tag:blogger.com,1999:blog-6162314467762792782.post4253734510925215941..comments2024-03-19T02:45:56.380-04:00Comments on The CRPG Addict: Game 106: Crown of Arthain (1981)CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger40125tag:blogger.com,1999:blog-6162314467762792782.post-23687623206869507232019-04-03T09:09:58.258-04:002019-04-03T09:09:58.258-04:00https://www.mobygames.com/game/apple2/crown-of-art...https://www.mobygames.com/game/apple2/crown-of-arthain<br /><br />This has been remedied 6 years later.Dungyhttps://www.blogger.com/profile/12199751859534712567noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-10343664841745550422013-07-30T19:15:28.232-04:002013-07-30T19:15:28.232-04:00Whoops. I thought UbAh was responding to me.Whoops. I thought UbAh was responding to me.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-20806876320148206052013-07-29T15:42:13.515-04:002013-07-29T15:42:13.515-04:00No, I may have given a better impression then what...No, I may have given a better impression then what I thought, but nothing I said was untrue. I just couldn't rip into a work in the way I wanted. I still think the book (Xcrawl) spent way too much time on the reasonably uninformative and totally unresearched alt-history world the author created, rather then the authors actually cool and original idea (Reality TV D&D dungeon crawling). Instead of a bunch of stuff on the history of the world, (Some of which isn't even known anymore, making it useless), I'd have liked to see sample dungeons, tournament structures, sample NPCs, traps that make use of modern technology, etc. Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-91120385024508147662013-07-29T13:09:50.892-04:002013-07-29T13:09:50.892-04:00No, of course not. I'll always be honest and b...No, of course not. I'll always be honest and blunt--even insulting, occasionally--in my reviews. I just figured if I did that, games didn't need the ADDITIONAL insult of showing up on a "worst games" list.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-72722622401519246872013-07-29T08:46:43.967-04:002013-07-29T08:46:43.967-04:00Hopefully you didn't give a fake positive revi...Hopefully you didn't give a fake positive review. I figure that, if done well without being insulting, you can point out the things that do not work in something you are reviewing and it will help your readers as well as the author of the content.UbAhhttps://www.blogger.com/profile/13447678457902055799noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-45403849778149979762013-07-28T15:33:57.881-04:002013-07-28T15:33:57.881-04:00Yeah, I've encountered that. I wanted to do a ...Yeah, I've encountered that. I wanted to do a really negative review of something, and couldn't bring myself to do it, and that was a good thing as the writer later came and thanked me for my review. v.vCanageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-84460834813707222982013-07-26T23:31:48.628-04:002013-07-26T23:31:48.628-04:00Fair enough. That also avoids giving Rance any ext...Fair enough. That also avoids giving Rance any extra visibility.Bluerazorhttps://www.blogger.com/profile/08417137714916057380noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-89708516079138754582013-07-26T19:32:48.364-04:002013-07-26T19:32:48.364-04:00I actually decided to delete the list entirely. Pe...I actually decided to delete the list entirely. People--sometimes individual developers--worked hard on those games, and it seems a little mean to highlight their inadequacies beyond what I already do in the reviews and GIMLETs.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-73867987832100829602013-07-25T23:58:46.067-04:002013-07-25T23:58:46.067-04:00Since this is post-1980, does it qualify for the &...Since this is post-1980, does it qualify for the "Lowest Rated" list?Bluerazorhttps://www.blogger.com/profile/08417137714916057380noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-72971202430957107612013-07-15T00:15:50.121-04:002013-07-15T00:15:50.121-04:00Zenic: It has been done with some tabletop RPGs. I...Zenic: It has been done with some tabletop RPGs. It is harder, and one generally uses more abstract movement then grid based, but it can work. <br /><br />Vic: That happens in every tabletop game, every turn based game, etc. Yet Civilization is a hugely popular online game.Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-13832273423551351642013-07-14T17:15:00.733-04:002013-07-14T17:15:00.733-04:00Thanks for covering this game. Never heard about i...Thanks for covering this game. Never heard about it, I love the split-screen competitive RPG idea..<br /><br />--Einoevktalohttps://www.blogger.com/profile/02010922034775065868noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-65389742213951634022013-07-13T21:03:00.003-04:002013-07-13T21:03:00.003-04:00Corey would have to comment, but I doubt it. I see...Corey would have to comment, but I doubt it. I see what you mean in a way, but the similarities are in elements that I'd consider fairly basic and obvious. <i>Moebius</i>, which I just finished reviewing, also had action combat with blocking and different types of attacks, and of course there were a host of action games with such a dynamic. <i>Hero's Quest</i> could have been influenced by any number of them.