tag:blogger.com,1999:blog-6162314467762792782.post5659849932167647554..comments2024-03-29T02:34:55.592-04:00Comments on The CRPG Addict: Eye of the Beholder: Stuck!CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger69125tag:blogger.com,1999:blog-6162314467762792782.post-30317633212187850232016-07-07T21:51:30.958-04:002016-07-07T21:51:30.958-04:00I've seen some games where you have to make st...I've seen some games where you have to make stat checks to identify the properties of items. Some roguelikes have a feature where you learn monsters stats as you fight them. (D&D has skill checks for a similar item).<br /><br />Yes, I know I've not made much progress. Lost my spot so reread a number of entries so I would not miss anything.Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-78062349944773363372015-06-16T09:44:30.997-04:002015-06-16T09:44:30.997-04:00Severious is the best longsword in the Series and ...Severious is the best longsword in the Series and i don't mean game, i mean series: you can transfer it to EOB3.Anonymoushttps://www.blogger.com/profile/10438346366363964731noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-19735457513572947332015-06-10T11:09:55.810-04:002015-06-10T11:09:55.810-04:00I know I had more than a few party wipes in the se...I know I had more than a few party wipes in the sequel, even with imported characters.<br /><br />Xrzf, the three pressure plates in the room the spiral corridor leads to is the puzzle. The door is initially closed, and to open it from that side you need to leave a weapon (no other item will do) on each plate. But if you come down to Level 10 from location 21, either via the pits or the staircase triggered by throwing an item, you'll be on the opposite side of that door and can open it through a simple button press.Man of Stonenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-42940396256186137882015-06-10T11:01:00.319-04:002015-06-10T11:01:00.319-04:00I've never had more than one in my party, and ...I've never had more than one in my party, and didn't notice the bug. I'm tempted to try an all thri-keen party now. It doesn't seem like it'd be too much of a problem.Man of Stonenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-53326693600905027712015-06-10T06:35:31.357-04:002015-06-10T06:35:31.357-04:00Do remember that Dark Sun 2 was the first cRPG rel...Do remember that Dark Sun 2 was the first cRPG released so buggy, that even after the first patch, the developers said "this isn't worth it" and let the game stay as it was.<br /><br />That Dark Sun 1 thri-kreen bug is unfortunate. I confess I didn't have one in my party, so seems I was lucky,Pedro Q.https://www.blogger.com/profile/03572150497835442981noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-90308657851436894542015-06-10T04:12:39.641-04:002015-06-10T04:12:39.641-04:00There is no "walking dead" scenario in E...There is no "walking dead" scenario in EoB1 (unlike EoB2). <br /><br />And please do import your characters in EoB2 to save you at least some frustration - as you said, combat is the weakest point in the game and there's at least a very frustrating part of the game that becomes more doable with a souped up group.Pedro Q.https://www.blogger.com/profile/03572150497835442981noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-86957328491926239062015-06-09T23:34:48.376-04:002015-06-09T23:34:48.376-04:00That's not the worst. I don't even need to...That's not the worst. I don't even need to ROT13 it because it is not plot-related.<br /><br />One of DRM question is bugged. Meaning, you can't play any further at one point because the word it asked for in the manual isn't the one it wants.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-54862216710507376002015-06-09T21:44:38.885-04:002015-06-09T21:44:38.885-04:00Good job getting past! This is the bit where I got...Good job getting past! This is the bit where I got stuck and quit playing.<br /><br />I did finish EoB 2 & 3 though, using fresh parties. Based on what people have said about overpowered weapons from EoB 1, you might consider doing the same (I thought the difficulty in both was fine when starting from scratch).Jason Dyerhttp://bluerenga.wordpress.comnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-33999941411753236442015-06-09T20:48:03.177-04:002015-06-09T20:48:03.177-04:00I closed the pits by dropping down from the higher...I closed the pits by dropping down from the higher level into the corner of the room on the other side of the pits, then stepped on a pressure plate.