tag:blogger.com,1999:blog-6162314467762792782.post3112843642834055183..comments2024-03-28T23:14:06.156-04:00Comments on The CRPG Addict: Knights of Legend: The Fearsome Creatures of My QuestCRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger59125tag:blogger.com,1999:blog-6162314467762792782.post-1098379554172832672020-05-09T15:57:50.805-04:002020-05-09T15:57:50.805-04:00hey, i just found the orcs. go to the lower left c...hey, i just found the orcs. go to the lower left corner of the outpost and press 'end' on the numpad. you have to go diagonally left and down towards the patch of hills beyond the outpost.<br /><br />hope this helps your 25 year quest!choahttps://www.blogger.com/profile/08797490847391615892noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-85281420442200794042016-07-21T13:55:45.949-04:002016-07-21T13:55:45.949-04:00May be kinda late to note that, but "Htron&qu...May be kinda late to note that, but "Htron" is nothing else but "North". It looked similar enough to the antipodic "Htrae" I've met somewhere.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-12213858870892948172016-01-30T02:58:11.337-05:002016-01-30T02:58:11.337-05:00So cool that you got Todd to look at your review o...So cool that you got Todd to look at your review of the game. See if you can get him to look at my fan novel I'm writing of it on Tablo. x3Balronhttps://www.blogger.com/profile/13084390588636584936noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-81987228335931111282015-04-08T13:38:23.266-04:002015-04-08T13:38:23.266-04:00yes i am aware of that but nothing there... funny....yes i am aware of that but nothing there... funny. I have circled that outpost 100 times last 20 years :D .. Thanks anyway. Maybe the version was bugged... C64 was pirate copy, tho it didnt have a crack or anything. It lacked copy protection.<br /><br />But the same problem on PC as well... How can this happen to same guy twice? - Bruce Willis in Die Hard 2Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-18839469639813257352015-04-06T09:24:23.503-04:002015-04-06T09:24:23.503-04:00I wish I could help you, but I don't remember ...I wish I could help you, but I don't remember having any particular problem with finding this quest. If it helps, a walkthrough says, " They're fairly easy to find; they're practically right on top of the Kazhad outpost."CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-78429139442213851812015-04-06T04:16:24.893-04:002015-04-06T04:16:24.893-04:00Great Blog, Great game. Knights of Legend should b...Great Blog, Great game. Knights of Legend should be remade. I used to spend years on this game... yes, indeed. Because I never found the Orcs for the quest in Olanthen. They were supposed to be in Mountains of Lorr and I combed through every mountain and hill in whole Ashtalarea.<br /><br />Funny thing is that I never found those orcs on C64 but neither on PC. So where the hell are they? I pretty much did all the other quests. By the way, the Sledge quest I accomplished pretty fast (just ran for the item) to save time.<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-13100974140593866762014-03-08T14:52:57.995-05:002014-03-08T14:52:57.995-05:00Baron, I'm glad you feel so positively about t...Baron, I'm glad you feel so positively about the game. As for "what flaws?," my posts on the game do a pretty good job outlining what I feel they are.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-36238436068643018372014-03-08T07:07:48.395-05:002014-03-08T07:07:48.395-05:00What flaws? Knights of Legend was one of my favour...What flaws? Knights of Legend was one of my favourite RPGs. A detailed combat system, elven magic system, many class/race combinations, beautiful graphics, diverse monsters, racist innkeepers, exploration, the foresight skill, remote weapon trainers, tormenting dying creatures until they bleed out, a fantastic map and manual, exceptional NPC writing, old school note taking. <br /><br />Thanks Todd Porter, Knights of Legend was one of the best RPGs ever made. A truly astounding and ambitious gaming classic.Baronhttp://www.rpgcodex.netnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24695755934592886522013-05-25T22:27:03.050-04:002013-05-25T22:27:03.050-04:00I take it you just did that quest?I take it you just did that quest?Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-54837199434642669972013-05-25T22:26:39.341-04:002013-05-25T22:26:39.341-04:00That is why XCOM only loads a random seed at the s...That is why XCOM only loads a random seed at the start of the fight: If you save and load before each action you will get the same result each time, so if you have a low roll next, you have a low roll next and need to try something else.Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-87880072832914627452013-05-25T22:23:12.652-04:002013-05-25T22:23:12.652-04:00Yep, I think we've found the granddaddy of the...Yep, I think we've found the granddaddy of the tactical RPG (though it could be argued that the Gold Box games were the first)Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-61583055336381399832013-05-22T06:00:55.436-04:002013-05-22T06:00:55.436-04:00Well, something certainly get across to Chet given...Well, something certainly get across to Chet given that he completed the game despite its flaws!