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-46650713560309132132013-07-13T21:00:59.938-04:002013-07-13T21:00:59.938-04:00Not much to report yet. Irene looked up a review a...Not much to report yet. Irene looked up a review and said we should buy it, so we've played through the prologue. It seems okay.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-58000149384863845122013-07-13T20:59:44.866-04:002013-07-13T20:59:44.866-04:00Very well. I changed it to "mostly-forgotten....Very well. I changed it to "mostly-forgotten."CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56197622844345150532013-07-13T20:58:14.194-04:002013-07-13T20:58:14.194-04:00Yes. The world map is fixed from game to game, tho...Yes. The world map is fixed from game to game, though the specific items and encounters found within the hexes are randomized.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-27889450216917440702013-07-12T05:28:27.869-04:002013-07-12T05:28:27.869-04:00I think some Squaresoft mecha-srpg tried that as w...I think some Squaresoft mecha-srpg tried that as well, although it's not really the same thing Canageek is suggesting. - His\her post sounds more like Laser squad nemesis \ Robosport.<br /><br />The elephant in the room regarding simultaneous play is the old 'waiting on you' issue.<br />Vicnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-53641797941807846212013-07-11T17:57:08.772-04:002013-07-11T17:57:08.772-04:00WOW I remember seeing an ad for Death in the Carri...WOW I remember seeing an ad for Death in the Carribean back in 1982 it must have been. The screen shots blew me away with the high quality graphics LOL. Hard to believe how primitave things were back then.Blacbraunnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-42317448960195407822013-07-11T17:52:04.543-04:002013-07-11T17:52:04.543-04:00The Halo games for Xbox360 have multiple/split scr...The Halo games for Xbox360 have multiple/split screens for multiplayer at the same screen.Blacbraunnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48793049773452371942013-07-11T17:21:34.692-04:002013-07-11T17:21:34.692-04:00I can only think of one example that attempted sim...I can only think of one example that attempted simultaneous movement on console: Vandal Hearts 2. Most reviews found the AI wasn't advanced, the tactics took some getting used to, but once the new style was understood it was easily exploited.<br /><br />I think the problem with having simultaneous execution of moves is you'll often get into unrealistic situations where characters are swishing air after the enemy has already fled.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31636561301930199072013-07-11T17:09:28.515-04:002013-07-11T17:09:28.515-04:00I like how the worldmap on each side is a vertical...I like how the worldmap on each side is a vertical *and* horizontal mirror of the other side. Does it always generate like that?Jonothanhttps://www.blogger.com/profile/06305455959377150878noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-11600296232549909412013-07-11T14:53:31.594-04:002013-07-11T14:53:31.594-04:00*That word at the top should be simultaneous. Opps...*That word at the top should be simultaneous. Opps. Not sure how that happened. Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48958509069890319292013-07-11T14:40:38.433-04:002013-07-11T14:40:38.433-04:00Victar: You could use pusillanimous move planning,...Victar: You could use pusillanimous move planning, then resolve the moves at the same time. Then players have to communicate and cooperate to avoid walking into each others fireballs.<br /><br />Or each player has seperate objectives they have to fulfill, while still trying to help the other player. <br /><br />People play Final Fantasy Tactics Advance and Battle for Wesnoth competitively, with good AI I don't see why you couldn't work out a cooperative play mode. Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-55559790070012059952013-07-11T12:17:01.272-04:002013-07-11T12:17:01.272-04:00"Arthain distills RPGs to their most basic el..."Arthain distills RPGs to their most basic elements: fight, collect treasure, improve your stats, become king."<br /><br />Would that be more like <a href="http://progressquest.com" rel="nofollow">Progress Quest</a>?Rick Cnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56509194027325512892013-07-11T11:40:24.149-04:002013-07-11T11:40:24.149-04:00> Funny how quickly everything changes...
Now ...> Funny how quickly everything changes...<br /><br />Now that's definitely true!<br />;-)<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-7224742886247663852013-07-11T11:40:00.456-04:002013-07-11T11:40:00.456-04:00The "Tales of..." series also has co-op ...The "Tales of..." series also has co-op play where friends control party members during combat. It's always been a staple of the series since it's inception on the SNES. I actually don't know of any 2-player tactical RPGs on console.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.com