tag:blogger.com,1999:blog-6162314467762792782.post3917976060264823641..comments2024-03-29T02:34:55.592-04:00Comments on The CRPG Addict: BRIEF: AtariROGUE (1987)CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger44125tag:blogger.com,1999:blog-6162314467762792782.post-87769544043155263412022-04-30T06:46:55.942-04:002022-04-30T06:46:55.942-04:00DCSS is fun to play, but I don't think I could...DCSS is fun to play, but I don't think I could ever loose myself in it as I did with Nethack. The reason might be simply me getting old, but I think it is because the experience is so smooth, I play it a lot faster and with less thought.<br /><br />Which is sort of strange because DCSS removes almost everything from the game except impactful choices. But the amount of autopilot means I sort of disengage.unimuralhttps://www.blogger.com/profile/06987909304909067445noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-47422105207914853222022-03-19T20:48:20.899-04:002022-03-19T20:48:20.899-04:00Stone Soup is among my favorite roguelikes purely ...Stone Soup is among my favorite roguelikes purely due to the ease of play. It has a very nice interface that allows full mouse control and a very readable tileset instead of ASCII. JarlFrankhttps://www.blogger.com/profile/08139422412722665286noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-57107458432565342572022-03-19T14:25:09.172-04:002022-03-19T14:25:09.172-04:00The devs streamlined all the fun out of Stone Soup...The devs streamlined all the fun out of Stone Soup many years ago. I, for one, prefer the ancient Linley's Dungeon Crawl to the modern iterations.Morblothttp://rpgcodex.netnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-87675553305834038602022-03-18T23:49:14.917-04:002022-03-18T23:49:14.917-04:00Stone Soup is certainly streamlined (they did away...Stone Soup is certainly streamlined (they did away with food entirely recently) but character development from experience is still a major part of the game.Danhttps://www.blogger.com/profile/17469733830517678716noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-9698619363058461182022-03-18T15:28:40.634-04:002022-03-18T15:28:40.634-04:00Sorry for being old and using the term the way I l...Sorry for being old and using the term the way I learned it, I guess. I went out of my way to explain myself after I realized it was confusing, so what's the problem?Jazerusnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-4696278836055422572022-03-18T09:56:44.592-04:002022-03-18T09:56:44.592-04:00But I like the type-in games. They're fascina...But I like the type-in games. They're fascinating. They're the really obscure ones that never got a chance. Who knows how many hidden gems - or at least shiny rocks - are out there. You can't find them if you don't try!Harlandnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-23152229551962594272022-03-18T06:46:53.612-04:002022-03-18T06:46:53.612-04:00It seems a common problem on this blog that, like ...It seems a common problem on this blog that, like the post just above, people insist on using terms literally instead of for what they mean.<br /><br />Chet's glossary even spells out that not every game where you "play a role" is an RPG. Going "but literally..." or "but technically..." on that isn't helping the discussion any.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31164056016513715772022-03-18T06:37:27.667-04:002022-03-18T06:37:27.667-04:00As Chet notes... the Patreon messages are generall...As Chet notes... the Patreon messages are generally shorter and mainly for "this will be coming up" type thoughts. I'd enjoy the main blog just as much without them. Don't worry!<br />arthurdawghttps://www.blogger.com/profile/04269435724709435094noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-91633786711280713852022-03-18T06:34:50.473-04:002022-03-18T06:34:50.473-04:00Maybe the real game is the typing... that's th...Maybe the real game is the typing... that's the fun part, not the actual playing :pJarlFrankhttps://www.blogger.com/profile/08139422412722665286noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-46197712604271889062022-03-18T02:33:43.648-04:002022-03-18T02:33:43.648-04:00These type-in games are essentially "independ...These type-in games are essentially "independent and shareware RPGs [that] are clearly amateur efforts", anyway, so by your own rules you can skip them.Radianthttps://www.blogger.com/profile/03866535042372152723noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48933244358976915042022-03-17T23:47:06.738-04:002022-03-17T23:47:06.738-04:00I haven't announced anything along those lines...I haven't announced anything along those lines on Patreon either but yes, basically, I'm toying with relaxing the chronological approach. I'm not ready to have a big discussion about it, though, so there's no point in this thread turning into a thing.