tag:blogger.com,1999:blog-6162314467762792782.post172754012171160563..comments2024-03-28T15:25:30.216-04:00Comments on The CRPG Addict: Game 118: Dragon Stomper (1982)CRPG Addicthttp://www.blogger.com/profile/01238237377918550322noreply@blogger.comBlogger80125tag:blogger.com,1999:blog-6162314467762792782.post-56565603712107410912021-05-04T05:54:57.868-04:002021-05-04T05:54:57.868-04:00As someone who absolutely adored the Final Fantasy...As someone who absolutely adored the Final Fantasy-series in my teens, I would love to declare them as at least equal to the greatest CRPGs I have played in my life.<br /><br />But I have replayed quite a few of the FF games in the past ~5 years and FF7 is the only one I would still consider good. In fact, I consider it great. But that is the only one in my opinion.<br /><br />There is a large group of people claiming FF6 is the best the series has to offer and I can kind of see where they're coming from but that one never clicked with me.Dragnipurakehttps://www.blogger.com/profile/17491314816320427932noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-7463447589996180102019-07-07T17:57:10.961-04:002019-07-07T17:57:10.961-04:00I played it new also. It was a cassette-loaded ga...I played it new also. It was a cassette-loaded game into an oversize cartridge thatplugged into the atari. For others reading, nothing like it existed to my knowledge, so to an 11-year old it was quite exciting. I play escape from the mastermind also by this same company and enjoyed it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-48319440325253970732018-04-04T06:54:01.398-04:002018-04-04T06:54:01.398-04:00The mercenaries charge more gold depending on how ...The mercenaries charge more gold depending on how much money you have. But you can always hire them by offering a gem, so it saves money on a good run. There are a lot of little non-obvoius tricks in the game. It's a very old game from when many players wouldn't have had access to a computer, so to me it was amazing to have it on a 2600 at all. Then random item traits gave it some replay value, and some runs will be much harder than others. Rings to heal is a bad one as they are rarer. Crosses to heal is good. You're not supposed to waste money to heal except in emergencies. The shield raises your dex by 5, which makes you harder to hit. Handaxe changes your damage from 1-7 instead of 1-4 with fists. It can also chop into locked "soft" buildings like huts to save a key, but not on castles.The Eidolonhttps://www.blogger.com/profile/17617139131166125571noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-77844282293288444002016-11-05T15:16:40.069-04:002016-11-05T15:16:40.069-04:00Hope you don't mind that I'm commenting su...Hope you don't mind that I'm commenting such old post, but I found your blog about 2 months ago and I'm reading everything from beggining.<br /><br />Regarding console vs pc games I had a feeling that difference in gameplay comes from difference in narration. When replaying Final Fantasy II it struck me that basically all jRPG I played offered no character creation besides choosing name. I go with predefined character, with predefinied background, dreams and goals. This way each roleplaying choice is opportunity for player to step out of character (instead of defining character as in typical computer cRPG), so it may be considered a threat by game designer. It's basically like watching interactive story with crpg mechanics.<br /><br />I feel like jRPG (console rpg?) is more about reading/watching predefined story traditional crpg mechanics (or it's variations), wile typical computer rpg is more about defining player story.<br /><br />I look forward to catching up with your blog.<br />Cheers!Anonymoushttps://www.blogger.com/profile/12561627758781729489noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-81266062892152776942016-07-12T15:26:52.138-04:002016-07-12T15:26:52.138-04:00People always want me to be more charitable to gam...People always want me to be more charitable to games given the conditions under which they were developed. That isn't what my reviews are about. I'm not going to give a positive review to a game that sucks just because the platform wasn't capable of producing a better one.CRPG Addicthttps://www.blogger.com/profile/01238237377918550322noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-64301823730992656162016-07-07T14:09:49.892-04:002016-07-07T14:09:49.892-04:00I agree, this is a rare case of Chet somewhat drop...I agree, this is a rare