<br /><br />Have you ever considered having another go using modern software tools, which make writing games so much easier?<br /><br /><br />Gerry Quinnhttps://www.blogger.com/profile/04078394659680797175noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-83736133776378884542013-05-21T16:33:02.735-04:002013-05-21T16:33:02.735-04:00You called it a "D&D Fantasy Heartbreaker...You called it a "D&D Fantasy Heartbreaker". It has nothing to do with D&D and the guy who invented the (nebulous, poorly defined) term, Ron Edwards, specifically cited Rolemaster as an example of a game that he <i>doesn't</i> mean with it right in the same article the term was first used in.<br /><br />Fantasy Heartbreakers, insofar as the term means anything, are games that 1) copy D&D and 2) display utter cluelessness of every game other than D&D, touting ancient things like individually advancing skills as major innovations. So in a way they're even worse than clones.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-2830639008830641872013-05-20T22:43:36.559-04:002013-05-20T22:43:36.559-04:00Beating normal crpgs is one thing. Beating rogueli...Beating normal crpgs is one thing. Beating roguelikes quite another, in my book. The amount of planning and forethought and luck required to beat Nethack make it worth ten times what beating Knights of Legend does. <br /><br />So for me they're not even in the same league so it's not a broken streak either way. <br /><br />I am confident you can ascend in Nethack, though. If not this month, eventually.Helmhttps://www.blogger.com/profile/00584102280299430293noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-59915491556225109502013-05-20T22:17:33.389-04:002013-05-20T22:17:33.389-04:00I didn't think you were. You were right: it...I didn't think you were. You were right: it's some CRPG Addict pride.<br /><br />I just realized, though: that streak is almost certainly going to come to an end with the current edition of <i>NetHack</i> unless I get extremely lucky in the next month or so.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-88368172507142757252013-05-20T22:16:02.943-04:002013-05-20T22:16:02.943-04:00Precisely. I'm afraid of the game-breaking abi...Precisely. I'm afraid of the game-breaking ability of that kind of power.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-60596009676647547952013-05-20T22:15:09.053-04:002013-05-20T22:15:09.053-04:00Todd, thanks so much for visiting. I love to hear ...Todd, thanks so much for visiting. I love to hear the stories of how games got made, and how various elements found their way into the final product. I hope you don't mind the tone of my postings, which somewhat unapologetically considers games as if they were released today rather than in the context of the times. KoL absolutely has some great features--the combat dynamic is its highlight--and I appreciate the thought that went into it. I'm sorry that the expansions never got off the ground; it would have been fun to see what you all could have done with some refinements.<br /><br />If you return to check out my "final rating" on Wednesday, I think you'll find it well-balanced.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-28455305149722285542013-05-20T19:07:34.631-04:002013-05-20T19:07:34.631-04:00I just got connected to Chet today through my ex-w...I just got connected to Chet today through my ex-wife.<br /><br />He asked if I would write a little about the creation of the game and so...<br /><br />KOL was created in San Marcos, Texas in an apartment I rented for $50 per month...yes, $50 per month. No air-conditioning and roaches so big I caught them using my razors.<br /><br />I would travel to the library of then, Southwest Texas State University, where I could print out code for free. <br /><br />How it came to Origin was a quirk of fate. I called Origin to see if they wanted to publish it and lo and behold Richard Garriott was in Austin scouting office space to set up Origin South. They said if I could meet with him that night, he would look at it...so I drove 30 miles north to Austin and we met, he looked at the game, and we talked all night.<br /><br />We signed the contract the next morning.<br /><br />Actually, I had a fully 3D simulated dungeon crawler graphics system I had developed for the game, but alas, it was cut early on - it was quite impressive for a 6502. 3D simulated fully textured walls, floors and ceilings...ah the days.<br /><br />The credits are, in fact, my college buddies (I was President of the Gaming society in college). Most of the storylines were written by myself and my best friend Jeff Groteboer. Jeff, unfortunately, contracted Cardio Myopathy and actually had a heart transplant and lived for 10 years before passing. His fingerprints are all over KOL...Dungar Stiffknuckles was his favorite D&D character...how he could name dwarves - marvelous.