tag:blogger.com,1999:blog-6162314467762792782.post5861972355558409190..comments2024-03-28T04:44:28.648-04:00Comments on The CRPG Addict: Recent Interviews in European PublicationsCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger125125tag:blogger.com,1999:blog-6162314467762792782.post-754106369963461612014-09-08T14:17:00.554-04:002014-09-08T14:17:00.554-04:00Here is CRPG Addict interview on croatian
http://...Here is CRPG Addict interview on croatian<br /><br />http://www.goodgame.hr/gg-interview-crpg-addict/Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-39362984638350719952014-09-08T09:01:16.007-04:002014-09-08T09:01:16.007-04:00Then i'm slow... I had to read nearly a full y...Then i'm slow... I had to read nearly a full year to get to this point. (incl. all comments) But on the other hand: I have now still a year to read and don't look forward to the point where i have to wait for a posting. ;-) <br /><br />Keep up the great work! Anonymoushttps://www.blogger.com/profile/09738114456633195515noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-9341094780234763972014-02-16T21:14:31.938-05:002014-02-16T21:14:31.938-05:00Pelit reader here. I've now read every post fr...Pelit reader here. I've now read every post from the beginning up to this point and it's been an enlightening journey. I'm glad that you've established a consistent and informative style for your posts, although I'm personally not too keen on the very detailed plot exposition bits which are basically a conga line of spoilers if it's a game in which I'm interested enough to play myself, or alternatively a very long and arduous read if it's a game I don't much care about story-wise. On the other hand, someone has to write about it, and a playthrough journal is half the point anyway.<br /><br />Good job, and may you never run out of games to blog about.Mikanoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-86216165314010186182013-11-05T02:07:55.193-05:002013-11-05T02:07:55.193-05:00It's good to hear from you. What I found "...It's good to hear from you. What I found "horrible torture" back in the day was swapping disks and waiting for things to load, so I'm glad that's all gone. I still find mapping fun.<br /><br />While I hate to reload and lose hours of progress, I love the sense of tension and danger that a limited-reloading policy brings to the game.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-50671374033989167672013-11-04T20:23:04.564-05:002013-11-04T20:23:04.564-05:00Greetings
I also found your blog through Pelit in...Greetings<br /><br />I also found your blog through Pelit interview, got interested and read it all from the beginning. For the starters, I´d like to thank you for providing me some great reading: man, I´ve enjoyed some of your posts. Provided, more when the game has been familiar, but you´ve given pretty good viewpoints to games I managed to miss back then.<br /><br />I´m an author myself and I love CRPG´s. Sadly I can´t support myself by writing yet, so I have a menial job. Which means limited time between the stuff I wanna do and the stuff I have to do.<br /><br />Anyway, I remember mapping in games. I remember joyfully sailing through things that would be horrible torture today. That was then. I admit. I´m degenerated. When you say "one save only", these days I groan. I couldn´t do it today. But I loved it then.<br /><br />Still I agree with you in many things: f.e. Morrowind being the best Elder Scrolls game. Such a variety and originality ain´t present in many games released after it. Loved BG´s, too. Tough nut to compare them.<br /><br /><br /><br /> Arcticfoxnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-84391123117938650912013-10-13T18:33:44.848-04:002013-10-13T18:33:44.848-04:00Legends of Valour is a strange thing to draw inspi...Legends of Valour is a strange thing to draw inspiration from. It's a very bland game that aimed to be a sort of UUW-killer and failed on all counts. Though now that it was mentioned I can see that the structure of cities in TES:Arena was kinda copied from LoV. Only TES somehow made it work.VKnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-19693584569255524792013-10-13T18:06:00.419-04:002013-10-13T18:06:00.419-04:00Great! That's only a couple years away.Great! That's only a couple years away.