case of Chet somewhat dropping the ball, basically ignoring the difference between a 48k computer of the era vs the consoles of the time. Atari 2600: 128 bytes of RAM, 4K ROM carts. Intellivision: 1.5K ram, 4-8K carts. <br /><br />Home computers of the era had 48K RAM and 130K+ floppies. Humbabahttps://www.blogger.com/profile/06466919522684648264noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56604886545338931622015-06-24T14:23:21.887-04:002015-06-24T14:23:21.887-04:00Huh. Now that you mention it, the FDS probably wo...Huh. Now that you mention it, the FDS probably would have made more sense for the Famicom Wizardry ports than cartridges (the FDS was only barely past its prime in retrospect at the end of '87; Final Fantasy and Mega Man were both originally FDS games changed to carts at the last minute.) Games for it were less than half the price, and while single-disk FDS capacity was limited to 128KB, that's exactly how big Famicom Wizardry games are.EriChanTheRetroGamerNerdhttps://www.blogger.com/profile/10862547154849146963noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-49825125013207671482015-06-24T13:54:39.161-04:002015-06-24T13:54:39.161-04:00Huh, I wonder why they didn't just use the FDS...Huh, I wonder why they didn't just use the FDS.Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-90282129961979484062015-06-24T07:50:45.108-04:002015-06-24T07:50:45.108-04:00Oh, they did change the dungeon layouts, but they ...Oh, they did change the dungeon layouts, but they were mostly on optional floors (B6-B8 Wiz1). I think the NES Wizardry games are perfectly faithful in spirit and mechanics (except for that damn AC bug- they're actually harder for it!)<br /><br />Character transfer used a Famicom accessory called the "Turbo File" to backup and restore your character data, except you could do it cross-game instead of being stuck in one game. It was dropped in the US release, and in any event your characters were reset to Level 1 through all games and Wiz2 rebalanced around this.EriChanTheRetroGamerNerdhttps://www.blogger.com/profile/10862547154849146963noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-66487006039492410832015-06-24T07:07:06.002-04:002015-06-24T07:07:06.002-04:00Wiz 1 - 3 on NES / SNES are not quite 100% faithfu...Wiz 1 - 3 on NES / SNES are not quite 100% faithful conversions. They exchanged quite a lot of the original dungeon layouts which seems like a minor issue given the randomness of wireframed dungeons, but ... I think the original ones are bit less random in their layout... if that makes any sense. For example in Wiz 1 there are two levels which represent the developer's initials. On consoles they just left in one of those and replaced the other. <br /><br />They also swapped scenario 2 with 3 which is really weird IMHO. Some things like character transfer also work different, but I can't remember exactly what and how.fireballhttps://www.blogger.com/profile/01094871771537115267noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-87314905848246090992015-05-31T16:52:48.402-04:002015-05-31T16:52:48.402-04:00Considering that the Atari 2600 is essentially a g...Considering that the Atari 2600 is essentially a glorified pong system (just read up on the programming limitations) with 128 bytes of RAM (not a typo, that's 128 bytes or 1 kilobit, though the Supercharger gives it a few kilobytes), this game is extremely impressive.EriChanTheRetroGamerNerdhttps://www.blogger.com/profile/10862547154849146963noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-1420758085630865692014-06-19T19:41:24.961-04:002014-06-19T19:41:24.961-04:00That's because it recognizes the fact that Lin...That's because it recognizes the fact that Link was the savior and hero of the land from the 1st game. Link just needs to find the right person who has the right item for him to get for free or borrow to save the land AGAIN. The rest in the Zelda series are reboots or alternate storylines of the same universe.