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-15677980638456901902022-03-17T23:28:07.956-04:002022-03-17T23:28:07.956-04:00Oh, as for fixing the game: it's up to you, bu...Oh, as for fixing the game: it's up to you, but having rejected it as an RPG, I'm not particularly interested in starting over and replaying several hours just to get the inevitable three-line congratulatory message when I find the jewel. Allowing these type-in games was probably a bad idea in the first place.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-53152424899851556372022-03-17T19:47:44.745-04:002022-03-17T19:47:44.745-04:00Before the rise of indie Metroid-like games, it di...Before the rise of indie Metroid-like games, it did mean "Metroid-like Castlevania". People talked about "the Metroidvanias" and meant, exclusively, the handheld Castlevania games; there were so few games in the genre outside of Metroid and Castlevania that the genre didn't really have a name. The term expanded later to be the name of the genre, but it has only been that for about a decade.Jazerusnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-30141351071703351082022-03-17T16:02:31.549-04:002022-03-17T16:02:31.549-04:00I have similar concerns as Harland, which is why I...I have similar concerns as Harland, which is why I don’t really offer much exclusive content on Patreon (and also for tax reasons). I drop an occasional entry on how my week is going, or what I’m playing on the console, or when I want to test an idea. I know that not all of my truly invested readers subscribe through Patreon, which is fine, but I know that trolls and other troublemakers DONT’T subscribe to it.<br /><br />Anyways, I just want readers to know that I try my best to offer subscribers SOMETHING while not deliberately creating a division.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31396616178505450952022-03-17T12:54:09.753-04:002022-03-17T12:54:09.753-04:00Oh and to be clear, Harland, I don't think you...Oh and to be clear, Harland, I don't think you are arguing over the tip jar existing, just over whether there is exclusive content for paying members of the exclusive group of amazingness. I would say a couple things to that point specifically:<br /><br />First, I also wouldn't want to begrudge Chet an attempt to incentivize giving him money, which having Patreon content does. I respect that Chet wants to keep this as minimal as possible without it being absolutely null.<br /><br />Second, it could be way, way worse. We could have badges that show each commenter's contribution level, with inflated titles, glowing Avatar frames, and moderation privileges.<br /><br />Third, and I know this won't sit well with you, but Chet may need a forum with a higher signal-to-noise ratio than his public blog, particularly when discussing controversial topics. Having that forum be self organizing and itself open to any member is better than him having an invite-only forum for only his favorites. Actually, I don't know that he doesn't have that, but I'd be mostly against it if he did.<br /><br />Oh, God. He may have real life friends who read his blog that he talks to. I mean, Irene is kind of in a very exclusive in-group, and I bet they talk in ways that we would never get to participate in. I have to think about this...Iffy Bonzooliehttps://www.blogger.com/profile/07519858732154180575noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-79208713037430915582022-03-17T12:38:12.242-04:002022-03-17T12:38:12.242-04:00Well you are either a Patreon supporter or not, so...Well you are either a Patreon supporter or not, so that's definitely two groups... But, I don't actually know which one anyone is in unless they out themselves (in themselves?). Just because you are complaining about there being groups doesn't mean you are in one or the other.<br /><br />RPG Codex people might see Addict patrons as the out group, even though some of them may secretly belong. Drama!<br /><br />So I agree with you that there are two groups and anytime there are groups there is inness and outness of those groups. But since membership in the groups is anonymous, I don't think it actually comes up that often, this being a notable exception.<br /><br />Whether I have the wherewithal to contribute financially or not, I clearly enjoy the content, which I think unites most of us more than the former divides us. And so I wouldn't want to begrudge Chet an attempt to accept money for his work. It's better than the alternatives:<br /><br />1. Ads<br />2. Paywall<br />3. Chet no money<br />Iffy Bonzooliehttps://www.blogger.com/profile/07519858732154180575noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-60613543023889985692022-03-17T09:24:31.651-04:002022-03-17T09:24:31.651-04:00"Metroidvania" does not mean "Metro..."Metroidvania" does not mean "Metroid-like Castlevania", though. It's a fairly well-codified genre name that means, broadly speaking, an action platformer with a large, interconnected world, gated at least somewhat nonlinearly by access to various utility and combat items.