tag:blogger.com,1999:blog-6162314467762792782.post3458712545141624328..comments2024-03-29T10:21:29.354-04:00Comments on The CRPG Addict: Twilight: 2000: Another WreckCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger43125tag:blogger.com,1999:blog-6162314467762792782.post-34600492898573904862017-11-21T04:40:35.490-05:002017-11-21T04:40:35.490-05:00Where exactly did you read blanket condemnation of...Where exactly did you read blanket condemnation of all unrealistic combat mechanics in my comment? Realism was raised as a potential defense for a frustrating mechanic, and I responded to point out that the mechanic isn't particularly defensible even from that perspective.Maldeushttps://www.blogger.com/profile/00281269631242362618noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-87403863546554113072017-11-10T13:29:37.704-05:002017-11-10T13:29:37.704-05:00I ultimately enjoy strategy games more, but it tak...I ultimately enjoy strategy games more, but it takes hours to learn all the variables and rules, and I hate that initial period.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-31506331897416809892017-11-09T19:13:38.733-05:002017-11-09T19:13:38.733-05:00While we're in dream land, I'd suggest you...While we're in dream land, I'd suggest you'd enjoy strategy games much more than adventure games.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-62120447547269078262017-11-09T14:41:58.608-05:002017-11-09T14:41:58.608-05:00If i ever reached the end,I supposed I'd consi...If i ever reached the end,I supposed I'd consider anything, but I'm never reaching the end.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-75491954484972116412017-11-08T07:43:55.782-05:002017-11-08T07:43:55.782-05:00Well, there is an adventure gamer blogspot pretty ...Well, there is an adventure gamer blogspot pretty much based on this Template in style If you want Check it out. I think Most of the contributors there also comment here. Oliverhttps://www.blogger.com/profile/00173346432654773298noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-57616983219017944712017-11-06T16:06:08.132-05:002017-11-06T16:06:08.132-05:00My first exposure to squad based combat was with r...My first exposure to squad based combat was with real time systems like Strike Squad (which has oddly similar box art).Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-82673204702982226272017-11-06T11:55:05.660-05:002017-11-06T11:55:05.660-05:00Addict, it really makes my day when i can find you...Addict, it really makes my day when i can find your entries here, so good, to know about these lost games. If ever you reach the end and you aren´t tired, perhaps you can consider doing point n click adventure game reviews? They´re great fun too.zhttps://www.blogger.com/profile/06067557827544579732noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-81993747008766064792017-11-06T06:22:32.543-05:002017-11-06T06:22:32.543-05:00However, there are hand grenades that explode on i...However, there are hand grenades that explode on impact. This is to prevent the enemy from just throwing them back at you as well as preventing friendly fire from grenades bouncing back.<br /><br />https://en.m.wikipedia.org/wiki/RGN_hand_grenadehenryvkhttp://www.gmail.comnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-74192509033718843152017-11-05T13:53:36.665-05:002017-11-05T13:53:36.665-05:00It barely can be an RPG. It has too much of an ac...It barely can be an RPG. It has too much of an action feel. I see it very sad. To paint, you have to study other painters. Same for rpgs if you ask me...otherwise you create a monstrosity of garbage like this.zhttps://www.blogger.com/profile/06067557827544579732noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-27093774203476417242017-11-05T11:35:24.663-05:002017-11-05T11:35:24.663-05:00Ha, totally.Ha, totally.PK Thunderhttps://www.blogger.com/profile/14416777230563913195noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-68689763883106241212017-11-05T11:09:43.595-05:002017-11-05T11:09:43.595-05:00RPG/Tactical Sim Hybrids are certainly possible. B...RPG/Tactical Sim Hybrids are certainly possible. Brigade E5 is a good example.Coffeedragonnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-7746262091326679992017-11-05T08:48:00.284-05:002017-11-05T08:48:00.284-05:00Great, now I can't unsee it :DGreat, now I can't unsee it :DVKnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-63070739641504472052017-11-05T08:15:10.172-05:002017-11-05T08:15:10.172-05:00If it worked like that, you could just make a uni-...If it worked like that, you could just make a uni-language team and never need to worry about the language mechanic.Burzmalihttps://www.blogger.com/profile/00700214318733639704noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-59662068903084128982017-11-05T06:17:56.573-05:002017-11-05T06:17:56.573-05:00RPGs are derived from tactial wargames, after all,...RPGs are derived from tactial wargames, after all, though usually much simplified. <br /><br />But even simulations sacrifice realism for playability constantly. People hardly read manuals at all, noone would want to need months of training to fly a plane, or even start the engine. The only "games" that really put realism first are hardcore simularors like Flightgear and OpenBVE, and their commercial equivalents. <br /><br />With this game though I think it's pretty clear that it was rushed and released prematurely. Does it even have a cover mechanism?Bucknoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-33683409652521091022017-11-05T06:09:05.165-05:002017-11-05T06:09:05.165-05:00These 