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-26278998807988323212013-10-11T21:04:15.309-04:002013-10-11T21:04:15.309-04:00OK, I am finding some definite similarities betwee...OK, I am finding some definite similarities between Morrowind and Darklands! You might finally find out where The Elder Scrolls series got their inspiration when you get to that 1992 gem. In fact, I saw from the Wikipedia article this statement:<br /><br />"The main inspiration for The Elder Scrolls comes from games like Ultima Underworld, Darklands, and Legends of Valour. And of course, D&D." -- from an IGN interview of Todd Howard, July 9, 2009<br /><br />I admit, I have not played Legends of Valour, although now I am interested in that one, too...also from 1992.Samhttps://www.blogger.com/profile/13431741012966569454noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-5574874422040542092013-10-09T07:48:36.970-04:002013-10-09T07:48:36.970-04:00Read the Pelit interview... gonna be paying attent...Read the Pelit interview... gonna be paying attention to your blog from now on. Its very interesting, after all I'm a die hard rpg fan too :)<br /><br />Btw I totally understand your "Top 2 RPG choices", but for me personally Baldur's Gate 2 was much more enjoyable. I remember spending like 300 hours on it when it first came years ago... sweet memories.<br /><br />I wish you strength for you ambitious quest of playing all the RPG!<br />-RPG fan from Finland.J. Tuominenhttps://www.blogger.com/profile/08082173314961075260noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-26792483002295560492013-10-05T13:51:39.298-04:002013-10-05T13:51:39.298-04:00@PK Thunder:
Correction - it should be "...de...@PK Thunder:<br />Correction - it should be "...<i>den</i> ich je gesehen habe." Sorry ;)InnerPartisanhttps://www.blogger.com/profile/00405623118176366270noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-17230264935463056342013-10-05T13:28:48.079-04:002013-10-05T13:28:48.079-04:00I used to play Morrowind with a notebook beside me...I used to play <i>Morrowind</i> with a notebook beside me where I'd write down the name of the quest and the journal page number on which I could find more information. It was the only way to use the journal effectively after the first few hours.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-45094832267234659952013-10-05T13:27:36.196-04:002013-10-05T13:27:36.196-04:00Glad to hear it! Glad to hear it! CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31966507944964539022013-10-04T16:15:01.492-04:002013-10-04T16:15:01.492-04:00......So, Chet, now that you have a bunch of reade.........So, Chet, now that you have a bunch of readers, I can murder UbAh, right? You won't miss ONE reader, right?Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-33016248472240313132013-10-04T13:21:05.873-04:002013-10-04T13:21:05.873-04:00Congrats to the interviews!
I've first heard ...Congrats to the interviews! <br />I've first heard of you from derStandard, since them I read all your posts.<br />marc_autnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-25285755974919563332013-10-04T05:52:52.522-04:002013-10-04T05:52:52.522-04:00"zink", yeah that's probably how mos..."zink", yeah that's probably how most of us germans would pronounce ist ;-) A shame we lost the th, it was still there in ancient german tribal languages.fireballhttps://www.blogger.com/profile/01094871771537115267noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-58833075945178769292013-10-03T19:22:48.375-04:002013-10-03T19:22:48.375-04:00If you're counting remakes, there's someth...If you're counting remakes, there's something like thirty Final Fantasy games, but if you drop the remakes and MMOs it gets you up to 12 mainline games, five or six spin-offs of individual FF games (like X-2 and all the sequels to XIII they're making), and a similar number of games in various spin-off series like Tactics and Crystal Chronicles, so about two dozen total. A fair chunk. Someone could make a list-based video game compulsion blog of their very own just hunting down Final Fantasy games and you'd squeeze a solid year or two out of it.Maldeushttps://www.blogger.com/profile/00281269631242362618noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56609109447301198202013-10-03T18:38:34.433-04:002013-10-03T18:38:34.433-04:00I do think Morrowind's journal is miles beyond...I do think Morrowind's journal is miles beyond anything Skyrim had, but a way to quickly find the things you're looking for would be a very welcome addition.<br /><br />Personally, I like quick travel. I don't use it often, but I would like having the option to use it if it's all that stands between me and fifteen minutes of killing cliffracers.<br /><br />-BelatedGamerAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-55459627818692602982013-10-03T09:09:08.531-04:002013-10-03T09:09:08.531-04:00@Canageek, Unlike Skyrim Morrowind has a very deta...@Canageek, Unlike Skyrim Morrowind has a very detailed (if not very convenient to browse through) journal, which records every quest stage and everything you've been told by NPCs, so you have absolutely no need to take notes manually.