<br /><br />I eventually figured out what to do in this room. Unless this was clued somewhere else that I missed, it's a horribly unfair puzzle.<br /><br />I have no idea how I got so screwed up on Level 7. I DID go down those stairs originally--as you say, that's where I encountered the drow patrol. But somehow I ended up going back up, then returning to the level via the teleporter and not realizing that I hadn't mapped the part around the stairs.<br /><br />I've got it now. Thanks for all the help!CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-34533255517930495122015-06-09T20:04:30.504-04:002015-06-09T20:04:30.504-04:00"Don't pretty much all action games use t..."Don't pretty much all action games use the same basic mechanic, though? Your personal and weapon statistics control the damage done, but your personal agility with the controller determines the likelihood of hitting. Skyrim fundamentally isn't that much different; it just has better enemy AI."<br /><br />Morrowind, at least, used your statistics for hit calculations, which is why you often saw your blade or arrow pass harmlessly through your target. They got rid of that mechanic in Oblivion.Gnomanhttps://www.blogger.com/profile/13920812227941556716noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-44882455166671011622015-06-09T20:02:23.350-04:002015-06-09T20:02:23.350-04:00Diablo I is essentially a graphical, real-time ver...Diablo I is essentially a graphical, real-time version of the RL games that were already popular when it came out, down to the loot system. Tons and Tons Of Loot was a Thing as soon as the computer gained enough memory to handle it.Gnomanhttps://www.blogger.com/profile/13920812227941556716noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56544086037131551742015-06-09T18:42:56.456-04:002015-06-09T18:42:56.456-04:00Wait a minute. You say you've closed those pit...Wait a minute. You say you've closed those pits (location 21). How did you do it without opening the way to the stairs nearby, maybe the game glitched somehow?Xrzfnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-79564813254337835602015-06-09T18:16:58.568-04:002015-06-09T18:16:58.568-04:00In my version of this game the spiral corridor le...In my version of this game the spiral corridor leads to a place with one mantis warrior in a small room and a bigger room with three pressures plates and a door. It isn't even a puzzle.<br /><br />"I haven't found any rooms that say "one key for one gem""<br />Oh, my bad. Misread your map. Go back to where you entered these levels, the place where the drow patrol stopped you. Just a few steps to the east will lead to those blank areas on your map.<br />I'm still not sure we are playing the same game. I just used the All-Seeing Eye to check these locations.<br />Xrzfnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-8212892654016431732015-06-09T13:37:02.646-04:002015-06-09T13:37:02.646-04:00Loot has always been a massive feature of D&D ...Loot has always been a massive feature of D&D and most of its derivatives. Baldur's Gae was contemporary with Diablo and had tons of items with special properties. We're out of the Gold Box era of +1/+2/+3 by this point.waretaringonoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-2754428425878449772015-06-09T13:29:24.527-04:002015-06-09T13:29:24.527-04:00Don't be: that's probably the most complex...Don't be: that's probably the most complex part of the game there, and on my first couple of runs I did the same thing.<br />Since you find the means to access the teleporter to level 8 before the hard combat with Kenku in level 6, that's an easy thing to do.marcohttps://www.blogger.com/profile/01224993551761606152noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-88821324456091096722015-06-09T13:26:33.139-04:002015-06-09T13:26:33.139-04:00Chet, you are right; my disaffection with the turn...Chet, you are right; my disaffection with the turn based combat is not caused by the mechanics of the hit/damage, that most games have alike (Pillars of Eternity is one game that does it differently - like it or not - ) but with the breaking of the pace and the inherent slowing down. I stopped playing Wizardry 7 because of that, but that's me.<br /><br />In general though, I think statistics are a drug, one that I have much abused... I think that I would have enjoyed more the role part of games if stats were not so much important from the start.