3-D houses remind me of cute anime kitties f...These 3-D houses remind me of cute anime kitties for some reason. Korodzikhttps://www.blogger.com/profile/05344753329008603145noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-1863981642783988062017-11-05T02:32:39.373-05:002017-11-05T02:32:39.373-05:00Eric, you might also want to get the Sabre Team. I...Eric, you might also want to get the Sabre Team. It is a kind of spiritual successor to Laser Squad, only in (then) modern-day setting.VladimIr V Yhttps://www.blogger.com/profile/04673420469663885531noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12215168841151482342017-11-05T01:03:02.623-04:002017-11-05T01:03:02.623-04:00Yes. Twilight modules were less dungeon crawls wi...Yes. Twilight modules were less dungeon crawls with maps and monster stats than they were a gazetteer for an adventure area and a description of the plot. It was up to the GM to design the actual encounters, so a typical adventure would be much more of a collaborative effort between the GM as the players. If you’re designing adventures for the A-Team, you know Faceman is always going to run a con, B.A. is going to want to hit something, Mad Dog will want it blown up, and Hannibal will have a plan that they can all do what they like best.ThirtyNinehttps://www.blogger.com/profile/07720392687278454430noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-22348534716529906332017-11-05T00:29:27.764-04:002017-11-05T00:29:27.764-04:00That mission where you need a random language skil...That mission where you need a random language skill is unconscionable. There's no reason why the game couldn't at least look at which languages your party has and pick one of those. And since the player has no reason to suspect that it's random and you can just reload, it's game-breaking.Miguknoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-74791172975021854672017-11-04T23:19:49.325-04:002017-11-04T23:19:49.325-04:00Okay, I'll take that as a cue to make with the...Okay, I'll take that as a cue to make with the hints:<br /><br />1. Initiative is on you character sheet, higher is better, spec ops jobs give the most initiative.<br /><br />2. Have 2 or 3 translators, have them learn all the languages, when you need one, radio them over.<br /><br />3. Have a heavy weapons team, when you encounter a tank, hop out of your vehicle and radio them in, blow up tank with ATGMs and switch back to main team and head out.<br /><br />4. *Big Exploit, ignore if you want to play normally* Vehicles are immune to attack from enemy troops while you are driving. To trivialize combat, drive your vehicle next to the red dots on the tactical map, jump out, enter combat, brrt brrt with SAW, exit combat, reenter vehicle, wash rinse repeat. Burzmalihttps://www.blogger.com/profile/00700214318733639704noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-49536534056677320442017-11-04T22:32:33.853-04:002017-11-04T22:32:33.853-04:00Ah, that's too bad, this game sounded pretty n...Ah, that's too bad, this game sounded pretty neat.GBhttps://www.blogger.com/profile/15031332983375940560noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-6677211569633928132017-11-04T22:04:42.326-04:002017-11-04T22:04:42.326-04:00Woah, thank you for telling me about Laser Squad. ...Woah, thank you for telling me about Laser Squad. And Gollop was a designer for it! You know, despite its popularity, I'd never heard of it, though that's not saying much. If a computer game came out before '94 there's a decent chance I've never heard of it. I'm trying to be better about that. This blog helps immeasurably. Anyway, I grabbed it from an abondonware site and started playing. I can absolutely see the influence so thanks again.<br /><br />As for X-Com... eh, I thought about that one but I'm not so sure of it as an influence since it and Jagged Alliance were released so close together. Within three months, I think, and definitely within the same calendar year.Eriknoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-1557112723385614042017-11-04T22:04:32.091-04:002017-11-04T22:04:32.091-04:00I'd like to have a look at a TL2000 module. Do...I'd like to have a look at a TL2000 module. Does it offer more opportunities for characters of varied skills to succeed in encounters? CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-67638038906941888302017-11-04T22:03:11.258-04:002017-11-04T22:03:11.258-04:00A lot of RPGs blur the lines between RPG and simul...A lot of RPGs blur the lines between RPG and simulation when it comes to combat. CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-15812458259682705782017-11-04T22:01:07.299-04:002017-11-04T22:01:07.299-04:00Sure, I could see how it would be hard to translat...Sure, I could see how it would be hard to translate the totality of the game rules to the computer, and I don't mind that the games can only use a portion of the tabletop game's skills. The problems are: a) the manuals always lie about which skills are actually used in the game, and b) even the non-combat skills that are occasionally used aren't used very often.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-74660822058773971692017-11-04T21:59:25.709-04:002017-11-04T21:59:25.709-04:00This explanation is as good as any, but the manual...This explanation is as good as any, but the manual doesn't mention anything about it. Give how many other things the manual omits, I can't rule it out.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.com