tag:blogger.com,1999:blog-6162314467762792782.post3535739693868846803..comments2024-03-28T15:25:30.216-04:00Comments on The CRPG Addict: Dragonflight: The World Takes ShapeCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-6162314467762792782.post-11016260657694543692014-06-19T17:11:50.791-04:002014-06-19T17:11:50.791-04:00Retrieving the map pieces is mentioned at the very...Retrieving the map pieces is mentioned at the very beginning. I don't know if it's necessary to win, but it sure helps with navigation. I agree that it seemed weird how quickly I found several of them.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-11626411090170292472014-06-18T17:10:28.326-04:002014-06-18T17:10:28.326-04:00There's something appealing about this game...There's something appealing about this game's look and feel, probably just based on my age and the kind of games I played a lot of in the early 90s. The combat sounds terrible, but LOOKS like a shareware action game - cool! The first-person dungeons with this level of detail seem right out of the Wolfenstein era of FPSes. Some of the more detailed "scenes" remind me of, I don't know, Master of Magic...<br /><br />Reading between the lines, though, it feels weirdly staged. Is retrieving these map pieces given any kind of emphasis as it happens, or tied into a plot at all? For the amount of backstory this game seems to have, not a lot seems to be going on in-game. I'm comparing to Ultima 6 - that map quest may have had some problems, but you had to do different things to get different pieces. Alarm bells go off for me when you're finding a couple of them in the same dungeon without much fanfare...doctorcasinohttps://www.blogger.com/profile/14185814652737703042noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-63550171014474801052014-06-16T02:57:15.325-04:002014-06-16T02:57:15.325-04:00There doesn't appear to be any way to change p...There doesn't appear to be any way to change party formation or order. But I don't think it would help. Putting the archer in the front would just mean that she starts a couple of squares closer. Enemies consistently avoid her line of fire until they're in immediate melee range, at which point her bow would be useless.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-4491363775099713972014-06-16T02:55:49.770-04:002014-06-16T02:55:49.770-04:00Maybe you can put your archer/mage in the front ro...Maybe you can put your archer/mage in the front row and fire some volleys till the enemy gets to close and then move them to the side while your melee fighters advance?Morkarnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31924985726711549802014-06-16T02:41:01.322-04:002014-06-16T02:41:01.322-04:00Oh, for Christ's sake. Do you know how much ti...Oh, for Christ's sake. Do you know how much time I've spent taking careful notes on scrolls? You're right: you can just look at them.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-83797968168084795272014-06-16T01:08:59.273-04:002014-06-16T01:08:59.273-04:00It should be possible to just look at the scroll t...It should be possible to just look at the scroll to figure out which spell it is. I distinctly remember doing that in the Amiga version. <br /><br />As for the plot-required items? It has been ages since I played this, but from what I can remember: various gems, several types of potions (especially alcohol and healing), and possibly rings; though I remember being able to buy jewelry from somewhere (at high cost).<br /><br />It's definitely one of the more annoying aspects of this game. It's so easy to use up potions by mixing them, and then you run into NPCs who would've needed those... Many of them don't even specifically ask for items, but if you encounter any sick NPCs, the chances are that they could use some healing potions. Zaltysnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-37843562723880258072014-06-15T23:10:56.991-04:002014-06-15T23:10:56.991-04:00"I'm not really sure what characterpoints..."I'm not really sure what characterpoints do in the grand scheme of things." <br /><br />Since it's in the manual, I'll assume this isn't a spoiler - the manual says that character points are basically a way to track your moral standing - and that you might meet someone/people in the future that care about your "high moral values". Having actually played this game, I won't say what happens, but I remember it making a difference in the story.Hadeannoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-17553813158472593502014-06-15T19:42:27.904-04:002014-06-15T19:42:27.904-04:00@Chet- I guess what you're trying to say is th...@Chet- I guess what you're trying to say is that the enemy AI is smarter than the combat mechanics.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-78944456053383896602014-06-15T17:03:58.947-04:002014-06-15T17:03:58.947-04:00I didn't explain it very well. That's what...I didn't explain it very well. That's what I typically do. The problem is that until the enemies get exactly one square away (at which point they'll move so as to attack the fighters), they stay out of the line of fire no matter where I put the spellcaster and archer. Once they're already in melee range, my fighters typically kill them before the spells/arrows can strike.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-77107055527543512662014-06-15T16:33:31.279-04:002014-06-15T16:33:31.279-04:00Maybe a stupid question... but why not have two me...Maybe a stupid question... but why not have two melee fighters side by side, and one ranged/spellcaster behind each? Maybe the enemies run because too many are lined up on them....Gerry Quinnhttps://www.blogger.com/profile/04078394659680797175noreply@blogger.com