, I don't mind being corrected when I...Anonymous, I don't mind being corrected when I'm wrong as long as 1) I'm actually wrong; 2) the correction doesn't depend on some pedantic nonsense (cf. the "couldn't care less"/"could care less" thread); and 3) the comment that corrects me doesn't start with "actually."CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-76378667522097755682015-01-31T06:36:31.511-05:002015-01-31T06:36:31.511-05:00Thanks, I actually just found it about half an hou...Thanks, I actually just found it about half an hour ago before you replied.<br /><br />This game has an awful interface, not a huge fan of the combat but I think it would be a fun little game if it had a better interface. As is it feels like a fight to get anything done.roberskihttps://www.blogger.com/profile/16592531934505180702noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-91460752864097920792015-01-30T21:57:17.795-05:002015-01-30T21:57:17.795-05:00F6 changes the interface to "room mode"....F6 changes the interface to "room mode". You have to be in "room mode" when standing in the right square and a "Press (A) to use secret entrance" or similar message will show up. The entrance to level two is on a square that looks a little different than the rest of the floor so it's actually not that hard to find. (It's in the NW corner.)James Nealhttps://www.blogger.com/profile/16402554691802940518noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-58735475997863838142015-01-30T15:34:43.710-05:002015-01-30T15:34:43.710-05:00Is there no way to edit comments when you miss use...Is there no way to edit comments when you miss use your for you're and make your self look like you're and idiot?roberskihttps://www.blogger.com/profile/16592531934505180702noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-25381046132563960302015-01-30T15:32:50.937-05:002015-01-30T15:32:50.937-05:00When your in the robomaze it says to find secret d...When your in the robomaze it says to find secret doors to move to the next level. Have you figured out how because I can't for the life of me find one. It seems like you could at least break even on ammo and cost if you could do a lot of levels to get at least 10 flags.roberskihttps://www.blogger.com/profile/16592531934505180702noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12921857670905963422015-01-29T00:00:37.027-05:002015-01-29T00:00:37.027-05:00@CRPG Addict: That makes total sense, of course. B...@CRPG Addict: That makes total sense, of course. But it's also interesting to me that the only Japanese RPG I can come up that was (a) released in the West before 1990 and (b) wasn't also on a Japanese computer is the first Phantasy Star game. (I don't think Zelda, Zelda II, or Deadly Towers count.)<br /><br />So unless there's something I'm overlooking on the Turbografx-16 front (I don't think so), maybe your "mistake" only missed the mark by one game?<br /><br />I can't think of anything else on other consoles. There was an unreleased ColecoVision game called Lord of the Dungeon, but nothing on the Atari 7800. If you're seeing anything else on your list, I'd be curious as to what it is!PK Thunderhttps://www.blogger.com/profile/14416777230563913195noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-55542974049541861442015-01-28T18:42:42.270-05:002015-01-28T18:42:42.270-05:00Hell, yes. It's better to have stated the righ...Hell, yes. It's better to have stated the right thing than to be misquoted at another site.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-79564252103255609282015-01-28T13:00:18.891-05:002015-01-28T13:00:18.891-05:00Isn't it wonderful to have people picking apar...Isn't it wonderful to have people picking apart everything you say? Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12000787757983058592015-01-28T09:27:56.977-05:002015-01-28T09:27:56.977-05:00I found that copying the signature of a ship was e...I found that copying the signature of a ship was enough to run must blockades without significant damage, if that helps. I don't think I actually fought any large space battles until I had the best gear.Burzmalihttps://www.blogger.com/profile/00700214318733639704noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-14647504199656570142015-01-28T01:26:39.427-05:002015-01-28T01:26:39.427-05:00Oh, hell. I see the mistake I made. It was late, I...Oh, hell. I see the mistake I made. It was late, I was tired, and I forgot that the "country" field in my sheet is just the country of origin, not the only country in which the game was released. What the data really says is that between 1982 and 1990, there was only one console-only RPG <i>from a western developer</i>, not "released in the west."CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-89080006614292834212015-01-28T00:01:08.353-05:002015-01-28T00:01:08.353-05:00Noman: This a total digression, but I tend to forg...Noman: This a total digression, but I tend to forget that Master System didn't do well in the US. It sold well enough in Finland that I even vaguely remember Alex Kidd. NES apparently did really poorly outside NA and Japan (8.56 million shipped total, whereas in 1989 alone 9.2 million sold in NA [http://www.vgchartz.com/article/2045/the-nes-precedent-lessons-learned-at-nintendo-to-make-wii-successful/]).