<br /><br />Because I was a D&D'er, I wanted to simulate that experience and create the first RPG that allowed you to dress your characters in what they had...the cast shot was an outcome of that. It was the very first I could remember to do this.<br /><br />I programmed the game in 6502 assembly. I used bank-switched memory and even wrote the Micro-Dos to enable maximum space in memory and on disk.<br /><br />In the final days, I had to hand assemble some parts as I could no longer fit the game and the assembler in memory at the same time!...haha <br /><br />The combat mechanics were designed by myself, Dave Barnes and Arvin Van Zante (both residents of Pella Iowa where I went to school). Pella is a tiny town and these guys would join with us to play D&D, RuneQuest, etc, etc, even though they had been out of school for years! Such great memories of starting at 4pm on Friday and finishing at 10pm on sunday...<br /><br />I hope those who played KOL could look past it's flaws and see what we were trying to accomplish...something deeper than Bards Tale, with real combat like the rpg's we tirelessly played.<br /><br />Best to all,<br /><br />Todd Porter<br /><br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24429700364378576562013-05-20T19:04:36.192-04:002013-05-20T19:04:36.192-04:00Taken to an extreme, you could save before every s...Taken to an extreme, you could save before every single action. Even before every roll of the die, although depending on how the RNG works you may get the same result. I think the most common use for it is to save whenever you like instead of only when the save feature allows.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-90626142983970164232013-05-20T18:58:06.696-04:002013-05-20T18:58:06.696-04:00It is entertaining that this is a greek word that ...It is entertaining that this is a greek word that us Greeks do not use. We use 'cherekakia' which is just the cari-cacy parts without the 'epi-'. Means the same thing. You taught me better greek!Helmhttps://www.blogger.com/profile/00584102280299430293noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-43772790769401586332013-05-20T18:56:25.168-04:002013-05-20T18:56:25.168-04:00I applaud your determination, I wasn't critici...I applaud your determination, I wasn't criticizing. If you do something, do it right and so on, plus an informed account of these games will help the book(s).Helmhttps://www.blogger.com/profile/00584102280299430293noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-60154441781469988542013-05-20T18:54:01.606-04:002013-05-20T18:54:01.606-04:00I didn't call it a clone, actually.I didn't call it a clone, actually.Helmhttps://www.blogger.com/profile/00584102280299430293noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-79208716937785477682013-05-20T17:36:28.215-04:002013-05-20T17:36:28.215-04:00So, for instance, you could save before every comb...So, for instance, you could save before every combat round and reload if you don't like the result? KoL goes too far with its limited saving, but I can't imagine how much of a bastard version of this game I would have played with the ability to almost instantly undo any bad action. CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-85739516646351050882013-05-20T16:37:45.482-04:002013-05-20T16:37:45.482-04:00Helm: Characterizing Rolemaster as a D&D clone...Helm: Characterizing Rolemaster as a D&D clone is unfair. Rolemaster has nothing in common with D&D other than the concept of sword & sorcery fantasy (which it hardly has solitary claim to).<br /><br />Tristan: <i>"This illustrates a particularly remarkable quality of Pool of Radiance. The writers set out to transplant an entire pen-and-paper adventure module and its associated system to the PC, and basically succeeded."</i><br /><br />I found PoR extremely devoid of "genuine" content, by which I mean anything that didn't boil down to picking an option from a small handful of choices presented in a text screen, or a simple battle. PoR strove to have a lot of things in it, but due to limitations of the engine and hardware they were [i]illusionary[/i] things, mere symbols of events represented in text instead of actual events. You don't actually get disguises from the women in PoR to infiltrate the enemy's base, because those women don't exist as real things in the game world, and neither do the disguises exist as real armor that you must put on in your inventory: you only read a text screen that said you did. Pen and paper RPGs, most versions* of D&D included, do not suffer from this problem - in them, everything that happens in the game is equally tangible and real, presented in the same way, so there is no crippling feeling that only certain parts of the game "count".<br /><br />*) *Cough* fourth *cough*Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-54034750823050954582013-05-20T16:22:08.599-04:002013-05-20T16:22:08.599-04:00yesyesZenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.com