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-52322776178823279782013-10-05T15:40:56.569-04:002013-10-05T15:40:56.569-04:00Jonothan: Yes, they saved onto the same disk the g...Jonothan: Yes, they saved onto the same disk the game was written to, right?Canageekhttps://www.blogger.com/profile/03770924810559440307noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-36435811537924131872013-10-02T11:58:53.671-04:002013-10-02T11:58:53.671-04:00Just to clarify, the games themselves were on disk...Just to clarify, the games themselves were on disks; there aren't any Famicom games I know of that used the FDS exclusively for saving.Jonothanhttps://www.blogger.com/profile/06305455959377150878noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-6452899855510934112013-10-01T19:02:45.881-04:002013-10-01T19:02:45.881-04:00I played the Genesis M&M 2 port some time ago,...I played the Genesis M&M 2 port some time ago, but put it aside because there were some substanstial differences compared to the computer ports:<br />- no attack rows (any character can attack and be attacked). This isn't that bad, but..<br />- monsters always attacked the party in the same order (1st character, 2nd character etc.). This seems very much like a bug. Trypticonnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-80146354402498194422013-10-01T17:11:37.697-04:002013-10-01T17:11:37.697-04:00I don't have M&M3 on the Turbo CD, but I h...I don't have M&M3 on the Turbo CD, but I heard it's PC quality... I don't have a TurboGrafx CD yet..Delmokohttp://www.facebook.com/rj.lukacsnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-52144669166448633102013-10-01T17:06:21.947-04:002013-10-01T17:06:21.947-04:00Thanks for the summary, definitely good to know. I...Thanks for the summary, definitely good to know. If you ever get to it, please comment on M&M3 for TurboGrafx-CD. I considered playing that one over the SNES version, but I ended up with the cart because it was cheaper.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-56436223405159164542013-10-01T15:14:07.274-04:002013-10-01T15:14:07.274-04:00To be honest if feels more like something like Dar...To be honest if feels more like something like DarkSpyre is playing us here (if not Chaos Strikes Back) rather than Zelda...VKnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-85684016046663472892013-10-01T15:02:28.604-04:002013-10-01T15:02:28.604-04:00Here is just a brief IMHO of some of the PC to con...Here is just a brief IMHO of some of the PC to console ports that I’ve played. Being a kid of the 80’s I loved these games on the PC but with the disk swapping and loading times of my Tandy 1000 it was SOOOO much more convenient to play these on consoles; with mixed results of course. <br /><br />Ultima 3 NES – very dumbed down version but at the time I spent months grinding and playing this. I’m positive this wouldn’t hold up now. This was one of the first conversions to console.<br /><br />Ultima 4 NES – much better than Ultima 3. They fixed a lot of the bugs and this version is actually quite playable. Not bad to soothe an Avatar fix.<br /><br />Ultima 4 SMS – same as the NES version but with much more vivid and bright colors. The lack of “select/start” buttons on the Sega Master System controller made the command menu a bit more of a pain, but I enjoy the hell out of the graphics much more than the NES port.<br /><br />Ultima 5 NES – own it, hate it. They changed the “view” from standard top down to a slanted top down that honestly gives me motion sickness. Had they stuck with the same tile set as Ultima 4, this COULD have been good. <br /><br />Ultima 6 SNES – saw no need to play it after playing Ultima 5 and knowing it simply expanded on an “engine” I didn’t like.<br />Might and Magic 1 NES – faithful port, even has the same extreme difficulty level. Top notch conversion.<br /><br />Might and Magic 2 Genesis – same as above – very faithfully ported and the graphics are gorgeous on the Genesis. Top notch conversion.<br /><br />Might and Magic 3 SNES – Graphics on par with the PC, but movement and game play is very slow. Unplayable in my opinion.<br /><br />Pool of Radiance NES – very good conversion of a classic. Only problem with this game is the color scheme they chose, it’s a bit weird. Top notch conversion other than that and I break it out every few years and play through it.<br /><br />Wizardry 1 NES – how can you mess up a wire frame dungeon crawl? You can’t. NEXOFT did a great job porting this classic over. You can even change it from wire frame mazes to solid walls. Much easier to play than the old PC version.<br /><br />Wizardry 2 NES – same, except ASCII took over the rights here. They used the same engine and it’s spot on to the PC version<br /><br />Wizardry 3: Famicom – Yes, it was only released for the Famicom (Japanese NES) but in the options menu if you “feel around” you can switch the game over the English. Another spot on conversion and the reason I sprung $60 on a very nice Famicom at the Milwaukee video game convention last year.