<br /><br />It's even got its own Wikipedia page: https://en.wikipedia.org/wiki/MetroidvaniaDelvin Anarishttps://www.blogger.com/profile/03350343562075300893noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-20375971453764688202022-03-17T09:04:42.679-04:002022-03-17T09:04:42.679-04:00An interesting thing about the definition of RPG h...An interesting thing about the definition of RPG here is that it probably rules out the latest versions of Brogue, one of the best modern roguelikes (in my opinion). The only character development is increasing your strength and hit points, and those are both done through potions. But if you can find earlier versions, around 1.5 or 1.6, you level up by killing monsters and that increases you HP and I think your to-hit, so that might count. No economy though (gold is just for scoring, sometimes you have to choose among equipment).<br /><br />And it makes sense; one of the things that makes Brogue great is that it's streamlined, but the parts it streamlined away may be the parts Chester really enjoys.Matt Weinerhttps://www.blogger.com/profile/15731711604182232484noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-46412830787371863172022-03-17T08:08:45.278-04:002022-03-17T08:08:45.278-04:00Well I hope someone fixes it!
The three complaini...Well I hope someone fixes it!<br /><br />The three complaining posts confirm exactly what I said: there didn't used to be an ingroup and and outgroup. Now, there is. And the ingroup thinks they're the ingroup, which they are, and they look down on the outgroup, which ingroups always do. <br /><br />And that's why I frown on it. Harlandnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-26686255260891254192022-03-17T01:20:18.817-04:002022-03-17T01:20:18.817-04:00"the Jewel of Taldra. At least that doesn'..."the Jewel of Taldra. At least that doesn't spell anything backwards."<br /><br />Tss, tss, you obviously never heard of the famous early 80s game developer James "Arry" Ardlat and his best-selling 1982 CRPG "Dungeons of Ardlat"... ;-).Buscanoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-27785548731281724222022-03-16T23:02:38.565-04:002022-03-16T23:02:38.565-04:00I was using the term literally, the "Metroid-...I was using the term literally, the "Metroid-like Castlevanias". If folks are talking about Metroid-like games in general, yeah, it's a mixed bag between games that are like Metroid (no RPG elements) and games that are like SotN (RPG elements).Jazerusnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-60295821531746237062022-03-16T22:06:07.921-04:002022-03-16T22:06:07.921-04:00Imagine getting all the free content on this blog ...Imagine getting all the free content on this blog and then complaining about the people who want to tip the creator because they see like 3 extra discussion posts a month.Brenthttps://www.blogger.com/profile/07650899016493335364noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-86496516030850187042022-03-16T21:38:29.558-04:002022-03-16T21:38:29.558-04:00As far as I'm aware, Super Metroid clone is th...As far as I'm aware, Super Metroid clone is the minimum, but a lot of more modern examples added the RPG elements from Castlevania. Personally, I feel like the major defining features of a Metroidvania are being a sidescrolling action adventure, with exploration and item based progression. RPG elements are optional, but nice to have.Twibathttps://www.blogger.com/profile/11872080022551062309noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-42626503809340462532022-03-16T19:58:39.594-04:002022-03-16T19:58:39.594-04:00I came into contact with the genre on Newgrounds i...I came into contact with the genre on Newgrounds in the late 00s and early 10s, where some people uploaded Metroid-style platformers made in Flash. Later I played Super Metroid on an emulator.<br /><br />None of these have leveling, you just pick up items and gain new abilities from them. But there is no separate term for "Metroid-like", they are also referred to as Metroidvanias.<br /><br />So I'm somewhat confused about the term. Does a game NEED Castlevania SotN elements to be a Metroidvania, or is being a Super Metroid clone enough? JarlFrankhttps://www.blogger.com/profile/08139422412722665286noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-64030194964677970872022-03-16T19:43:44.065-04:002022-03-16T19:43:44.065-04:00A buck a month is SUCH a hurdle for anyone wanting...A buck a month is SUCH a hurdle for anyone wanting to join that conversation? If anything it's probably a relief to Chet that he can float ideas to a smaller group before introducing them to the larger one that contains at least a couple bad faith anons or trolls. Bruce Brenneisehttps://www.blogger.com/profile/11322005049442981571noreply@blogger.com