<br />marcohttps://www.blogger.com/profile/01224993551761606152noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-30415842317531487162015-06-09T12:59:57.432-04:002015-06-09T12:59:57.432-04:00Xrzf's comment led on the spiral-like corridor...Xrzf's comment led on the spiral-like corridor led me to check out the clue book again, and there's a third way to the larger part of Level 10, by solving a puzzle in that small area it leads down to that will open the sealed door. I guess I've only opened it from the other side, where it works like any other door. So, you've got two angles of attack that will ultimately lead to the same place.Man of Stonenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-44353078295300870772015-06-09T12:36:25.992-04:002015-06-09T12:36:25.992-04:00I'm pretty sure that all those named magic ite...I'm pretty sure that all those named magic items are just +1 +2 +whatever of the usual long sword, halberd, axe, etc. This is before Diablo got popular and games needed to have tons and tons of loot. I think in D&D the main way your fighters got stronger was by leveling up and having additional attacks, rather than finding new and more powerful weapons. Though I do remember that M&M3-5 had an interesting loot system of items with prefixes and suffixes that changed the stats of the items.Stevenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-47004054973335518922015-06-09T12:12:56.934-04:002015-06-09T12:12:56.934-04:00Huh. I can't actually play the game from where...Huh. I can't actually play the game from where I am right now, but my map of Level 7 does show a staircase that doesn't seem to have an analog on Level 8. Is it possible that I only ever reached Level 8 via teleporter, and just assumed later that I had taken the staircase? I'll feel pretty dumb if that's the case.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-75707843723754407112015-06-09T12:09:17.953-04:002015-06-09T12:09:17.953-04:00Don't pretty much all action games use the sam...Don't pretty much all action games use the same basic mechanic, though? Your personal and weapon statistics control the damage done, but your personal agility with the controller determines the likelihood of hitting. <i>Skyrim</i> fundamentally isn't that much different; it just has better enemy AI.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-2005615912146225232015-06-09T12:06:23.185-04:002015-06-09T12:06:23.185-04:00Okay, thanks. When I get back to it tonight, I'...Okay, thanks. When I get back to it tonight, I'll mess around in that room. Unfortunately, I don't remember what items I found there. I think it was a couple of scrolls.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-89360102026580368672015-06-09T11:20:41.428-04:002015-06-09T11:20:41.428-04:00The two ways down to the main portion of Level 10 ...The two ways down to the main portion of Level 10 are at Location 21. One is by falling down those pits you closed, and can't reopen. The other is by solving a puzzle involving the items in that room.<br /><br />On my first run, I thought I entered a walking dead situation too, and loaded an earlier save from before I closed the pits. I didn't find out about the puzzle until I looked at that section in the clue book after beating the game.Man of Stonenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-38228453378023723952015-06-09T11:12:11.789-04:002015-06-09T11:12:11.789-04:00Yes, I think you missed a stairway right in the op...Yes, I think you missed a stairway right in the open on Level 7.Man of Stonenoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-9625560551277221312015-06-09T10:43:49.031-04:002015-06-09T10:43:49.031-04:00Yeah, the core of the three levels, 7, 8, 9 is acc...Yeah, the core of the three levels, 7, 8, 9 is accessed from level 7, there's a stairway down not far from where you met the Drow party: there's a lot of stairs involved :)marcohttps://www.blogger.com/profile/01224993551761606152noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-19695327034544648502015-06-09T10:08:56.544-04:002015-06-09T10:08:56.544-04:00I know, it's unfortunate. :c
I didn't get...I know, it's unfortunate. :c<br /><br />I didn't get very far in the sequel. V uvg n znwbe oht va gur svefg bs gur sbhe znva cybgyvarf gung erdhverf fbyivat n gvzrq chmmyr juvpu vf onqyl oebxra ol n uvtu PCH fcrrq. Rzhyngvat n fybjre pybpx fcrrq qvqa'g frrz gb uryc. V riraghnyyl jbexrq nebhaq vg ol zhygvguernqvat.<br /><br />Hasbeghangryl, ba gur *arkg* znva cybgyvar V jrag gb, V uvg nabgure tnzr-oernxvat oht gung V PBHYQA'G jbex nebhaq jurer n fgbel nern jvgu zhygvcyr irefvbaf ybnqrq gur jebat bar nurnq bs gvzr naq V qvqa'g unir gur nccebcevngr xrl vgrz gb nyybj zr gb rkvg guvf irefvba bs vg. Fb zl cnegl tbg genccrq gurer sberire.waretaringonoreply@blogger.com