<br /><br />Still, home computers were by far more popular, at least in my experience. I recall it being touted that Finland had the highest C64 per capita in the world sometime in the late 1980ies. In the 16-bit era with Mega Drive and SNES consoles started to do better, but Amiga and later PCs were still the dominant gaming platforms until the Playstation era.unimuralhttps://www.blogger.com/profile/06987909304909067445noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-14959471546943952502015-01-27T22:05:24.349-05:002015-01-27T22:05:24.349-05:00I tend to forget that the Master System existed (a...I tend to forget that the Master System existed (and, consequently, that the Phantasy Star series didn't start on Genesis) unless reminded, as it was a fairly obscure console. That said, I can't find any PC version (Japanese or otherwise) of the first Phantasy Star game, so that would count as a console-only game in 1988.Nomanhttps://www.blogger.com/profile/02317814736043426457noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-53018244074617202642015-01-27T21:35:38.445-05:002015-01-27T21:35:38.445-05:00As I mentioned below, there's one possible exc...As I mentioned below, there's one possible exception that comes to mind -- Phantasy Star on the Master System. (I cited Phantasy Star II on Genesis, but that wasn't out until 1990.)<br /><br />I see that someone may have done a homebrew DOS version -- at least, if the YouTube video I spotted was authentic -- but was there an official port of the first Phantasy Star game?PK Thunderhttps://www.blogger.com/profile/14416777230563913195noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-49620760434686546222015-01-27T20:51:40.814-05:002015-01-27T20:51:40.814-05:00Enh RP-wise I would expect about 1/3 of the hoverc...Enh RP-wise I would expect about 1/3 of the hovercrafts on Mastani (sp?) to be friendly Starkiller craft the same way 1/3 of the spaceships in that system are Starkiller ships. You can't really tell though.James Nealhttps://www.blogger.com/profile/16402554691802940518noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-36024393038236034882015-01-27T20:49:38.665-05:002015-01-27T20:49:38.665-05:00At least you have a little extra decision making i...At least you have a little extra decision making in the form of launching missiles and toggling anti-missile counters. But yeah it's dumb that the maneuvering only works on automatic and that automatic is a hassle to turn on. It's like, if you can't make that aspect of the combat worth messing with, just automate it completely and focus on the parts that the player is actually going to fiddle with.James Nealhttps://www.blogger.com/profile/16402554691802940518noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-64389550498984928962015-01-27T20:43:49.607-05:002015-01-27T20:43:49.607-05:00The only pre-1990 NES RPGs that I'm aware of a...The only pre-1990 NES RPGs that I'm aware of are Dragon Warrior/Quest, Final Fantasy I and possibly Hydlide (the RPG credentials of this are somewhat questionable), The first two did receive Japan-only PC releases on the MSX, and Hydlide was a port from a computer. Given that the NES was the first console that really had the power to handle a full-fledged RPG (the Intellivision came close, but the RPGs for the system were rather limited in capability, and the only reason anyone would consider Dragon Stomper an RPG would be to confirm the arrogant elitist assumption that console RPGs are garbage), I don't find it unlikely that there are no others.Nomanhttps://www.blogger.com/profile/02317814736043426457noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-76309053105985175672015-01-27T18:27:55.060-05:002015-01-27T18:27:55.060-05:00It's real time. I should have added that term ...It's real time. I should have added that term to my description.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-67106384302047574352015-01-27T18:26:09.689-05:002015-01-27T18:26:09.689-05:00It appears you can split the group if you have a &...It appears you can split the group if you have a "Darcator scout" or a droid. I don't have either yet, so I haven't been able to check this out. Pressing F8 with a regular character doesn't accomplish anything, and in any event, I don't think that even when I have a scout or droid, you can split the group in combat, which was my point above.<br /><br />Aperama, that sounds a bit like "playing like a jackass," but if I decide I don't care about the game or any semblance of role-playing, I'll think about resorting to it.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-69975649318254717002015-01-27T18:23:38.755-05:002015-01-27T18:23:38.755-05:00Clarity given the crosspost: "he" in the...Clarity given the crosspost: "he" in the above post = the CRPG Addict, not Anonymous.PK Thunderhttps://www.blogger.com/profile/14416777230563913195noreply@blogger.com