<br /><br />Wizardry 5: SNES – More of the same. Perfect conversion here, still using the same game engine just like Sir-Tech did for 10 years in the PC realm. <br /><br />Bard’s Tale 1 NES – Horribly boring and a TON of random encounters… almost like the PC game! The PC game has a lot of charm though. The NES version falls horribly flat, which sucks because I was super amped when this came out. Also I think guys level cap at level 36 which upset me… not sure if that was so on the PC.<br /><br />Order of the Griffon TURBO GRAFX 16 – This is an official AD&D original “gold box” game written exclusively for the Turbo Grafx 16. It is pretty good, but extremely linear and at times a bit on the tough and unfair side. A cool relic for a much forgotten system. <br /><br />There of course are many, many quality RPG’s not based on PC games. I’ve played a lot of them and I’d have to say that Dragon Warrior III for NES might be the best console RPG I’ve ever played. Of course these are all simply my opinion. <br /><br />Nowadays PC vs. console isn’t really an issue. I have all the games and all the consoles and a 386 (with a 286/386 turbo switch) set up to my 46” Sony in my living room with a 25’ keyboard extension cord that runs to my recliner. I play all the games the way they should be played, on the PC and I have all the original media. <br /><br />I’m shocked the CRPG is considering playing console RPG’s like Final Fantasy… there are already 1,000,000 sites dedicated to FF.<br />Delmokohttp://www.facebook.com/#!/rj.lukacsnoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-89908399231299707952013-10-01T01:26:19.992-04:002013-10-01T01:26:19.992-04:00no rupees in the second game.no rupees in the second game.Zenic Reveriehttps://www.blogger.com/profile/16441583549326102945noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-17921203939678207702013-10-01T01:06:04.191-04:002013-10-01T01:06:04.191-04:00I'm really glad you're doing consoles, for...I'm really glad you're doing consoles, for this simple reason: I'm looking forward to watching you play Chrono Trigger, a SNES game from 1995. <br /><br />You won't be there for awhile, but that game was pure, liquid fun. It was a towering achievement, especially when you realize the sheer scope of the game, and understand that the complex plot and multiple endings were all jammed into just four megabytes of code. <br /><br />I am morally certain that they were counting every single byte, and I imagine office cheers when they figured out how to save fifty or a hundred all at once. <br /><br />The music was awesome, too. It's not quite right on SNES9X, but it gets really close. <br /><br />Most console RPGs aren't that great, but Chrono Trigger.... god, it was just so <i>good</i>. That one game is worth breaking the DOS/PC rule for. Hopefully, you'll find others you like as well, but I bet CT alone will make the format excursion worthwhile.<br />Malornoreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-72310906569052157232013-10-01T00:06:41.754-04:002013-10-01T00:06:41.754-04:00What do you mean by "no shops"? What are...What do you mean by "no shops"? What are Rupees for, my good man? For shoving up Ganondorf's @$$?Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-24842790540360567232013-10-01T00:04:00.983-04:002013-10-01T00:04:00.983-04:00Teh Internet is a vast, dark and strange place tha...Teh Internet is a vast, dark and strange place that could easily satisfy your curiosity on that topic... while abiding Rule 34 with an over-abundance of cosplayers and furries thrown in...Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-82057906313568985412013-09-30T23:57:13.688-04:002013-09-30T23:57:13.688-04:00There are a few Might & Magic series released ...There are a few Might & Magic series released on consoles as well.<br /><br />Part 1 on NES.<br />Part 2 on SNES.<br />Part 3 on Sega Genesis<br /><br />The rest were aborted for console release after NWC was bought over by 3DO who, just failing in the Console Wars and probably feeling pretty bitter about it, cancelled all ongoing plans for the game to be delivered on other platforms.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.comtag:blogger.com,1999:blog-6162314467762792782.post-68680268009033805522013-09-30T22:49:16.747-04:002013-09-30T22:49:16.747-04:00In Russia, Zelda plays YOU!
Sorry... I had to get...In Russia, Zelda plays YOU!<br /><br />Sorry... I had to get it out of my system.Kenny McCormickhttps://www.blogger.com/profile/01553499727945099493noreply@blogger.com