<br /><br />You don't really need to backtrack too - most of dungeons are fairly small. And even if you do, there are lots of ways to avoid combat on the way: teleportation magic, alternative routes (through actobatics, levitation, waterwalking etc), stealth. Not to mention that there aren't exactly hordes of enemies in the wilderness, and nearly all of them are wildlife, which behave quite naturally i.e. they don't attack you if you don't get too close.VKnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-13115577338478725842013-10-03T08:23:10.401-04:002013-10-03T08:23:10.401-04:00Canageek: That is true -- so it probably isn't...Canageek: That is true -- so it probably isn't complete still, I stand corrected. That said, I think Adventure Game and CRPG are the two biggest genres from the 1980s for PC gaming...it isn't all-inclusive, but a lot of the other genres didn't flourish in popularity until the 1990s.<br /><br />As a matter of fact, I've been trying for a long time to find the game Valor, which I remember playing growing up on my dad's Osborne using 5 1/4" floppies. It was a shooter using the extended ASCII character set extensively, but had things like warp points, levels, etc. (I was lucky my dad worked in the computer industry before it was as popular...even though I'm only 33, I still remember a lot of the middle and later 1980s games...and even a couple from early on!) I can't find mention of the game Valor these days, though...partially because it is a hard name to Google, and partially because this was in the days of monochrome (meaning GREEN and black) screens and 5.25" low density disks with no hard drive.<br /><br />So, yes, point taken, I certainly overstated. That said, adventure games were probably the largest other game genre besides CRPGs.Samhttps://www.blogger.com/profile/13431741012966569454noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-40302964774257426072013-10-03T07:46:47.828-04:002013-10-03T07:46:47.828-04:00I just knew one of you emacs infidels would chime ...I just knew one of you emacs infidels would chime in. The only true path is through vi.UbAhhttps://www.blogger.com/profile/13447678457902055799noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48015324904178749562013-10-03T04:21:57.568-04:002013-10-03T04:21:57.568-04:00Sam Butler: I don't know about that. There wer...Sam Butler: I don't know about that. There were a lot of odd games such as Elite, and a ton of strategy games coming out. Not to mention the golden era of Shoot 'em Up (Shmups), platformers and a few other ones I am forgetting. Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-10014865694287848882013-10-03T04:19:34.206-04:002013-10-03T04:19:34.206-04:003. No quest markers or quest logs. You actually ha...3. No quest markers or quest logs. You actually have to think, search, and figure things out.<br /><br />Right, so I'm screwed if I don't play the game all in one go, or if I want to play it while not in the same location as I left off (ie if I don't have that notebook with me). That or I have to break my stride by alt-tabbing to another window. Screw that, I just want to play the damn game. I take note in class and maintain a lab notebook at work: I play games to relax, not to relive my day job. <br /><br />4. Fast travel is a pay-to-use privilege with in-world justification. Otherwise you have to be prepared for the random combats and so on.<br /><br />So if I want to backtrack I have to grind for the privilege, or do a bunch of boring, meaninless fights on the way? Why would I want a game to bore me? As least in Zelda you quickly learned that if you needed to travel at night you could ride Epona or run past the random, pointless fights in the main field, whereas in Elder Scrolls games I'm betting they are fast enough to run you down. Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-3295605276860015442013-10-03T04:12:22.367-04:002013-10-03T04:12:22.367-04:00On the other hand there are only what, 15 Final Fa...On the other hand there are only what, 15 Final Fantasy games? Less if we drop out all the remakes and MMOs?Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-15945609595985247662013-10-03T04:08:33.606-04:002013-10-03T04:08:33.606-04:00Wait, wait. If we get him to play FF:T then we can...Wait, wait. If we get him to play FF:T then we can make him play OGRE BATTLE! We don't have to worry about spoilers then: We can tell him ALL about Chaos Frame, and he STILL won't be able to get the good ending, since it is damn near IMPOSSIBLE. /rantCanageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-88664370729923484742013-10-03T03:24:52.303-04:002013-10-03T03:24:52.303-04:00I was trying to keep things simple for Chet. If he...I was trying to keep things simple for Chet. If he really wants something fancy, the only choice is emacs. Just look up org-mode. You can now do everything that evernote and Zulu can do, and more.Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.com